Hi Sam,
This nan shader return a wrong alpha since the begining ( the fault to a very bad programmer :-p ).
Here is a lens preset to get the correct alpha : http://www.vol2nuit.fr/antiNaNs_rendertree.Preset
But you should use Alfdan's Swarfega shader for all your nans problems : http://softimage.wiki.avid.com/images/1/11/Swarfega.zip.
Cheers
Guillaume Laforge
On Sun, 14 Oct 2007 17:50:59 -0400, Sam Cuttriss <sam(at)janimation.com> wrote:
the rounded corner shader returns "not a number" all the time in 6.5.
i can send a scene if need be, but it happens in pretty much all cases,
so thats redundant.
in the past i got around that with the antinan shader
(http://vol2blog.blogspot.com/2006/08/nass.html), but i assume due to
the change in how lens shaders in 6.5 are handled it returns the alpha
the rgb luminance...
i love the rounded corner shader and would love to use it all day
everyday.
but the workarounds to get clean information out of it are becoming
cumbersome.
suggestions?
solutions?
_sam
--
Guillaume Laforge | La Maison
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