Projection/Displacement/Motion blur issues in 6.5
| Date : Tue, 16 Oct 2007 11:15:14 +0200 |
| To : "XSI(at)Softimage. COM" <XSI(at)Softimage.COM> |
| From : Sandy Sutherland <sandy(at)blackginger.tv> |
| Subject : Projection/Displacement/Motion blur issues in 6.5 |
Hi Guys,
We are trying to do some renders here with different techniques to be able to use motion blur. The first one causing problems - see here:
www.fictionfactory.co.za/black.jpg
is a straight textured scene, with displacement using rasterize motion blur - notice the black area showing in the motion blur on the rock in the middle of frame - circled in red - settings on motion blur - center on frame - but we have tried all these settings and none change it - BUT we have found a little fix - sort of - if we offset the UVs in the texture editor, it renders sort of OK - makes me feel like the order of render is wrong i.e. it is sampling displacement before doing the texturing and therefore the texture no longer really fits???
Next one:
http://www.fictionfactory.co.za/disp.jpg
Is a render which is using the old trick of rendering the pass without MB and then reprojecting the render onto the geometry again - in this case an AO render, BUT we are still rendering displacement as we need the alpha on the edges to be correct - in this case it certainly looks like the displacement is happening after the texture projection so is picking up the edge of the reprojected texture - which I suppose is normal - in this pic:
http://www.fictionfactory.co.za/no_disp.jpg
You can see the same thing, but as this is WITHOUT displacement, you can see a slight black edging in the MB - same thing the MB sampling is picking up beyond the pre-rendered texture!
Anyone got any ideas for us to try to sort this out??
Thanks
Sandy
-- ---------------------------------------------------------- Sandy Sutherland Digital Doodeller - TD Blackginger (Cape) http://www.blackginger.tv mailto:sandy(at)blackginger.tv (P) (+27 21) 488 1188 (Cel) 0827893789 ----------------------------------------------------------
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