Re: Render viewport size

Date : Thu, 18 Oct 2007 19:31:59 +0200
To : <XSI(at)Softimage.COM>
From : "peter boeykens" <peter_b(at)skynet.be>
Subject : Re: Render viewport size
chances are you simply do not have access to this -
it's part of the card's driver and its up to the vendor, wether or not to expose such things.
have a look in the card's driver settings - you never know - but dont get your hopes up...
 
 
Sent: Thursday, October 18, 2007 6:39 PM
Subject: RE: Render viewport size

Yes you are right, they are both different? so now the question is, how do I turn this feature ?off? ?

Thanks!

 


From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of peter boeykens
Sent: Thursday, October 18, 2007 12:18 PM
To: XSI(at)Softimage.COM
Subject: Re: Render viewport size

 

Its been suggested before that this is an "optimising" feature of highend cards. (eg. Quadro as opposed to GeForce) 

What is not visible is not drawn, hence less memory used, less time wasted.

Wether this is desirable is a whole other question.

 

So the first thing to look into is the graphic cards in both machines - they're probably different.

 

 

----- Original Message -----

Sent: Thursday, October 18, 2007 5:17 PM

Subject: Render viewport size

 

Hello!

I need to render a shaded view in HD. When I press render, the render viewport appears, but it is smaller than the image and I have scroll bars. This screws up the written images on disk, so how can I get rid of this and get a full frame viewport without scroll bars? I checked in my preferences but can?t find any difference. If I load this scene on another computer, the other computers gives us a full frame viewport unlike my computer. Any ideas?

 

Thanks!


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