Adam,
The pop issue was solved in 6.02 QFE3, definately not present in 6.5.
About the envelope i don't know.
On Fri, 19 Oct 2007 03:09:13 +0300, Adam Sale <adamsale(at)shaw.ca> wrote:
anyone had any bizarre envelope behavior with xsi 6.02?
at odd times, when i open a scene with an enveloped character, and
manipulate the envelope
by rotating bones, or moving an effector or control, the envelope goes
ballistic. I mean really bad.
I've never seen this behavior in ANY version of XSI prior to 6. Its
something completely new in my experience..
I wonder if its related to the fact that as of 6.0 and later, in order
to reliably key a character using bone hierarchies, I need to use
autokey. If I try to pose a character first and then key after the pose
is finished, often times, the bones, pop, or jump to unpredictable
locations or angles..
Something recursive has crept into the chain tools in XSI, and I think
as a software whose strength lies in these areas, they absolutely need
to be addressed in very short order...
Its driving me crazy...
not only limited to any rig I've made..
happens to jaiqua and other rigs as well.
and doesn't happen every time.. just every now and then.
anyone else come across this?
Adam
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