anyone had any bizarre envelope behavior with xsi 6.02?
at odd times, when i open a scene with an enveloped character, and manipulate the envelope
by rotating bones, or moving an effector or control, the envelope goes ballistic. I mean really bad.
I've never seen this behavior in ANY version of XSI prior to 6. Its something completely new in my experience..
I wonder if its related to the fact that as of 6.0 and later, in order to reliably key a character using bone hierarchies, I need to use autokey. If I try to pose a character first and then key after the pose is finished, often times, the bones, pop, or jump to unpredictable locations or angles..
Something recursive has crept into the chain tools in XSI, and I think as a software whose strength lies in these areas, they absolutely need to be addressed in very short order...
Its driving me crazy...
not only limited to any rig I've made..
happens to jaiqua and other rigs as well.
and doesn't happen every time.. just every now and then.
anyone else come across this?
Adam