A wild guess Oz.. did you freeze your camera projection?
How are ya buds:)
cheers man
Mario
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From: owner-xsi(at)Softimage.COM [owner-xsi(at)Softimage.COM] On Behalf Of Oz Adi [oz(at)broadcast.co.il]
Sent: Sunday, October 21, 2007 6:59 PM
To: XSI(at)Softimage.COM
Subject: help: I messed up my UVs
I have this face model, I used camera projection to project an image of
a matching woman's face.
to texture the sides of the face, where the image is stretched, I did
some local planar projections, then healed them back to the
main UV island.
I've noticed some weird behavior when moving points in the UV editor,
points from the original camera projection Island move very little
with each mouse drag, while the new planar projection's point, move freely.
the problem is when upping the Geo Approximation the texture is getting
all messed up and stretched,
in the areas where I locally fixed the projection.
I am pretty sure I did something wrong... I just hope there's a quick
solution? :)
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