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no its not just you.
mental ray has its ways of drawing alpha that can
be problematic at times
sometimes you can get around it in the render
options, by switching to RAW and/or unchecking premultiply.
As I've never even considered using XSI's glow
I couldnt comment if it will solve this case.
anyways,
if you're not compositing, why bother about the
alpha?
if you are compositing, why bother about the
glow?
(ducks)
----- Original Message -----
Sent: Monday, October 22, 2007 12:29
PM
Subject: Property>glow and alpha
channel
Is it me or is the alpha channel
screwed when using the standard glow. I can't get any control over the alpha
whatsoever....
I didn't really want to have to composite
stuff.
A.
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