RE: 2d motion blur on hairs

Date : Fri, 26 Oct 2007 17:15:21 +0100
To : <XSI(at)Softimage.COM>
From : "kim aldis" <xsi(at)kim-aldis.co.uk>
Subject : RE: 2d motion blur on hairs

> -----Original Message-----
> From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On
> Behalf Of Oliver Heijmans
> Sent: 26 October 2007 16:23
> To: XSI(at)Softimage.COM
> Subject: Re: 2d motion blur on hairs
> 
> Only with custom shaders..
> 
> Mental ray hair,  is not  3d,  it's  2d planes..
> 
> So has vector information that faces the camera at all times.,.. 
[kim:-] 

Motion vectors face the camera?

My own feeling is that even if it were possible,which it may be, the fine
detail in the hair would make it give mostly unacceptable results. Remember,
there's only one motion vector per pixel but there will be the shaded
results of many hair strands under a single pixel.


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