Hi all,
I've been having some issues rendering a pass that has multiple hair systems and particles.
I recently added another 2gb of Ram into the system and threw the 3GB switch; even so, I can't seem to get a solid 20 frames rendering without a 'crash' .... the error message I'm getting is the 'not enough storage available' Most of the old threads I've found show people getting these errors with hi-res print, and most of the proposed solutions were to split the image. This is a for an HD spot though, so I'm not entirely certain what my options are. I've currently disabled 'On-Disk Framebuffers' but I haven't really noticed a difference. I've been rendering through the command line, and I have about 16gb free on the c-drive of this workstation.
Any suggestions?
Thanks,
Scott Stewart