When we've used occlusion on a camera, running it through a mix2colours
with toon-ink-lens blah blah for scene wide ao, to loose the occlusion
in the alpha:-
in the weight of the mix2colours make sure the alpha is set to 1
in the occlusion node, make sure the alpha of the dark colour is set to 1
I hope that makes sense.
Chris
Stefan Andersson wrote:
Hello....
Im just wondering... any trick that I might have forgotten to force
the XSI Occlusion to NOT be a part of the alpha??
regards
stefan
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