Pingo,
Get a toon-ink-lens node and check bypass on, plug it into the base
colour of a mix2colours node.
Plug the OA node into colour 1 of the mix2colours, set weight to 1 and
mode to multiply.
plug the mix2colours onto the lens.
Hope that's ok.
Chris
pingo van der brinkloev wrote:
Hey Chris, I forgot: how is it you do that: put the occlusion on the
scene/camera?
pingo
On 29/10/2007, at 17.57, Chris Marshall wrote:
When we've used occlusion on a camera, running it through a
mix2colours with toon-ink-lens blah blah for scene wide ao, to loose
the occlusion in the alpha:-
in the weight of the mix2colours make sure the alpha is set to 1
in the occlusion node, make sure the alpha of the dark colour is set
to 1
I hope that makes sense.
Chris
Stefan Andersson wrote:
Hello....
Im just wondering... any trick that I might have forgotten to force
the XSI Occlusion to NOT be a part of the alpha??
regards
stefan
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