A shader would trigger transparency, check out the incidence node. Scripted
ops are vbs, jscript and python or perlscript if you have them installed.
You could probably rig it too.
> -----Original Message-----
> From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On
> Behalf Of Stefan Andersson
> Sent: 30 October 2007 09:10
> To: XSI(at)Softimage.COM
> Subject: trigger visibility on angle
>
> Hi All,
> I was wondering if it's possible to trigger the visibility on an
> object depending on the angle to the camera? I'm hoping it would be
> possible through a shader, but my options now seems to be scripted
> operators... which is VBS based only? never really used them so I
> don't have a clue about how they work.
>
> Anyhow, suggestions would be welcome.
>
> regards
> stefan andersson
>
>
> --
> __________________________________________
> Pixel Abuser (at) http://www.swiss.se/
> Blog (at) http://sanders3d.blogspot.com/
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> work e.mail: stefan [at] swiss.se
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