Re: rubik's cube

Date : Wed, 31 Oct 2007 12:08:59 +0100 (CET)
To : XSI(at)Softimage.COM
From : Milo Riccarand <mriccarand(at)pumpkin3d.com>
Subject : Re: rubik's cube
Uhm nevere tried in xsi but:
Here http://forums.odforce.net/index.php?showtopic=2731&hl=rubik you can see some examples of rubik cube full working in houdini and some good informations.in highend 3d there is also one for maya.

----- Message Original  -----
De: "Oz Adi" <oz(at)broadcast.co.il>
A: XSI(at)Softimage.COM
Sent: mercredi 31 octobre 2007 11 h 52 (GMT+0100) Europe/Berlin
Sujet: rubik's cube

Hi,

I need to rig a working rubik's cube.
 From what I saw, on each side of the cube, the centered smaller cube is 
static,
but all the rest are rotating around all 3 axes.
I guess this could be achieved by using a number of parents, and turning 
on/off pose constraints.

I was wondering, maybe someone already had to deal with a 3D rubik's 
cube, and could share some tips and tricks,
and\or a better approach.

thanks,
Oz.
www.ozadi.com



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