Re: zpic in xsi 6.5?

Date : Wed, 31 Oct 2007 14:13:11 +0100
To : XSI(at)Softimage.COM
From : ThierryBaret <baret.thierry(at)neuf.fr>
Subject : Re: zpic in xsi 6.5?
Hello,

I am also trying to render a Z channel with XSI 6.5 (32bits) and the surprise is that all the channels have got the right output format as defined in the Render Scene option or the override format section....Except the z channel which unfortunately seems to be locked at 720 X 486. And of course when trying to do a DOF in the FxTree afterwards it doesn't work because the zchannel hasn't got the same format than the main.
Any clues on this really annoying "bug"?


Thierry



----- Original Message ----- From: "Andreas Bystrom" <andreas.bystrom.xsi(at)googlemail.com>
To: <XSI(at)Softimage.COM>
Sent: Wednesday, October 31, 2007 11:24 AM
Subject: Re: zpic in xsi 6.5?



hmm

i already set the main colour-buffer to pic and the depth-buffer to .zpic

is there anything else besides that i need to do? It saves out the
.zpic and its around 1.6mb for a PAL frame but the fxtree nor the
flipbook can read it..
i tried this in xsi 5.11 and it works fine as long as the output format is .pic


could you actually try this in xsi to see if it works? I remember
seeing other people on xsibase having the same problem but with no
solution..

On 10/30/07, Luc-Eric Rousseau <lucer(at)softimage.com> wrote:
You need to render by adding the depth channel and selecting .Zpic, not
.zt,
so that the .Zpic values are remapped properly.  It's normal for Zpic
values
to be between 0.0 and 1.0 in the fxtree, it's inside the DOF effect
that the values will be multiplied back into softimage units.

However, ZPic are only avaiable if you also render the color buffer
to softimage .pic, perhaps that is your problem.

> -----Original Message-----
> From: Andreas Bystrom
>
> hey
>
> i've been using the DOF node in the fxtree for quite some time and in
> some cases it does a much better job than for example lenscare for AFX
> so i'd like to use it for this project..
>
> now, i cant figure out how to render .zpic files the same way you used
> to be in xsi 5 etc..
> i know you can add a depth-channel and set it to .zpic but it doesnt
> work, you can also use .zt files but somehow its not the same as
> before. I think before the zpic used to be all float so they used to
> have a range of several thousands of units but now i can only seem to
> have a range between 0-1, even if i set the depthpass to float :(
>
> can anyone shed any light on this?
>
> thanks
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