You need to render by adding the depth channel and selecting .Zpic,
not .zt, so that the .Zpic values are remapped properly. It's
normal for Zpic values to be between 0.0 and 1.0 in the fxtree,
it's inside the DOF effect that the values will be multiplied back
into softimage units.
However, ZPic are only avaiable if you also render the color buffer
to softimage .pic, perhaps that is your problem.
-----Original Message-----
From: Andreas Bystrom
hey
i've been using the DOF node in the fxtree for quite some time
and in
some cases it does a much better job than for example lenscare
for AFX
so i'd like to use it for this project..
now, i cant figure out how to render .zpic files the same way you
used
to be in xsi 5 etc..
i know you can add a depth-channel and set it to .zpic but it
doesnt work, you can also use .zt files but somehow its not the
same as before. I think before the zpic used to be all float so
they used to have a range of several thousands of units but now i
can only
seem to
have a range between 0-1, even if i set the depthpass to float :(
can anyone shed any light on this?
thanks
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