More MR Memory Issues

Date : Fri, 2 Nov 2007 10:36:36 -0500
To : xsi(at)Softimage.COM
From : "Bradley Gabe" <withanar(at)gmail.com>
Subject : More MR Memory Issues
Looks like I'm the latest victim to get hit with this error:

      Error: MEM 0.5 fatal 031008: can't allocate 524000 bytes


It's in a simple crowd scene with 20,000 particle instances, and each instance has about 2000 polys, so we're well within MR and XSI's realm of possibility.

I've been messing around with BSP tree settings all morning, reduced my tile size, and a handful of other standard memory reduction techniques (short of polygon reduction), all to no avail.

I'm starting to think there may be a windows memory setting or something else that everyone knows about in XSI, and I missed over the past couple of versions due to my main focus in animation over rendering. :-)

Any more tips from anyone would be appreciated while I continue to hunt through the email archives.


-Brad

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