From:
owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Philipp
Oeser
Sent: 02 November 2007 18:59
To: XSI(at)Softimage.COM
Subject: Re: [scripting] OM inside SCOP doesnt work but command does?!
Thanx Steven,
So is this _generally_ OK or is this an exception to Kim's "law"?
[kim:-]
Not particularly. The transform parameters are downwind of the
kinematicstate so the evaluation ripples down. I’m not sure, because I
can’t remember if I’ve tried, whether this works for other
scene objects. Perhaps you could shed some light Stephen.
get my confusion?
I guess with what Kim said, one is on the safe side, right?...have a nice
weekend
Stephen Blair schrieb:
Hi Philipp
You can connect to the KinematicState and then modify
KinematicState.Transform.