RE: [scripting] OM inside SCOP doesnt work but command does?!

Date : Sat, 3 Nov 2007 08:04:56 -0000
To : <XSI(at)Softimage.COM>
From : "kim aldis" <xsi(at)kim-aldis.co.uk>
Subject : RE: [scripting] OM inside SCOP doesnt work but command does?!

 

 

From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Philipp Oeser
Sent: 02 November 2007 18:59
To: XSI(at)Softimage.COM
Subject: Re: [scripting] OM inside SCOP doesnt work but command does?!

 

Thanx Steven,
So is this _generally_ OK or is this an exception to Kim's "law"?

[kim:-]

 

Not particularly. The transform parameters are downwind of the kinematicstate so the evaluation ripples down. I’m not sure, because I can’t remember if I’ve tried, whether this works for other  scene objects. Perhaps you could shed some light Stephen.



get my confusion?

I guess with what Kim said, one is on the safe side, right?...have a nice weekend

Stephen Blair schrieb:

Hi Philipp

 

You can connect to the KinematicState and then modify KinematicState.Transform.

 

 


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