MR 3.6 Production and Architectural shaders question, does this properly work in XSI 6.5 or...?

Date : Thu, 08 Nov 2007 13:49:35 +0100
To : XSI(at)Softimage.COM
From : Rob Wuijster <rob(at)glassworksamsterdam.nl>
Subject : MR 3.6 Production and Architectural shaders question, does this properly work in XSI 6.5 or...?
Hi all,

After some testing with the new production and architectural dll's that are included in MR 3.6, I'm starting to doubt (all) the new shaders will work (at all) in the current 6.5.

Especially the new architectural shader, although according to the pdf's is backwards compatible with MR 3.5 (and XSI is using 3.5.7?), doesn't really work and is locking up XSI after it starts to render.

Unfortunately most of the new shaders work in combination with the improved architectural shader.

There's a thread going on at XSIBase and most of the shaderset is converted:
http://www.xsibase.com/forum/index.php?board=12;action=display;threadid=33345;start=0

It would be nice to get this all working. Can someone at Softimage (Halfdan maybe??) comment on this, and if these new shaders can be used in 6.5 somehow until we get MR 3.6 as well?

--

cheers,

Rob Wuijster
Glassworks Amsterdam
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