Anyone using Endorphin or something geared towards rag-dolls? If so,
how well does it work with XSI? Sounds like having rag doll like
performance built into xsi would be nice without the ridiculous set up
time.
Kris
On Nov 8, 2007 3:32 PM, kim aldis <xsi(at)kim-aldis.co.uk
<mailto:xsi(at)kim-aldis.co.uk>> wrote:
Version 5 and prior had an issue where it couldn't handle rigid
bodies that were in a hierarchy. If you're using 5 and you're
working on a ragdoll then it's probably in a hierarchy which means
you're probably stuffed. If you're in 6 I wouldn't like to say
without having tried it on a ragdoll setup but RBDs are pretty
good in 6, if you have the patience.
Caches can screw up. Any time I've done anything like this I've
kept a version of my RB setup prior to any caching so I can revert
to start with minimum of pain. It seemed to be the only reliable
way to fix cache problems.
Don't use flat planes as collision objects and make sure you
subdivide any cubes. And be prepared to mess a lot with RB
properties.
Have you committed to doing this or are you still testing.
*From:* owner-xsi(at)Softimage.COM <mailto:owner-xsi(at)Softimage.COM>
[mailto: owner-xsi(at)Softimage.COM <mailto:owner-xsi(at)Softimage.COM>]
*On Behalf Of *Dan Yargici
*Sent:* 08 November 2007 17:41
*To:* XSI(at)Softimage.COM <mailto:XSI(at)Softimage.COM>
*Subject:* Re: Ragdoll any experiencies?
I'm sorry to be the bearer of bad news, but..... you will never
get this to work (in v5 at least.)
I wasted an entire week trying to do just this, and between myself
and support we simply couldn't do it...
If I remember correctly we may have had success using only
hinges... but I ended up with nothing that was useable in a
production.
They say that certain bugs were fixed in v6+ however I had the
opportunity to try one of the old scenes from that old project and
got the same results.
Sorry again!
DAN
On Nov 8, 2007 2:18 PM, Aidan Gibbons <aidang(at)the-mill.com
<mailto:aidang(at)the-mill.com>> wrote:
Try saving on Frame 1 and then restarting XSI. I have had similar
issues with RBs in 602 whereby i have a nice similation, dont
change anything at all but yet when i rewind and play again it
changes. Make sure you set initial state too. Very odd though i
dont understood why it sometimes happens..
________________________________________
From: owner-xsi(at)Softimage.COM <mailto:owner-xsi(at)Softimage.COM>
[owner-xsi(at)Softimage.COM <mailto:owner-xsi(at)Softimage.COM>] On
Behalf Of Ahmidou Lyazidi [ ahmidou.xsi(at)gmail.com
<mailto:ahmidou.xsi(at)gmail.com>]
Sent: 08 November 2007 13:04
To: xsi(at)Softimage.COM <mailto:xsi(at)Softimage.COM>
Subject: Ragdoll any experiencies?
Hi,
I have a shot where I have avout 20 characters (all the same) that
are falling on the floor, the I'm trying to use rigid bodys and
constraint.
I made my setup and it's working, now I want to duplicate it then
rotate and translate each one to haave some kind of random poses
at the
frame 1.
sometimes it's working, sometimes not, (the simulation is screwed up)
any advice or experiences?
Thanks
A.