Actually, I don't know. Others have suggested that the envelope operator
might be multithreaded. What I stated is that the overall design of this
task would allow for it to be multithreaded. :)
-André
Simon Pickard wrote:
"Deformers, like enveloping, also offer this structure,"
Hi there,
So are you saying enveloping is multi threaded? Just asking as the
last time I had a character in xsi and hit play and looked in task
manager it looked very much a single thread that seemed to be used? Or
would that be something else? I always just assumed that the envelope
op runs as a single thread in xsi.
Regards,
Simon
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