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You can modify
the PositionArray only on a frozen object. Hair is generated so it cannot be
frozen.
Try connecting a scripted
op on the hair primitive (as input and output).
From:
owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of
Vincent Fortin Sent: Tue 20 November 2007 4:41 PM To:
XSI(at)Softimage.COM Subject: [scripting] Overwriting the Hair
PositionArray?
Is it
possible?
I get an “access denied” whatever I
try…
//
JSCRIPT
var oObj =
selection(0);
var aPos =
oObj.ActivePrimitive.Geometry.Points.PositionArray.toArray();
FreezeObj(oObj);
oObj.ActivePrimitive.Geometry.Points.PositionArray
= aPos;
Thanks,
Vincent
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