Re: Dual quaternion skinning operator for XSI

Date : Sun, 25 Nov 2007 17:55:08 -0800
To : XSI(at)Softimage.COM
From : Adam Sale <adamsale(at)shaw.ca>
Subject : Re: Dual quaternion skinning operator for XSI
great!
 
any plans for a 64 bit version?

----- Original Message -----
From: Steven Caron <carons@gmail.com>
Date: Sunday, November 25, 2007 4:04 pm
Subject: Re: Dual quaternion skinning operator for XSI
To: XSI@Softimage.COM

> wow thanks
>
> steven
>
> On Nov 25, 2007 4:09 AM, Fernando Navarro
> <fnavarrog.lists@gmail.com> wrote:
>
> >  Hi all:
> >  I have released a new envelope operator that implements dual
> > quaternion interpolation. It has been designed to replace the
> existing> envelope operator using the same inputs (deformers,
> weights, ...). It
> > can be used with NURBS surfaces and curves, polygonal surfaces and
> > lattices.
> >  As part of the package I have written a brief
> explanation that will
> > help you understand the differences between the traditional
> and this
> > method.
> >
> >  You can download it at http://www.highend3d.com/f/4977.html
> >
> >  It's a working release but can be improved. If you have and
> > suggestion or find a bug, just drop me a line...
> >
> >  Hope you enjoy it!
> >    Fernando
> > ---
> > Unsubscribe? Mail Majordomo@Softimage.COM with the following
> text in body:
> > unsubscribe xsi
> >
>

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