You may have been there but if not, a workaround would be to make dummy
objects that represent all the parameters and pieces - camera, interest etc.
that you need transferred, including animation. They will transfer fine
since it is srt and then you could redo the camera in XSI with those. Not
quick nor elegant but it would work.
And I second the notion that camera transfer is extremely important for IO
tools like Crosswalk.
Morten Bartholdy
3D & VFX Artist
----- Original Message -----
From: "Rob Wuijster" <rob(at)glassworksamsterdam.nl>
To: <XSI(at)Softimage.COM>
Sent: Thursday, November 29, 2007 3:21 PM
Subject: 3dsmax camera's to xsi, possible??
Hi all,
Even with the new crosswalk v. 2.5 it's still not possible to export your
camera's from 3dsmax to xsi.
I've searched the web, found some tools (motionblur.it) but they don't
work properly. I get the wrong FOV's, or the camera's are looking in the
wrong direction, no interests etc.
Is there something out there that does work? I managed to get the scene in
with a combination of crosswalk and fbx for the geometry, but the camera's
won't come in properly, not even with fbx.
--
cheers,
Rob Wuijster
Glassworks Amsterdam
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