Re: 3dsmax camera's to xsi, possible??

Date : Fri, 30 Nov 2007 10:05:34 +0100
To : <XSI(at)Softimage.COM>
From : "Morten Bartholdy" <xsi(at)colorshopvfx.dk>
Subject : Re: 3dsmax camera's to xsi, possible??
You may have been there but if not, a workaround would be to make dummy objects that represent all the parameters and pieces - camera, interest etc. that you need transferred, including animation. They will transfer fine since it is srt and then you could redo the camera in XSI with those. Not quick nor elegant but it would work.

And I second the notion that camera transfer is extremely important for IO tools like Crosswalk.

Morten Bartholdy
3D & VFX Artist



----- Original Message ----- From: "Rob Wuijster" <rob(at)glassworksamsterdam.nl>
To: <XSI(at)Softimage.COM>
Sent: Thursday, November 29, 2007 3:21 PM
Subject: 3dsmax camera's to xsi, possible??



Hi all,

Even with the new crosswalk v. 2.5 it's still not possible to export your camera's from 3dsmax to xsi.

I've searched the web, found some tools (motionblur.it) but they don't work properly. I get the wrong FOV's, or the camera's are looking in the wrong direction, no interests etc.

Is there something out there that does work? I managed to get the scene in with a combination of crosswalk and fbx for the geometry, but the camera's won't come in properly, not even with fbx.

--

cheers,

Rob Wuijster
Glassworks Amsterdam
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