Re: Re[2]: 3dsmax camera's to xsi, possible??

Date : Fri, 30 Nov 2007 09:07:12 -0300
To : XSI(at)Softimage.COM
From : "El Espiritu VFX" <espirituvfx(at)gmail.com>
Subject : Re: Re[2]: 3dsmax camera's to xsi, possible??
Point Oven?
With LW and Maya it works ok, no idea with Max, but it probably does, it's not free, but it's not so expensive.




2007/11/30, kim aldis < xsi(at)kim-aldis.co.uk>:
Difficult to tell why but a few versions ago it hinged around direction
constraints and up vectors. Camera looktos are handled in different ways in
different programmes, this may have something to do with it.

All that said, I usually managed to find a way around it either by rigging
or plotting and I was never stuck. It's inconvenient, granted, but it's
rarely a huge problem.

> -----Original Message-----
> From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On
> Behalf Of Frank Lenhard
> Sent: 30 November 2007 10:15
> To: Morten Bartholdy
> Subject: Re[2]: 3dsmax camera's to xsi, possible??
>
> so, we all agree that is utterly important.
> why didnt soft put it in yet?
> why nobody wrote a script to do it? at least i cant see one.
>
> is there something behind it that prevents a successful transfer?
>
>
> ciao
> franky
>
>


---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi


Search the XSI List archives here or use the advanced search form to search across mailing lists. Searching help is available.
This site supposedly brought to you by Benjamin Grosser and the Imaging Technology Group.