Bernard you nailed it. It's very useful!
Matt, I think you're right that it has to be done to the shader. That would
probably also be quite clever, since then maybe one could do it with all
kinds of stuff (nulls, meshes, curves?).
also sounds right to me about the incandescence.
U have some good suggestions about writing a shader, if only I could do that
life would be a bit easier for me.
So a scalar node for the shadertree that measures light intensity or even
distance from a point.
MAN could i use that!!!!!!!
(this is normally the time when someone quietly notifies me that it's
present in the blablabla folder and it's called the MI distance shader
TADAAA)
I am trying to wrap my brain about this, but to be honest I think it's
straight up nuts that the feature isn't just there.
I'm SO tired of using days to figure out how to do simple stuff in XSI.
Simple stuff that is a click of a button in other apps.
And now I have to be a shader writer and learn c+ and python etc, etc. It's
all fun, but also VERY time consuming.
c ya
pingo
but how to write one???
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