There is a tool available to transfer cameras between Maya, XSI and Max
S.
Rob Wuijster wrote:
I would if I could, or know how.. ;-)
I find it hard to believe this stuff hasn't come up more often, and
that it is not yet in Crosswalk.
Anyone use Polytrans or Deep Exploration for stuff like this in
combination with .FBX, .XSI and CrossWalk??
vr.gr.,
Rob Wuijster
Glassworks Amsterdam
Alexander Hemery wrote:
Hi Rob,
how about exporting an ASCII Scene *.ASE format from MAX and then
making a script in XSI parse that file and recreate a camera with
those settings ?
Alex.
----- Original Message ----- From: "Rob Wuijster"
<rob(at)glassworksamsterdam.nl>
To: <XSI(at)Softimage.COM>
Sent: Thursday, November 29, 2007 4:21 PM
Subject: 3dsmax camera's to xsi, possible??
Hi all,
Even with the new crosswalk v. 2.5 it's still not possible to export
your camera's from 3dsmax to xsi.
I've searched the web, found some tools (motionblur.it) but they
don't work properly. I get the wrong FOV's, or the camera's are
looking in the wrong direction, no interests etc.
Is there something out there that does work? I managed to get the
scene in with a combination of crosswalk and fbx for the geometry,
but the camera's won't come in properly, not even with fbx.
--
cheers,
Rob Wuijster
Glassworks Amsterdam
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