Re: ufo enum parameters and persitiable data

Date : Tue, 04 Dec 2007 02:17:40 +0100
To : XSI(at)Softimage.COM
From : Felix Gebhardt <gebhardt(at)betacarotin.de>
Subject : Re: ufo enum parameters and persitiable data

I've had the same in the past. Maybe you can get away with making it a float parameter. Not too awesome for enumerations but hey. :)


Is there something I need to do to make the parameter persist with the
scene?

Either it is a bug, or im doing something wrong. More likely to be the
latter

Has anybody got any info to share?
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