Re: ufo enum parameters and persitiable data

Date : Tue, 4 Dec 2007 10:36:05 +0100
To : XSI(at)Softimage.COM
From : "Fred Valleur" <fred.valleur(at)gmail.com>
Subject : Re: ufo enum parameters and persitiable data
Hi,

I already reported this. As Felix mentioned, it happens only with integer parameters (and it used to work fine in 5.11).
Float and string parameters are persistent with the scene which can help for a dirty workaround in some cases.

   Cheers,
   Frederic.

 
--
Frederic Valleur | LaMaison


On Dec 4, 2007 4:25 AM, Sam Hodge <sam.hodge(at)rsp.com.au> wrote:
boooooo!!

Ill stick with keying it

thanks for the update felix, maybe ill put in a formal bug report to
softimage, it was masking another problem with my code, so I better get
back to it

Sam

Felix Gebhardt wrote:
>
> I've had the same in the past. Maybe you can get away with making it a
> float parameter. Not too awesome for enumerations but hey. :)
>
>> Is there something I need to do to make the parameter persist with the
>> scene?
>>
>> Either it is a bug, or im doing something wrong. More likely to be the
>> latter
>>
>> Has anybody got any info to share?
>>
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--
sam hodge
technical director | sam.hodge(at)rsp.com.au
rising sun pictures | http://www.rsp.com.au/
mobile +61 (0)417 801 006 | desk +61 (0)8 8400 6562

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