Re: Particle sub frame samples

Date : Tue, 4 Dec 2007 14:23:23 +0100
To : <XSI(at)Softimage.COM>
From : "peter boeykens" <peter_b(at)skynet.be>
Subject : Re: Particle sub frame samples
you'll probably hate this answer:
 
when you feel you dont have the amount of "subframe" control you need, you can work at highspeed - eg. 250 fps - and speed up the result in the comp.
Its not an easy fix though as lots of things are affected by this, and it can be difficult to retime a 3D scene, (eg. if its pointcached) and it will radically change the behaviour of the sims too.
 
 
----- Original Message -----
Sent: Tuesday, December 04, 2007 1:34 PM
Subject: Particle sub frame samples

Hi all,

I have a particle sim in which I have a particle type that has a life of 0.1 Problem is using age% is only measured once per frame so you end up with two sizes of particle and  nothing in between. Anyone know of a way around this? Like subframe emission but for size.

--

Matt Lowery
3D Artist

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