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you'll probably hate this answer:
when you feel you dont have the amount of
"subframe" control you need, you can work at highspeed - eg. 250 fps - and speed
up the result in the comp.
Its not an easy fix though as lots of things
are affected by this, and it can be difficult to retime a 3D scene, (eg. if its
pointcached) and it will radically change the behaviour of the sims
too.
----- Original Message -----
Sent: Tuesday, December 04, 2007 1:34
PM
Subject: Particle sub frame samples
Hi all,
I have a particle sim in which I have a particle
type that has a life of 0.1 Problem is using age% is only measured once per
frame so you end up with two sizes of particle and nothing in between.
Anyone know of a way around this? Like subframe emission but for size.
-- Matt Lowery 3D Artist 33/34 Great Pulteney
Street London W1F 9NP T:+44 (0)20 74341182
F:+44 (0)20
74341183 http://www.glassworks.co.uk http://www.glassworksamsterdam.nl
(Company registered in
England with number 04759979. Registered office 7-9 Swallow Street, London,
W1B 4DT. VAT registration number: 867290000)
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