thanks gillaume!! thats a great help and starting point for me.
i didnt understand everything perfectly so far but it gets me started!
brad's idea is still in my head an i wonder how to implement it. he
basically suggested to create a onselection event handler that looks
for a certain property (like yours) but then, when it find one,
executes the code that is IN that property. so the code is not
prefixed to whats in the event handler.
how do you execute a script from within a script?
i was playing with your implementation. i wondered, is it mandantory
to put keys on the chains while manipulating it? i think of it more as
a perfect pose tool, where you can move or rotate everything in place.
IK/FK stays together always. if you set an ik key, and therefore lock
the hands in place, or an FK key and there get nice arcs, is up to the
type of key you set. not what you moved or rotated.
with setting keys while manipulating i see problems on the horizon.
beside my thoughts, i am very happy to have a example to study! thanks
so much.
ciao
franky
Monday, December 10, 2007, 11:16:27 AM, you wrote:
JKP> Thanks Guillaume for this.
JKP>
JKP> We’ve setup our custom rig EXACTLY the same way.
JKP>
JKP> Cheers ;)
JKP>
JKP> Jm
JKP>
JKP> --- jm Khayat / PINKA Studio ---
JKP> --- 04 50 08 41 12 / www.pinka-prod.com ---
JKP>
JKP>
JKP>
JKP> From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of
JKP> guillaume laforge
JKP> Sent: dimanche 9 décembre 2007 20:32
JKP> To: xsi
JKP> Subject: IK FK switch with an On Selection Event
JKP>
JKP> Hi,
JKP> I just wrote something about IK / FK and the On Selection Change event on my
JKP> blog <http://vol2blog.blogspot.com/> .
JKP> I put a project with plugins and scene demo.
JKP> Cheers
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