add edge by script fails
| Date : Wed, 12 Dec 2007 19:58:25 -0500 |
| To : XSI(at)Softimage.COM |
| From : "Ponthieux, Joey" <j.ponthieux(at)nasa.gov> |
| Subject : add edge by script fails |
In JScript I create a cube, then call Poly.Mesh>Add Edge tool, then create a edge across one facet of the cube starting at a vertex, then somewhere in the facet then another vertex. When I am finished the edge is created and the following is what is created in the script editor history log.
CreatePrim("Cube", "MeshSurface", null, null);
ApplyTopoOp("AddEdge", "cube.pnt[2];cube.edge[-1];cube.poly[4]", null, null, null);
AddPointInteriorToPolygon("cube.polymsh.addedgeop", 0, 0, 1, 2, 0.301210900245083, 0.366440890303661, 0.332348209451256, null);
TerminateAddEdgeWithInteriorPoints("cube.polymsh.addedgeop", 4, 11, null);
If I copy this to script editor dialog box and run it, it fails starting at the ApplyTopoOp. I've not edited anything this is verbatim what was produced by the log.
However this works:
CreatePrim("Cube", "MeshSurface", null, null);
AddEdge("cube.pnt[2];cube.edge[LAST];", 45.7073555139773, siPersistentOperation, null, null);
and so does this:
CreatePrim("Cube", "MeshSurface", null, null);
SplitEdge("cube.edge[1]", 51.7771523174187, false, true, siPersistentOperation, null);
AddEdge("cube.pnt[LAST];cube.edge[11];", 39.4032756141395, siPersistentOperation, null, null);
It appears any single edge created from edge to edge, edge to vertex, vertex to vertex will work. But any multiple edge creation with an extra vertex in the new edge run fails as a script. Anybody seen this before? Any idea how to get around this?
-- Joey Ponthieux NCI Information Systems Inc. NASA Langley Research Center ____________________________________________________________ Opinions stated here-in are strictly those of the author and do not represent the opinions of NASA or any other party.
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