Hey guys,
In XSI, the higher the reflectivity of a material, the more
mirror-like it is, of course, and thus its color (diffuse) kinda
begins to dissapear.
What if I still wanted it to be somewhat reflective but I didn't wish
the main color to get so attenuated? Any idea how I would accomplish
this? What kind of material/shader should I look into?
Thanks,
-- Alan
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