Depthmap shadows that imitate arealight's proximity-based gradual sharp-to-blurry shadow effect?

Date : Tue, 18 Dec 2007 21:09:59 -0800
To : xsi(at)Softimage.COM
From : "Alan Fregtman" <alan.fregtman(at)gmail.com>
Subject : Depthmap shadows that imitate arealight's proximity-based gradual sharp-to-blurry shadow effect?
Hey guys,

I saw on some Maya site a while ago an explanation of how to get Maya
Software to use depthmap shadows that would start sharp then blur more
as they got further away, in the same way that arealights do (but of
course much slower.)

Anybody know any mentalray/XSI tricks to accomplish such an effect? I'm curious.

   -- Alan
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