Re: Dual quaternion skinning operator for XSI

Date : Wed, 2 Jan 2008 10:37:54 +0000
To : XSI(at)Softimage.COM
From : "Alan Jones" <skyphyr(at)gmail.com>
Subject : Re: Dual quaternion skinning operator for XSI
Hi Fernando,

Thanks so much for sharing. If you're interested in a linux build I'm
happy to help in any way I can.

Cheers,

Alan.

On Nov 25, 2007 12:09 PM, Fernando Navarro <fnavarrog.lists(at)gmail.com> wrote:
>   Hi all:
>   I have released a new envelope operator that implements dual
> quaternion interpolation. It has been designed to replace the existing
> envelope operator using the same inputs (deformers, weights, ...). It
> can be used with NURBS surfaces and curves, polygonal surfaces and
> lattices.
>   As part of the package I have written a brief explanation that will
> help you understand the differences between the traditional and this
> method.
>
>   You can download it at http://www.highend3d.com/f/4977.html
>
>   It's a working release but can be improved. If you have and
> suggestion or find a bug, just drop me a line...
>
>   Hope you enjoy it!
>     Fernando
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