loading a path into the mixer

Date : Thu, 3 Jan 2008 11:58:12 -0800
To : XSI(at)Softimage.COM
From : "Thiago Costa" <thiagocosta3d(at)gmail.com>
Subject : loading a path into the mixer
I'm doing lots of syflex simulation and I did this little script which automatically sets the syflex path to work for that scene... so It's like creating paths inside the simulation folder of the project, and setting the syflex path to reference to that scene and that specific mesh.
I also use other little scripts that toggle between envelope and simulation for all the simulated objects.
What I'm doing last is store in the mixer all my character animation using the character keyset, and then I decided to store the Syflex path in the character keyset as well. So when I put all the keyset(current values and animiation) into the clip, I also put the syflex path.

All this said, my question is:
Is it going to give me any problem in the future? I never did this thing of store the syflex path on an animation clip... but it make my work much easy because I dont need to remember which version of syflex is for that animation.
The only problem is that I don't see the animation mixer updating the path when it read the clip in a mixer track,  but if I apply the clip (and this is what I'm doing) I get the perfect path in the syflex cache node as well as the animation that I used for that simulation.
makes sense?

Thanks!

Thiago Costa
thiagocosta.net
serial.wordpress.com
nervo.tv


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