Whether it’s still relevant or not I’m not sure but
when my company was making the migration from SGI over to Windows, what, 10-15
years ago?, while the windows machines were that much faster at rendering and
animating it was scary just how lousy it’s network performance was than
the slower SGI boxes. I remember how we used to serve SI installations from a
single location on the SGI boxes and that it was fast enough that it was
transparent. The same most certainly couldn’t be said of the windows
boxes, even when we did manage to bolster the appallingly inadequate networking
tools that came with the OS – no telnet or ftp servers, for example
(!?!?!)
I also remember moving a perfectly adequately performing web
server from SGI onto a supposedly faster Windows machine. Then moving it back
because it was unworkable.
From: owner-xsi(at)Softimage.COM
[mailto:owner-xsi(at)Softimage.COM] On Behalf Of Halfdan Ingvarsson
Sent: 03 January 2008 22:38
To: XSI(at)Softimage.COM
Subject: RE: Lots of very high res textures
This is actually an OS problem and is the same as if you had your
page/swap file on the network. If you're using Linux with NFS and caching
enabled, it works quite ok since the network copy is transparently copied to
the local drive and mapped from there. The same cannot be said for many other network
drive implementations and especially not CIFS on Windows.
- ½