Re: bone axis alignment

Date : Tue, 8 Jan 2008 14:31:37 +0100
To : <XSI(at)Softimage.COM>
From : "David Saber" <davidml(at)neuf.fr>
Subject : Re: bone axis alignment
Yes it would make rigs more consistent, especially between the axis of the bones and the objects constrained by the bones. But I'm afraid it's not possible. The bones' axis are fixed by the way bones are handled in XSI.
David


----- Original Message ----- From: "Martin Matzeder" <xsi(at)booyabase.de>
To: <XSI(at)Softimage.COM>
Sent: Wednesday, January 02, 2008 11:02 AM
Subject: bone axis alignment



happy new year!

Sometimes I miss the freedom to define the axis of a bonechain by myself. is there a way to do it ( i don't think so). it would help to make my rigs more consistent. it's not a must have feature, sure not but it would be a nice one. what do You think?

martin
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