Vector Paint as displacement

Date : Mon, 28 Jan 2008 14:08:30 -0500
To : <XSI(at)Softimage.COM>
From : "Vincent Fortin" <vincent.fortin(at)ubisoft.com>
Subject : Vector Paint as displacement

Hello,

 

Is anyone else having stability issues when using a vector paint stroke as a displacement map?

I’m doing my tests on a simple sphere and I can -occasionally- see it working but it will normally crash after any parameter change. I’d kind of use that workflow now. Any idea as to how I could make this to work?

 

Thanks,

 

P/s: It does seem to work no problem with a paint clip however but it’s just not the same flexibility.

 

 


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