rendermap interaction between several meshes

Date : Wed, 30 Jan 2008 18:56:35 -0500
To : "XSI ListServer" <xsi(at)Softimage.COM>
From : "Kris Rivel" <krisrivel(at)gmail.com>
Subject : rendermap interaction between several meshes
Is there a way to rendermap the resulting interaction between several objects onto the selected object you want to rendermap from?  I basically have an object under a grid which you only see as a secondary ray passing through the transparent grid.  But when I rendermap it, I just get the selected mesh as if its primary is on.  Make sense?  Doable?

Kris

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