Re: enveloping glitch revisited

Date : Mon, 18 Feb 2008 15:59:54 -0800
To : XSI(at)Softimage.COM
From : Adam Sale <adamsale(at)shaw.ca>
Subject : Re: enveloping glitch revisited
to follow up...
 
 I think I've managed to fix it, at least for now.. I uninstalled an addon, that has nothing in it that deals with envelopes specifically, and that seems to have settled things down.. I'm going to keep track of it though, because I can't quite figure out why the addon would have that effect..
 
I mean you know you have something weird happening when you take the red Jaiqua character and drag the drunk walk / hard run / walk action onto her, and on playing the animation she promptly morphs into a tangle of geo, which gets progressively worse as you scrub.
 
I'll dig into the addon and see what could possibly be the problem.. There are a lot of plugins and shaders in the addon, maybe that is where I've gone wrong.. Maybe I should compartmentalize the plugins and shaders into multiple addons instead..
 
Adam


----- Original Message -----
From: Adam Sale <adamsale@shaw.ca>
Date: Monday, February 18, 2008 3:55 pm
Subject: enveloping glitch revisited
To: xsi@Softimage.COM

> I've been wondering about this for some time. at first chalked
> it up to something I had done, but have noticed it more and more
> with different characters, some not created by me at all.
>  
> Sometimes, I open a scene, and play back animation, and the
> character geo, blows apart, becoming a tangled unusable mess..
> bind posing, or reset actor will do nothing to fix it.
>  
> Sometimes I open a scene with no animation at all, just a rigged
> character. I may move a control object, or rotate a bone.. same
> deal..
>  
> the fix is pretty simple, just offload the weight maps to a
> preset, and re-envelope, but for the life of me, I can't figure
> out whats going on. I've seen it on both 32 bit and 64 bit
> systems of late.
>  
> Is anyone else experiencing things like this?
>  
> Its only something that seems to have popped up in recent
> versions, maybe post v5.11
> I wonder if its related to that timeless  envelope>
> reassign locally bug?
>  
> Its something that has yet to be fixed, and can be worked around
> by offloading and reapplying weights via preset, so I'm guessing
> they must be a symptom of something else going on.
>
> Adam
>

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