Re: experience with referenced models : version control

Date : Wed, 20 Feb 2008 09:26:46 +0100
To : XSI(at)Softimage.COM
From : André Adam <a_adam(at)49games.de>
Subject : Re: experience with referenced models : version control
That is exactly the point. SVN data repositories cannot be cleaned from old and obsolete data. Using it to manage assets in the range of gigabytes therefore quickly compromises your whole project with the SVN database efficiently killing itself. It is great for code, but unusable for binary data asset management.

   -André


Kai Wolter wrote:
I use svn and tortoise svn for my personal coding projects and I once had a look at its features for handling binary data. It may be obsolete now, but at that time (one year ago) it was not possible to delete old versions from the history and / or rather because binary data was stored as a diff. So it would not scale up well for larger projects and even waste a lot of space. Have not much experience with Alienbrain but I am working with FOAM from tek2shoot right now, which is quite impressive (ok I am biased).

Kai
On Tuesday, February 19, 2008, at 05:45PM, "Raffaele Fragapane" <raffsxsilist(at)googlemail.com> wrote:
using an svn ala tortoise for asset management and data tracking for vfx
would probably work, but then so would banging your head on a steel door to
open it (sooner or later it will, unless you die in the process, in which
case you won't care anyway if it opened or not).

On Feb 19, 2008 4:29 PM, Julien Stiegler <julien.stiegler(at)free.fr> wrote:

well although it's true the svn shines with ascii data, you can use the
lock system with binaries and it's already in use for image files.

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