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The mindthink tools 3.0 (R.I.P) had a good scatter with uv propagations and animation offset. Would Helge repack it as a single tool?
2008/2/27, Morten Bartholdy <xsi(at)colorshopvfx.dk>:
Basically it would be really nice to be able to have a workflow similar to applying instances from a group and have the best of particle distribution and hair orientation controls, and still be able to edit each duplicate
locally when desired. Felix Gebhardts duplicator does a nice job of randomising positioning, scale and rotation, while maintaing upvector controls. Unfortunately it is difficult to get UV's from each copy on the
duplicate mesh, but the interactivity when tuning random parameters is nice. A control for avoiding intersecting duplicates would be nice too. Much of this is possible with particles and hair, but I can't get local control over
hair instances and particle instances take CGS plotting to get local control, and then interactivity with general position, rotation, scale and random parameters is lost. Using weigthmaps or texturemaps to control areas
for duplication/growth is good too, as well as for controlling size. Another use for weightmaps could be if one could use instances from several groups, then control the mix with a weightmap. I am thinking for instance for
creating stuff like a forest where I have areas where different types of trees are predominant but still somewhat mixed with other types. Actually the old venerable Soft 3D volume duplicate is an example of a
simple function that takes several steps to do now with particles - it could be soo much simpler to do.
Morten Bartholdy 3D & VFX Artist ----- Original Message ----- From: "kim aldis" <xsi(at)kim-aldis.co.uk>
To: <XSI(at)Softimage.COM> Sent: Monday, February 25, 2008 12:47 PM Subject: RE: new curve extrude plugin > As a rule I'd try and do the texturing first or, as you do, use instances
> or > clones. I also tend to work with a repeatable workflow when I'm doing this > kind of thing which I find helps a lot. Obviously that's not always > possible. > > What kind of duplicate tools did you have in mind?
> > >> -----Original Message----- >> From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On
>> Behalf Of Morten Bartholdy >> Sent: 25 February 2008 11:23 >> To: XSI(at)Softimage.COM >> Subject: Re: new curve extrude plugin >> >> I saw Gianfranco was into this, but there is one thing I think is much
>> needed - good duplication tools. Felix made some pretty good ones long >> time >> ago - unfortunately especially the texturing of the duplicates is >> tricky. I >> usually use Particles or Hair instances to make many duplicates but
>> many >> steps are required to get editable duplicates with UV's and have good >> positioning control at the same time. >> >> Morten Bartholdy >> 3D & VFX Artist
>> >> >> ----- Original Message ----- >> From: "kim aldis" <xsi(at)kim-aldis.co.uk> >> To: <XSI(at)Softimage.COM>
>> Sent: Monday, February 25, 2008 11:46 AM >> Subject: RE: new curve extrude plugin >> >> >> > Glad to be of service. >> > >> > I've had a couple of people report their virus checkers have found
>> the >> > backdoor virus in the plugin dll. It's a freshly compiled dll so >> there >> > shouldn't be anything wrong with it and my virus checker hasn't >> picked up
>> > on >> > it at all. The dll is compacted and encrypted using Software Passport >> > protection, this may be what's causing it. Like I say, I don't think >> it's
>> > a >> > problem but just be aware. >> > >> > I'm getting geared up for 64 bit so expect something soon on that >> front. >> > >> > If anyone has any thoughts about other tools, particularly this kind
>> of >> > thing since I have some of the base library methods written now, feel >> free >> > to shout. One such may be an adaptation of the thickness tool to make >> > complex, profiled caps of holes in meshes.
>> > >> >> -----Original Message----- >> >> From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On
>> >> Behalf Of Chris Marshall >> >> Sent: 25 February 2008 10:26 >> >> To: XSI(at)Softimage.COM >> >> Subject: Re: new curve extrude plugin
>> >> >> >> Yes Yes!! Are we not due a new release? Assuming 6.5 wasn't an >> update, >> >> just a tweak to the licensing, it's now been over a year since our
>> last >> >> update. >> >> Thanks for your lovely tools Kim!! :) >> >> >> >> >> >> pingo van der brinkloev wrote: >> >> > Hear hear! have to agree with Morten. Soft, how about a little
>> spring >> >> > cleaning? >> >> > >> >> > Exelent job Kim. Thanks! >> >> > >> >> > On 25/02/2008, at 10.28, Morten Bartholdy wrote:
>> >> > >> >> >> Kim, thanks for making this available - it looks good. No problem >> >> >> regarding the Thickness tool - it was well worth the money and if
>> >> you >> >> >> ask me I think Softimage should make it worth your while and >> >> >> incorporate your tools in the next release - these tools cover >> ugly
>> >> >> gaps in XSI that have existed for too long considering the level >> of >> >> >> the rest of the package. It is weird that simple but very >> necessary
>> >> >> modeling tools have been neclected by Soft for so long. If only >> you >> >> >> could fix the nurbs manipulation tools too... sigh. >> >> >>
>> >> >> Best >> >> >> Morten Bartholdy >> >> >> CG Supervisor >> >> >> >> >> > >> >> >> >> ---
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