> Oh and since you're here do you have any more info about occlusion caching
> in 3.6? (I'm cross-threading a bit here)
No more info than this link : http://usa.autodesk.com/adsk/servlet/item?siteID=123112&id=10088633
Cheers
On Thu, 28 Feb 2008 15:28:27 -0500, "Vincent Fortin" <vincent.fortin(at)ubisoft.com> wrote:
> Ok I guess I can handle that, thanks! It's surprising that such a time
> saver isn't available out of the box.
>
> Oh and since you're here do you have any more info about occlusion caching
> in 3.6? (I'm cross-threading a bit here)
>
> ________________________________
>
> From: owner-xsi(at)Softimage.COM on behalf of Guillaume Laforge
> Sent: Thu 28/02/2008 15:22
> To: XSI(at)Softimage.COM
> Subject: Re: mib_bent_normal
>
>
>
>
> It is already there but you will need to write the spdl.
>
> The file is here :
> C:\Softimage\XSI_6.5\Application\phenolib\include\base.mi
>
> Info to create the spdl : http://www.harrybardak.co.uk/TDlove2006.htm
>
> Cheers
>
> --
> Guillaume Laforge | La Maison
>
>
> On Thu, 28 Feb 2008 14:51:52 -0500, "Vincent Fortin"
> <vincent.fortin(at)ubisoft.com> wrote:
>> Hello,
>> I want to render environment sampling without raytracing.
>> Where can I find mib_bent_normal?
>>
>>
>>
>
>
> -
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