RE: Schematic View

Date : Fri, 29 Feb 2008 15:06:09 -0500
To : <XSI(at)Softimage.COM>
From : "Luc-Eric Rousseau" <lucer(at)Softimage.COM>
Subject : RE: Schematic View

Actually the schematic in XSI isn’t driven by XSI’s architecture, but rather by the workflow for a specific group of Softimage|3D users.  It’s not meant to show operators or construction history, and as you can see moving nodes around is a secondary action (i.e. you can’t just click and move around nodes by default), and it remembers user positions of the nodes you modified.  We do not really want to show operator in that view or complicate that view with more features that then “breaks” it for these users, it’s a conscious decision.

 

XSI’s Schematic was also a good way to view and edit shared materials, but the size of the scenes and practices have evolved.  The Material Manager is the best place to view and edit these relations today, with features and including “Who Users?” tab.  SI|3D also didn’t have the powerful material inheritance feature that XSI has, simple things like materials-on-groups.

 

 

From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Bradley Gabe
Posted At: February-29-08 2:34 PM
Posted To: xsi
Conversation: Schematic View
Subject: Re: Schematic View

 

[…] As far as improvements go, it also seems there are two areas, aesthetic improvements such as node size and layout, and functionality improvements such as the ability to rewire operator connections. Aesthetic changes don't require updates to XSI's core the way many functionality improvements do, which is why we've seen a few changes in aesthetics of the schematic in the past few XSI updates. We haven't seen any major udates to functionality such as the ability to rewire operators, not because Soft doesn't want to, but because what we already have in the schematic is likely a manifestation of XSI's current core architecture.



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