Mailing-List: XSI

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Last Update: Tue Apr 1 00:03:26 2008.    Total: 1223 messages.    Average Size: 9.6K (Max: 35.0K, Min: 4.4K).
SUBJECT AUTHOR DATE v
Re: XSI Zpics and Aftereffect pingo van der brinkloev Mar 01 00:06, 2008
Re: XSI Zpics and Aftereffect Tim Leydecker Mar 01 03:17, 2008
Re: ATI firegl 7600 rectangle selection bug Michal Doniec Mar 01 06:37, 2008
need render service ASAP Kris Rivel Mar 01 08:11, 2008
Re: XSI crashes on startup when updating a workgro Bernard Lebel Mar 01 08:19, 2008
Re: need render service ASAP Martin Winkler Mar 01 08:27, 2008
Re: need render service ASAP Kris Rivel Mar 01 08:51, 2008
How Would You Visualize DOF in GL? Jeffrey Dates Mar 01 16:51, 2008
Re: Schematic View Stefan Andersson Mar 01 16:56, 2008
Re: How Would You Visualize DOF in GL? pingo van der brinkloev Mar 01 17:32, 2008
Softimage.com, softimage community and xsibase are Greg Punchatz Mar 01 18:05, 2008
Re: Schematic View Thiago Costa Mar 01 18:14, 2008
Re: Softimage.com, softimage community and xsibase texturelighting(at)texturelighting. Mar 01 18:14, 2008
Re: How Would You Visualize DOF in GL? Thiago Costa Mar 01 18:28, 2008
Re: Softimage.com, softimage community and xsibase Gent Krasniqi Mar 01 18:32, 2008
Re: Softimage.com, softimage community and xsibase Bradley Gabe Mar 01 18:52, 2008
Re: How Would You Visualize DOF in GL? Steven Caron Mar 01 19:33, 2008
Re: Softimage.com, softimage community and xsibase Alan Fregtman Mar 01 20:55, 2008
Re: How Would You Visualize DOF in GL? William Pleydon Mar 01 21:35, 2008
lmWeightMapTools 64bit Michal Doniec Mar 02 07:34, 2008
Re: How Would You Visualize DOF in GL? Eric Lampi Mar 02 11:47, 2008
Re: How Would You Visualize DOF in GL? Jon Swindells Mar 02 13:15, 2008
Re: How Would You Visualize DOF in GL? Alan Fregtman Mar 02 13:47, 2008
Re: How Would You Visualize DOF in GL? Wayne Williams Mar 02 17:05, 2008
Re: How Would You Visualize DOF in GL? Steven Caron Mar 02 17:50, 2008
Re: How Would You Visualize DOF in GL? Eric Lampi Mar 02 20:27, 2008
Re: How Would You Visualize DOF in GL? Simon Pickard Mar 03 04:56, 2008
XSIs Texture Editor Andreas Bystrom Mar 03 07:05, 2008
Re: XSIs Texture Editor Wayne Williams Mar 03 07:27, 2008
RE: XSIs Texture Editor kim aldis Mar 03 08:50, 2008
Re: XSIs Texture Editor Andreas Bystrom Mar 03 09:16, 2008
Re: ambient occlusion receive/transmit Amaan Akram Mar 03 09:20, 2008
Re: XSIs Texture Editor Wayne Williams Mar 03 09:25, 2008
Re: How Would You Visualize DOF in GL? Jon Swindells Mar 03 09:32, 2008
Re: How Would You Visualize DOF in GL? Tim Leydecker Mar 03 10:07, 2008
[OT] Introducing the cosmic force that is... Denni Dan Yargici Mar 03 10:21, 2008
Re: How Would You Visualize DOF in GL? Jon Swindells Mar 03 10:29, 2008
RE: How Would You Visualize DOF in GL? Marc-Andre Carbonneau Mar 03 10:34, 2008
RE: [OT] Introducing the cosmic force that is... D Andi Farhall Mar 03 10:38, 2008
Re: How Would You Visualize DOF in GL? Jeffrey Dates Mar 03 10:53, 2008
Spherical/Spatial Texture projection? Byron Nash Mar 03 10:55, 2008
Re: How Would You Visualize DOF in GL? Raffaele Fragapane Mar 03 10:55, 2008
Re: Spherical/Spatial Texture projection? Andreas Bystrom Mar 03 10:56, 2008
Re: XSIs Texture Editor Dan Yargici Mar 03 11:01, 2008
RE: Spherical/Spatial Texture projection? Adam Seeley Mar 03 11:04, 2008
Re: XSIs Texture Editor Andreas Bystrom Mar 03 11:06, 2008
RE: Schematic View Luc-Eric Rousseau Mar 03 11:08, 2008
Re: Spherical/Spatial Texture projection? William Pleydon Mar 03 11:13, 2008
RE: How Would You Visualize DOF in GL? Luc-Eric Rousseau Mar 03 11:23, 2008
Re: Spherical/Spatial Texture projection? Byron Nash Mar 03 11:28, 2008
Re: How Would You Visualize DOF in GL? Alan Jones Mar 03 11:33, 2008
Re: Spherical/Spatial Texture projection? Andy Nicholas Mar 03 11:36, 2008
RE: How Would You Visualize DOF in GL? Luc-Eric Rousseau Mar 03 11:39, 2008
Re: How Would You Visualize DOF in GL? Raffaele Fragapane Mar 03 11:44, 2008
Re: Spherical/Spatial Texture projection? Gianfranco Sgura Mar 03 11:44, 2008
Re: How Would You Visualize DOF in GL? Alan Jones Mar 03 12:00, 2008
Re: How Would You Visualize DOF in GL? Nick Mar 03 12:59, 2008
Re: How Would You Visualize DOF in GL? Alan Fregtman Mar 03 13:04, 2008
Re: XSIs Texture Editor Alan Fregtman Mar 03 13:13, 2008
AW: [OT] Introducing the cosmic force that is... D Marc Mar 03 13:14, 2008
Re: How Would You Visualize DOF in GL? Tim Leydecker Mar 03 13:17, 2008
RE: XSI crashes on startup when updating a workgro Matt Lind Mar 03 13:25, 2008
Re: XSIs Texture Editor Thiago Costa Mar 03 13:52, 2008
RE: Spherical/Spatial Texture projection? Matt Lind Mar 03 13:53, 2008
Re: How Would You Visualize DOF in GL? Steven Caron Mar 03 15:28, 2008
RE: Finding closests points on a NURB surface Matt Lind Mar 03 15:48, 2008
Finding closests points on a NURB surface at Mar 03 15:49, 2008
Re: Finding closests points on a NURB surface takita Mar 03 15:59, 2008
Re: lock files Bernard Lebel Mar 03 16:05, 2008
Re: Finding closests points on a NURB surface Moloney, Ciaran Mar 03 16:08, 2008
Re: adding polygons to a mesh in a compiled operat Moloney, Ciaran Mar 03 16:26, 2008
Re: ambient occlusion receive/transmit pingo van der brinkloev Mar 03 16:30, 2008
Re: XSIs Texture Editor Wayne Williams Mar 03 17:18, 2008
box man carl Mar 03 18:05, 2008
RE: Schematic View Matt Lind Mar 03 18:08, 2008
RE: XSIs Texture Editor kim aldis Mar 03 19:06, 2008
RE: [OT] Introducing the cosmic force that is... D Christian Rittener Mar 03 19:57, 2008
OT: New XSI 5 week class taking place in LA this S Jennifer Goldfinch Mar 03 20:41, 2008
Post render script Christian Rittener Mar 03 22:54, 2008
ctrl-key + menu item todd akita Mar 04 00:42, 2008
Re: Post render script Alan Fregtman Mar 04 01:34, 2008
Can a self-installing plugin (script) assign itsel Alan Fregtman Mar 04 02:13, 2008
Re: Schematic View Stefan Andersson Mar 04 02:20, 2008
Re: Schematic View Ahmidou Lyazidi Mar 04 02:54, 2008
Re: Schematic View Thiago Costa Mar 04 03:25, 2008
Re: [OT] Introducing the cosmic force that is... D adrian Mar 04 04:39, 2008
RE: ambient occlusion receive/transmit Schoenberger Mar 04 04:48, 2008
OnRefModelModLoad Events Halim Negadi Mar 04 05:01, 2008
RE: Schematic View kim aldis Mar 04 05:26, 2008
Anyone Using Helge's Camera Projection Shader? at Mar 04 05:39, 2008
Re: Schematic View Raffaele Fragapane Mar 04 06:09, 2008
RE: ctrl-key + menu item Jason Brynford-Jones Mar 04 06:30, 2008
Re: OnRefModelModLoad Events Kai Wolter Mar 04 06:30, 2008
Re: Schematic View Simon Pickard Mar 04 06:43, 2008
Re: Triangulated .obj Alex Dinnin Mar 04 06:50, 2008
Re: OnRefModelModLoad Events Halim Negadi Mar 04 07:22, 2008
.mt vector question -again- clipped alpha in blur Rob Wuijster Mar 04 07:36, 2008
Re: ctrl-key + menu item todd akita Mar 04 07:52, 2008
Re: Darktree ? Tauno Ööbik Mar 04 08:08, 2008
Re: Which Linux? Tauno Ööbik Mar 04 08:18, 2008
viewport display scene name Stefan Andersson Mar 04 08:23, 2008
Re: Can a self-installing plugin (script) assign i Ajit Menon Mar 04 08:28, 2008
Re: Which Linux? Mikko Ronkainen Mar 04 08:56, 2008
Re: Which Linux? Alan Jones Mar 04 09:05, 2008
Re: Darktree ? Greg Punchatz Mar 04 09:17, 2008
Re: Anyone Using Helge's Camera Projection Shader? Francois Lord Mar 04 09:20, 2008
Re: Darktree ? Francois Lord Mar 04 09:32, 2008
Re: viewport display scene name Bernard Lebel Mar 04 09:42, 2008
Re: viewport display scene name Juan Brockhaus Mar 04 10:04, 2008
Re: viewport display scene name Juan Brockhaus Mar 04 10:08, 2008
Re: Darktree ? Tauno Ööbik Mar 04 10:16, 2008
Motion Blur question Francois Lord Mar 04 10:54, 2008
RE: Darktree ? Andi Farhall Mar 04 11:09, 2008
Re: Motion Blur question Joe Laffey Mar 04 11:13, 2008
Re: Motion Blur question takita Mar 04 11:17, 2008
Re: Motion Blur question pingo van der brinkloev Mar 04 11:18, 2008
Re: Motion Blur question Ahmidou Lyazidi Mar 04 11:19, 2008
Re: Anyone Using Helge's Camera Projection Shader? at Mar 04 11:25, 2008
Re: Motion Blur question Francois Lord Mar 04 11:34, 2008
Re: lock files Raffaele Fragapane Mar 04 11:35, 2008
Re: Can a self-installing plugin (script) assign i Raffaele Fragapane Mar 04 11:37, 2008
Re: lock files Bernard Lebel Mar 04 12:07, 2008
Re: Can a self-installing plugin (script) assign i Hans Payer Mar 04 12:09, 2008
Re: lock files Votch Mar 04 12:14, 2008
Re: Can a self-installing plugin (script) assign i Raffaele Fragapane Mar 04 12:15, 2008
Re: lmWeightMapTools 64bit Andy Buecker Mar 04 13:17, 2008
RE: Schematic View Matt Lind Mar 04 13:19, 2008
Re: Can a self-installing plugin (script) assign i Andy B. Mar 04 13:24, 2008
Re: lmWeightMapTools 64bit Michal Doniec Mar 04 13:47, 2008
[OT] in the style of the HBO ad... Marc-Andre Carbonneau Mar 04 13:54, 2008
Re: Motion Blur question Meng-Yang Lu Mar 04 14:41, 2008
Re: How Would You Visualize DOF in GL? Antonin Messier T. Mar 04 15:30, 2008
Re: How Would You Visualize DOF in GL? Thiago Costa Mar 04 15:55, 2008
Re: Can a self-installing plugin (script) assign i Alan Fregtman Mar 04 15:55, 2008
Way to Auto 'Overwrite files' when saving using 'C Graham D Clark Mar 04 15:57, 2008
surface deform operator fitting algorithm Matt Lind Mar 04 16:13, 2008
Re: How Would You Visualize DOF in GL? Jeffrey Dates Mar 04 16:39, 2008
RE: Schematic View Luc-Eric Rousseau Mar 04 17:39, 2008
Re: How Would You Visualize DOF in GL? Sam Cuttriss Mar 04 17:55, 2008
Re: Schematic View Raffaele Fragapane Mar 04 19:50, 2008
Re: Schematic View Bradley Gabe Mar 04 20:06, 2008
RE: Schematic View Luc-Eric Rousseau Mar 04 21:31, 2008
Re: .mt vector question -again- clipped alpha in b Rob Wuijster Mar 05 04:26, 2008
Re: Which Linux? Rob Wuijster Mar 05 04:33, 2008
Re: Which Linux? Alan Jones Mar 05 04:56, 2008
Re: Which Linux? Stefan Andersson Mar 05 04:56, 2008
Re: Which Linux? Tauno ÃÃbik Mar 05 06:06, 2008
RE: viewport display scene name kim aldis Mar 05 06:29, 2008
Re: Which Linux? Alan Jones Mar 05 06:58, 2008
Re: .mt vector question -again- clipped alpha in b Guillaume Laforge Mar 05 07:44, 2008
Re: .mt vector question -again- clipped alpha in b Frantisek Hradecky Mar 05 08:26, 2008
Re: Which Linux? Tauno Ööbik Mar 05 08:27, 2008
Re: Which Linux? Alan Jones Mar 05 08:43, 2008
Re: Which Linux? Mikko Ronkainen Mar 05 08:46, 2008
Free Shakespeare (limit two Shakespeare per custom Eric Lampi Mar 05 09:09, 2008
test Daniel Jahnel Mar 05 09:10, 2008
Re: .mt vector question -again- clipped alpha in b Rob Wuijster Mar 05 09:16, 2008
Re: crosswalk 2.5 and maya 2008 Gene Crucean Mar 05 09:49, 2008
Re: .mt vector question -again- clipped alpha in b Francois Lord Mar 05 10:13, 2008
Re: ambient occlusion receive/transmit pingo van der brinkloev Mar 05 10:33, 2008
Re: .mt vector question -again- clipped alpha in b Rob Wuijster Mar 05 10:47, 2008
Re: .mt vector question -again- clipped alpha in b takita Mar 05 11:08, 2008
Re: Free Shakespeare (limit two Shakespeare per cu Eric Lampi Mar 05 11:25, 2008
Re: Free Shakespeare (limit two Shakespeare per cu Alan Jones Mar 05 11:40, 2008
Re: Free Shakespeare (limit two Shakespeare per cu Raffaele Fragapane Mar 05 11:55, 2008
Re: Free Shakespeare (limit two Shakespeare per cu Alan Jones Mar 05 12:15, 2008
Re: Free Shakespeare (limit two Shakespeare per cu Bernard Lebel Mar 05 12:16, 2008
Re: .mt vector question -again- clipped alpha in b Alan Fregtman Mar 05 12:21, 2008
Re: Free Shakespeare (limit two Shakespeare per cu Alan Fregtman Mar 05 12:24, 2008
Re: Free Shakespeare (limit two Shakespeare per cu Bradley Gabe Mar 05 12:26, 2008
RE: .mt vector question -again- clipped alpha in b Matt Lind Mar 05 13:30, 2008
RE: Free Shakespeare (limit two Shakespeare per cu kim aldis Mar 05 13:35, 2008
Re: Free Shakespeare (limit two Shakespeare per cu Mikko Ronkainen Mar 05 13:49, 2008
Reset Tails Orlando Esponda Mar 05 15:24, 2008
Re: key vertices of lattice/geo David Gallagher Mar 05 15:39, 2008
[Fwd: Semis success XSI to AE] digimata Mar 05 17:15, 2008
Semis success XSI to AE digimata Mar 05 17:18, 2008
RE: Semis success XSI to AE John Payne Mar 05 17:37, 2008
Re: Semis success XSI to AE William Pleydon Mar 05 17:49, 2008
Re: Semis success XSI to AE Richard Perry Mar 05 18:09, 2008
Re: Semis success XSI to AE Richard Perry Mar 05 18:10, 2008
RE: Free Shakespeare (limit two Shakespeare per cu Eriya Ito Mar 05 18:38, 2008
Re: Free Shakespeare (limit two Shakespeare per cu Richard Perry Mar 05 19:00, 2008
RE: Free Shakespeare (limit two Shakespeare per cu Halfdan Ingvarsson Mar 05 19:08, 2008
Re: Free Shakespeare (limit two Shakespeare per cu Bradley Gabe Mar 05 19:25, 2008
Re: Free Shakespeare (limit two Shakespeare per cu Bradley Gabe Mar 05 19:34, 2008
Re: Free Shakespeare (limit two Shakespeare per cu Richard Perry Mar 05 19:41, 2008
Re: Free Shakespeare (limit two Shakespeare per cu Mikko Ronkainen Mar 06 01:06, 2008
Re: .mt vector question -again- clipped alpha in b Rob Wuijster Mar 06 03:15, 2008
RE: Free Shakespeare (limit two Shakespeare per cu Adam Seeley Mar 06 04:36, 2008
Re: Free Shakespeare (limit two Shakespeare per cu Alan Jones Mar 06 04:53, 2008
Re: Free Shakespeare (limit two Shakespeare per cu Raffaele Fragapane Mar 06 05:11, 2008
Re: Free Shakespeare (limit two Shakespeare per cu Alan Jones Mar 06 05:32, 2008
error message Daniel Jahnel Mar 06 05:43, 2008
RE: error message Halfdan Ingvarsson Mar 06 07:05, 2008
Re: error message Daniel Jahnel Mar 06 07:25, 2008
Re: error message peter boeykens Mar 06 08:06, 2008
Re: error message peter boeykens Mar 06 08:11, 2008
RE: error message Halfdan Ingvarsson Mar 06 08:11, 2008
Re: error message Daniel Jahnel Mar 06 08:22, 2008
Re: Semis success XSI to AE Byron Nash Mar 06 08:42, 2008
Re: Free Shakespeare (limit two Shakespeare per cu Eric Lampi Mar 06 08:54, 2008
Re: error message Rob Wuijster Mar 06 09:03, 2008
Re: error message Kris Rivel Mar 06 09:07, 2008
Re: error message Robert Chapman Mar 06 09:18, 2008
Re: error message Rob Wuijster Mar 06 09:43, 2008
RE: Semis success XSI to AE John Payne Mar 06 10:28, 2008
Shape animation after Deforms (Candy paper nightma El Espiritu VFX Mar 06 11:07, 2008
Re: Semis success XSI to AE Leoung O'Young Mar 06 11:11, 2008
RE: Semis success XSI to AE John Payne Mar 06 11:41, 2008
RE: Shape animation after Deforms (Candy paper nig Robert Moodie Mar 06 11:44, 2008
RE: Free Shakespeare (limit two Shakespeare per cu kim aldis Mar 06 12:09, 2008
RE: Free Shakespeare (limit two Shakespeare per cu kim aldis Mar 06 12:10, 2008
siOnBeginSceneSaveAsEvent Sam Cuttriss Mar 06 12:37, 2008
RE: Shape animation after Deforms (Candy paper nig Jason Brynford-Jones Mar 06 12:41, 2008
Re: Shape animation after Deforms (Candy paper nig Matt Morris Mar 06 13:00, 2008
Re: Semis success XSI to AE Byron Nash Mar 06 13:04, 2008
Re: siOnBeginSceneSaveAsEvent Guillaume Laforge Mar 06 13:14, 2008
excel 3D ? Jeff McFall Mar 06 13:30, 2008
Re: siOnBeginSceneSaveAsEvent Sam Cuttriss Mar 06 13:56, 2008
Re: siOnBeginSceneSaveAsEvent Francois Lord Mar 06 13:57, 2008
Re: Shape animation after Deforms (Candy paper nig El Espiritu VFX Mar 06 13:58, 2008
Re: error message peter boeykens Mar 06 13:59, 2008
Re: siOnBeginSceneSaveAsEvent takita Mar 06 14:01, 2008
Linear workflow mojo Gene Crucean Mar 06 14:37, 2008
Re: siOnBeginSceneSaveAsEvent Sam Cuttriss Mar 06 14:42, 2008
do submenus not work in MCP? Graham D Clark Mar 06 16:18, 2008
Re: siOnBeginSceneSaveAsEvent Sam Cuttriss Mar 06 16:51, 2008
Re: do submenus not work in MCP? Steven Caron Mar 06 17:07, 2008
Re: siOnBeginSceneSaveAsEvent Kai Wolter Mar 06 17:08, 2008
Re: error message Steven Caron Mar 06 17:13, 2008
Re: do submenus not work in MCP? Graham D Clark Mar 06 17:37, 2008
Re: do submenus not work in MCP? Hans Payer Mar 06 17:47, 2008
Re: do submenus not work in MCP? Steven Caron Mar 06 17:49, 2008
Re: do submenus not work in MCP? Steven Caron Mar 06 17:58, 2008
Re: do submenus not work in MCP? Graham D Clark Mar 06 18:14, 2008
Re: do submenus not work in MCP? Graham D Clark Mar 06 18:15, 2008
RE: do submenus not work in MCP? Matt Lind Mar 06 18:24, 2008
Re: do submenus not work in MCP? Steven Caron Mar 06 18:27, 2008
Re: do submenus not work in MCP? Steven Caron Mar 06 18:39, 2008
RE: do submenus not work in MCP? Matt Lind Mar 06 18:47, 2008
Re: do submenus not work in MCP? Graham D Clark Mar 06 18:59, 2008
Re: do submenus not work in MCP? Graham D Clark Mar 06 19:02, 2008
Re: do submenus not work in MCP? Steven Caron Mar 06 19:08, 2008
Re: do submenus not work in MCP? Steven Caron Mar 06 19:11, 2008
RE: do submenus not work in MCP? Matt Lind Mar 06 19:16, 2008
Re: do submenus not work in MCP? Steven Caron Mar 06 19:21, 2008
RE: do submenus not work in MCP? Matt Lind Mar 06 19:31, 2008
Re: do submenus not work in MCP? Thiago Costa Mar 06 19:47, 2008
Re: do submenus not work in MCP? Steven Caron Mar 06 19:57, 2008
Re: do submenus not work in MCP? Steven Caron Mar 06 19:57, 2008
RE: do submenus not work in MCP? Matt Lind Mar 06 20:04, 2008
RE: do submenus not work in MCP? Matt Lind Mar 06 20:06, 2008
Re: do submenus not work in MCP? Steven Caron Mar 06 20:23, 2008
RE: do submenus not work in MCP? Norm Olsen Mar 06 22:07, 2008
Re: error message peter boeykens Mar 07 03:16, 2008
Re: error message Steven Caron Mar 07 03:28, 2008
Re: do submenus not work in MCP? peter boeykens Mar 07 03:42, 2008
Re: do submenus not work in MCP? Steven Caron Mar 07 04:35, 2008
RE: do submenus not work in MCP? kim aldis Mar 07 07:20, 2008
Camera from XSI to Maya Jeremy Smith Mar 07 07:57, 2008
Re: error message peter boeykens Mar 07 08:02, 2008
Re: Camera from XSI to Maya ruifeliciano Mar 07 08:06, 2008
Re: do submenus not work in MCP? peter boeykens Mar 07 08:18, 2008
Re: Camera from XSI to Maya Nils Engler Mar 07 08:21, 2008
RE: Camera from XSI to Maya Andi Farhall Mar 07 08:28, 2008
Re: Camera from XSI to Maya Jeremy Smith Mar 07 08:29, 2008
test Andi Farhall Mar 07 08:53, 2008
OT. List wierdness Andi Farhall Mar 07 09:21, 2008
Re: OT. List wierdness Bernard Lebel Mar 07 09:31, 2008
Re: OT. List wierdness Bernard Lebel Mar 07 09:41, 2008
Re: OT. List wierdness Byron Nash Mar 07 09:43, 2008
pre-vis lens question Byron Nash Mar 07 09:56, 2008
Re: Semis success XSI to AE Leoung O'Young Mar 07 10:02, 2008
RE: OT. List wierdness Jason Brynford-Jones Mar 07 10:04, 2008
Re: Semis success XSI to AE Leoung O'Young Mar 07 10:06, 2008
OSS: toonline renderer Stefan Andersson Mar 07 10:20, 2008
RE: pre-vis lens question Andi Farhall Mar 07 10:20, 2008
RE: do submenus not work in MCP? kim aldis Mar 07 10:21, 2008
RE: do submenus not work in MCP? Luc-Eric Rousseau Mar 07 10:47, 2008
Re: OSS: toonline renderer Ahmidou Lyazidi Mar 07 10:51, 2008
Metaballs Patrick Boucher Mar 07 11:18, 2008
Re[2]: do submenus not work in MCP? Frank Lenhard Mar 07 11:26, 2008
RE: Semis success XSI to AE John Payne Mar 07 12:36, 2008
OT: hawaii carl Mar 07 12:37, 2008
Re: do submenus not work in MCP? Graham D Clark Mar 07 12:38, 2008
OT: hawaii - Istanbul Anima carl Mar 07 12:41, 2008
RE: OT. List wierdness Jason Brynford-Jones Mar 07 12:51, 2008
Re: Metaballs Patrick Boucher Mar 07 13:05, 2008
RE: do submenus not work in MCP? Matt Lind Mar 07 13:29, 2008
Re: Metaballs Francois Lord Mar 07 13:33, 2008
Re: Metaballs Matt Morris Mar 07 13:49, 2008
Re: Metaballs Francois Lord Mar 07 13:50, 2008
RE: do submenus not work in MCP? Norm Olsen Mar 07 13:50, 2008
Re: OSS: toonline renderer martin saechsinger Mar 07 13:52, 2008
RE: Metaballs Marc-Andre Carbonneau Mar 07 14:09, 2008
Re: Metaballs Bernard Lebel Mar 07 14:17, 2008
RE: Semis success XSI to AE John Payne Mar 07 14:31, 2008
RE: Semis success XSI to AE, one more time John Payne Mar 07 14:39, 2008
Re: Metaballs Francois Lord Mar 07 14:41, 2008
Re: Semis success XSI to AE Byron Nash Mar 07 14:43, 2008
pointlight umbra >0 makes light shine through geom Tim Leydecker Mar 07 14:55, 2008
MotionBlur on Explosion Claudio Pavan Mar 07 14:58, 2008
Re: Metaballs Matt Morris Mar 07 15:01, 2008
Re: pointlight umbra >0 makes light shine through Francois Lord Mar 07 15:06, 2008
Re: pointlight umbra >0 makes light shine through Bernard Lebel Mar 07 15:08, 2008
Re: pointlight umbra >0 makes light shine through takita Mar 07 15:17, 2008
Re: pointlight umbra >0 makes light shine through Tim Leydecker Mar 07 15:29, 2008
Re: pointlight umbra >0 makes light shine through Tim Leydecker Mar 07 15:31, 2008
Re: pointlight umbra >0 makes light shine through takita Mar 07 15:44, 2008
Re: do submenus not work in MCP? Steven Caron Mar 07 15:46, 2008
RE: pointlight umbra >0 makes light shine through Matt Lind Mar 07 15:49, 2008
Re: Metaballs Patrick Boucher Mar 07 17:03, 2008
Re: Metaballs Patrick Boucher Mar 07 17:10, 2008
Re: MotionBlur on Explosion Orlando Esponda Mar 07 17:12, 2008
Re: How to add this kind of button to a view Thiago Costa Mar 07 17:30, 2008
RE: Metaballs Robert Moodie Mar 07 17:31, 2008
RE: How to add this kind of button to a view Robert Moodie Mar 07 17:44, 2008
Re: How to add this kind of button to a view Thiago Costa Mar 07 17:53, 2008
Re: Metaballs Sam Cuttriss Mar 07 19:10, 2008
constraints vs viewport refresh/update Thiago Costa Mar 07 19:28, 2008
RE: do submenus not work in MCP? Matt Lind Mar 07 20:21, 2008
RE: Metaballs Eriya Ito Mar 07 20:29, 2008
RE: do submenus not work in MCP? Matt Lind Mar 07 20:32, 2008
Re: do submenus not work in MCP? Steven Caron Mar 07 20:33, 2008
Re: constraints vs viewport refresh/update Adam Sale Mar 07 20:45, 2008
RE: constraints vs viewport refresh/update Robert Moodie Mar 07 21:46, 2008
Re: pointlight umbra >0 makes light shine through Tim Leydecker Mar 08 01:27, 2008
RE: pointlight umbra >0 makes light shine through Schoenberger Mar 08 02:35, 2008
Re: pointlight umbra >0 makes light shine through Bernard Lebel Mar 08 07:54, 2008
Re: RE: pointlight umbra >0 makes light shine thro Tim Leydecker Mar 08 09:25, 2008
RE: RE: pointlight umbra >0 makes light shine thro Halfdan Ingvarsson Mar 08 09:45, 2008
Re: constraints vs viewport refresh/update javier Mar 08 12:57, 2008
Re: OSS: toonline renderer Alan Fregtman Mar 08 13:00, 2008
Re: OSS: toonline renderer Per-Anders Edwards Mar 08 13:52, 2008
Re: OSS: toonline renderer Ahmidou Lyazidi Mar 08 14:51, 2008
Re: OSS: toonline renderer Ahmidou Lyazidi Mar 08 16:08, 2008
Re: RE: pointlight umbra >0 makes light shine thro Gene Crucean Mar 08 22:44, 2008
Confirmation of Pointlocator Bug in 6.5? Julian Johnson Mar 09 01:26, 2008
test kim aldis Mar 09 07:29, 2008
Re: test Alan Jones Mar 09 07:42, 2008
Scripting: Saving a state of an FCurve Oz Adi Mar 09 10:51, 2008
Re: XSIbase hacked Gene Crucean Mar 09 11:18, 2008
RE: RE: pointlight umbra >0 makes light shine thro Halfdan Ingvarsson Mar 09 11:26, 2008
Re: RE: pointlight umbra >0 makes light shine thro Alan Jones Mar 09 11:48, 2008
XSIbase hacked Thiago Costa Mar 09 12:05, 2008
OT: Very cool slow mo clips Eric Lampi Mar 09 12:05, 2008
RE: XSIbase hacked kim aldis Mar 09 12:12, 2008
RE: test kim aldis Mar 09 12:18, 2008
Re: RE: pointlight umbra >0 makes light shine thro Gene Crucean Mar 09 13:13, 2008
Re: XSIbase hacked Gianfranco Sgura Mar 09 13:13, 2008
Re: OT: Very cool slow mo clips Gene Crucean Mar 09 13:13, 2008
Re: XSIbase hacked Bernard Lebel Mar 09 13:29, 2008
Re: XSIbase hacked Alan Fregtman Mar 09 13:47, 2008
Re: XSIbase hacked Markus Daum Mar 09 14:13, 2008
Re: XSIbase hacked Bernard Lebel Mar 09 14:22, 2008
Re: XSIbase hacked Graham D Clark Mar 09 14:33, 2008
Re: XSIbase hacked Bernard Lebel Mar 09 15:09, 2008
Re: pointlight umbra >0 makes light shine through Tim Leydecker Mar 09 15:21, 2008
Re: XSIbase hacked Eric Thivierge Mar 09 15:22, 2008
Re: XSIbase hacked Bradley Gabe Mar 09 16:04, 2008
Re: XSIbase hacked todd akita Mar 09 16:48, 2008
RE: XSIbase hacked Adam Seeley Mar 09 17:08, 2008
Re: Scripting: Saving a state of an FCurve David Barosin Mar 09 17:42, 2008
RE: XSIbase hacked kim aldis Mar 09 18:08, 2008
RE: XSIbase hacked kim aldis Mar 09 18:08, 2008
RE: XSIbase hacked carl Mar 09 18:20, 2008
Re: XSIbase hacked Bernard Lebel Mar 09 20:27, 2008
Re: Scripting: Saving a state of an FCurve Thiago Costa Mar 09 21:43, 2008
Re[2]: constraints vs viewport refresh/update Frank Lenhard Mar 10 04:52, 2008
Re: Scripting: Saving a state of an FCurve OZ Mar 10 05:10, 2008
Re: pointlight umbra >0 makes light shine through Nick Mar 10 05:19, 2008
Re: How to add this kind of button to a view Rob Wuijster Mar 10 05:32, 2008
Re: XSIbase hacked Morten Bartholdy Mar 10 06:18, 2008
Re: pointlight umbra >0 makes light shine through Tim Leydecker Mar 10 06:26, 2008
Re: Re[2]: constraints vs viewport refresh/update Ahmidou Lyazidi Mar 10 06:39, 2008
Re: pointlight umbra >0 makes light shine through Raffaele Fragapane Mar 10 07:01, 2008
shortcuts to layouts in custom keyboard mapping no Rob Wuijster Mar 10 07:13, 2008
Re: pointlight umbra >0 makes light shine through Tim Leydecker Mar 10 07:16, 2008
User data blob from XSI to Mental Ray Amaan Akram Mar 10 07:52, 2008
RE: shortcuts to layouts in custom keyboard mappin Stephen Blair Mar 10 07:56, 2008
Re: shortcuts to layouts in custom keyboard mappin Rob Wuijster Mar 10 08:06, 2008
RE: shortcuts to layouts in custom keyboard mappin Stephen Blair Mar 10 08:08, 2008
Re[4]: constraints vs viewport refresh/update Frank Lenhard Mar 10 08:12, 2008
Re: pointlight umbra >0 makes light shine through Patrick Nethercoat Mar 10 08:15, 2008
Re: pointlight umbra >0 makes light shine through Tim Leydecker Mar 10 08:26, 2008
Re: Re[4]: constraints vs viewport refresh/update Ahmidou Lyazidi Mar 10 08:27, 2008
Re: pointlight umbra >0 makes light shine through Patrick Nethercoat Mar 10 08:36, 2008
Re: pointlight umbra >0 makes light shine through Patrick Nethercoat Mar 10 08:42, 2008
Re: pointlight umbra >0 makes light shine through Raffaele Fragapane Mar 10 08:50, 2008
Re: pointlight umbra >0 makes light shine through Gianfranco Sgura Mar 10 08:51, 2008
Re: pointlight umbra >0 makes light shine through Nick Mar 10 08:54, 2008
Re: XSIbase hacked todd akita Mar 10 08:56, 2008
Re: User data blob from XSI to Mental Ray Philipp Oeser Mar 10 09:10, 2008
Re: pointlight umbra >0 makes light shine through Raffaele Fragapane Mar 10 09:10, 2008
Re: pointlight umbra >0 makes light shine through Raffaele Fragapane Mar 10 09:14, 2008
Re: pointlight umbra >0 makes light shine through Nick Mar 10 09:42, 2008
Re: User data blob from XSI to Mental Ray Amaan Akram Mar 10 09:58, 2008
Re: User data blob from XSI to Mental Ray Ben Rogall Mar 10 10:02, 2008
Re[6]: constraints vs viewport refresh/update Frank Lenhard Mar 10 10:20, 2008
Re: User data blob from XSI to Mental Ray Philipp Oeser Mar 10 10:38, 2008
Deciphering warning 300 messages Andi Farhall Mar 10 11:18, 2008
Re: User data blob from XSI to Mental Ray Ben Rogall Mar 10 11:20, 2008
RE: Deciphering warning 300 messages Halfdan Ingvarsson Mar 10 11:23, 2008
Re: Deciphering warning 300 messages Andreas Bystrom Mar 10 11:31, 2008
RE: Deciphering warning 300 messages Andi Farhall Mar 10 11:36, 2008
Re: User data blob from XSI to Mental Ray Amaan Akram Mar 10 12:31, 2008
Re: OT. List wierdness Antonin Messier T. Mar 10 13:00, 2008
Re: Re[6]: constraints vs viewport refresh/update javier Mar 10 13:10, 2008
Re: OT. List wierdness Raffaele Fragapane Mar 10 13:17, 2008
RE: pointlight umbra >0 makes light shine through Matt Lind Mar 10 13:22, 2008
Re: OT: hawaii Raffaele Fragapane Mar 10 13:32, 2008
heavy scene / slow play back speed compared to May Kai Wolter Mar 10 14:03, 2008
Re: heavy scene / slow play back speed compared to Frank Lenhard Mar 10 14:53, 2008
Re: heavy scene / slow play back speed compared to Kai Wolter Mar 10 15:20, 2008
Re: OT: hawaii Wayne Williams Mar 10 15:28, 2008
RE: OT. List wierdness Marc-Andre Carbonneau Mar 10 15:49, 2008
Re: heavy scene / slow play back speed compared to Thiago Costa Mar 10 16:02, 2008
[script] if point is in screen space Bernard Lebel Mar 10 16:05, 2008
Re: [script] if point is in screen space Bernard Lebel Mar 10 16:31, 2008
RE: [script] if point is in screen space Matt Lind Mar 10 16:37, 2008
Re: Re[6]: constraints vs viewport refresh/update Thiago Costa Mar 10 16:40, 2008
Re: heavy scene / slow play back speed compared to Kai Wolter Mar 10 16:45, 2008
Re: heavy scene / slow play back speed compared to Thiago Costa Mar 10 17:39, 2008
Re: pointlight umbra >0 makes light shine through Tim Leydecker Mar 10 17:55, 2008
Maya 2008 Point Cache to XSI Eric Thivierge Mar 10 18:33, 2008
RE: pointlight umbra >0 makes light shine through Matt Lind Mar 10 18:36, 2008
Re: heavy scene / slow play back speed compared to Kai Wolter Mar 10 18:39, 2008
Re: Maya 2008 Point Cache to XSI Kai Wolter Mar 10 18:42, 2008
Re: heavy scene / slow play back speed compared to Stefan Andersson Mar 10 18:51, 2008
Re: heavy scene / slow play back speed compared to Greg Punchatz Mar 10 19:16, 2008
Re: heavy scene / slow play back speed compared to Kai Wolter Mar 10 19:42, 2008
Re: heavy scene / slow play back speed compared to Stefan Andersson Mar 10 21:13, 2008
Re: heavy scene / slow play back speed compared to Stefan Andersson Mar 10 21:14, 2008
RE: Maya 2008 Point Cache to XSI Dave Tracey Mar 10 23:22, 2008
Re: OT: hawaii Kris Rivel Mar 11 01:03, 2008
nice stretchy/mesh deformers for...the dark side Kris Rivel Mar 11 01:08, 2008
Re[2]: heavy scene / slow play back speed compared Frank Lenhard Mar 11 04:07, 2008
Re: nice stretchy/mesh deformers for...the dark si Alan Fregtman Mar 11 04:12, 2008
Re: nice stretchy/mesh deformers for...the dark si Thiago Costa Mar 11 04:24, 2008
Screenshots on article about Tippet Studio custom Alan Fregtman Mar 11 04:26, 2008
Re[8]: constraints vs viewport refresh/update Frank Lenhard Mar 11 04:32, 2008
Tiny request - Change default antialiasing algorit Alan Fregtman Mar 11 04:41, 2008
Re: User data blob from XSI to Mental Ray Amaan Akram Mar 11 04:53, 2008
Re: heavy scene / slow play back speed compared to Tim Leydecker Mar 11 05:01, 2008
RE: Tiny request - Change default antialiasing alg Schoenberger Mar 11 05:25, 2008
Re: heavy scene / slow play back speed compared to Stefan Andersson Mar 11 05:26, 2008
RE: pointlight umbra >0 makes light shine through Schoenberger Mar 11 05:32, 2008
Re: nice stretchy/mesh deformers for...the dark si Stefan Andersson Mar 11 05:33, 2008
Re: nice stretchy/mesh deformers for...the dark si Stefan Kubicek Mar 11 05:54, 2008
Re: pointlight umbra >0 makes light shine through Alan Jones Mar 11 06:14, 2008
Re: pointlight umbra >0 makes light shine through Tim Leydecker Mar 11 06:15, 2008
Re: heavy scene / slow play back speed compared to Kai Wolter Mar 11 06:55, 2008
RE: pointlight umbra >0 makes light shine through kim Mar 11 06:59, 2008
RE: RE: pointlight umbra >0 makes light shine thro kim aldis Mar 11 07:08, 2008
RE: heavy scene / slow play back speed compared to Christine Charette Mar 11 07:12, 2008
Re: heavy scene / slow play back speed compared to Alan Jones Mar 11 07:24, 2008
Re: pointlight umbra >0 makes light shine through Tim Leydecker Mar 11 07:38, 2008
Re: nice stretchy/mesh deformers for...the dark si David Barosin Mar 11 07:51, 2008
CTRL J - move joint not snapping correctly Sandy Sutherland Mar 11 08:15, 2008
Re: heavy scene / slow play back speed compared to Ponthieux, Joey Mar 11 08:15, 2008
Re: nice stretchy/mesh deformers for...the dark si Kris Rivel Mar 11 08:44, 2008
Re: nice stretchy/mesh deformers for...the dark si Dan Yargici Mar 11 08:53, 2008
Re: Tiny request - Change default antialiasing alg Francois Lord Mar 11 09:08, 2008
bone orientation trouble wit Create3DSkeleton Frank Lenhard Mar 11 09:10, 2008
10 000 BC. Nice mammoth hair Marc-Andre Carbonneau Mar 11 09:20, 2008
Re: heavy scene / slow play back speed compared to Kai Wolter Mar 11 09:27, 2008
workstation question again bob(at)vaporpost.com Mar 11 09:40, 2008
Re: workstation question again Martin Winkler Mar 11 09:53, 2008
Re: Tiny request - Change default antialiasing alg Kris Rivel Mar 11 11:06, 2008
Re: Tiny request - Change default antialiasing alg Raffaele Fragapane Mar 11 11:08, 2008
RE: Tiny request - Change default antialiasing alg Halfdan Ingvarsson Mar 11 11:14, 2008
Re: OT: hawaii Meng-Yang Lu Mar 11 11:21, 2008
Re: Maya 2008 Point Cache to XSI Eric Thivierge Mar 11 11:43, 2008
Re: OT: hawaii takita Mar 11 11:44, 2008
RE: heavy scene / slow play back speed compared to Christine Charette Mar 11 11:47, 2008
Re: CTRL J - move joint not snapping correctly Kris Rivel Mar 11 11:50, 2008
Re: heavy scene / slow play back speed compared to Bradley Gabe Mar 11 12:07, 2008
Re: OT. List wierdness Simon Pickard Mar 11 13:06, 2008
Re: Tiny request - Change default antialiasing alg Raffaele Fragapane Mar 11 13:09, 2008
Re: User data blob from XSI to Mental Ray andreas gebhardt Mar 11 13:09, 2008
RE: heavy scene / slow play back speed compared to Christine Charette Mar 11 13:12, 2008
RE: OT: hawaii Jennifer Goldfinch Mar 11 14:12, 2008
OT: matte painter needed Michal Doniec Mar 11 14:14, 2008
Re: nice stretchy/mesh deformers for...the dark si Alan Fregtman Mar 11 15:55, 2008
Re: heavy scene / slow play back speed compared to Thiago Costa Mar 11 15:58, 2008
Re: CTRL J - move joint not snapping correctly Alan Fregtman Mar 11 16:05, 2008
Re: XSIbase hacked Thiago Costa Mar 11 16:31, 2008
OT: Looking for a speaker for a Student Event in S Jennifer Goldfinch Mar 11 16:31, 2008
Re: XSIbase hacked Alan Fregtman Mar 11 16:32, 2008
Re: Maya 2008 Point Cache to XSI Alan Fregtman Mar 11 16:34, 2008
Re: XSIbase hacked Graham D Clark Mar 11 16:36, 2008
RE: Looking for a speaker for a Student Event in S Matt Lind Mar 11 16:39, 2008
Re: XSIbase hacked Dan Yargici Mar 11 16:45, 2008
Re: OT. List wierdness Alan Fregtman Mar 11 16:45, 2008
Re: XSIbase hacked Bernard Lebel Mar 11 16:46, 2008
RE: CTRL J - move joint not snapping correctly Manny Papamanos Mar 11 17:22, 2008
Re: Maya 2008 Point Cache to XSI Eric Thivierge Mar 11 17:48, 2008
Re: Maya 2008 Point Cache to XSI Steven Caron Mar 11 18:00, 2008
RE: Looking for a speaker for a Student Event in S Francisco Argudin Mar 11 18:11, 2008
Re: heavy scene / slow play back speed compared to Mikko Ronkainen Mar 11 18:14, 2008
Re: Maya 2008 Point Cache to XSI Frantisek Hradecky Mar 11 18:22, 2008
Re: Looking for a speaker for a Student Event in S Eric Thivierge Mar 11 18:24, 2008
Re: Maya 2008 Point Cache to XSI Eric Thivierge Mar 11 18:32, 2008
platform independent video codecs Matt Lind Mar 11 18:35, 2008
the mysterious mental ray tile... only in 64bit th steven parish \(NY\) Mar 11 19:07, 2008
Re: platform independent video codecs digimata Mar 11 19:44, 2008
[GeoShader Release] miLabel for XSI Amaan Akram Mar 11 19:49, 2008
Re: platform independent video codecs Alan Fregtman Mar 11 19:51, 2008
Re: Maya 2008 Point Cache to XSI ruifeliciano Mar 11 19:55, 2008
Re: Maya 2008 Point Cache to XSI Eric Thivierge Mar 11 20:04, 2008
Re: Maya 2008 Point Cache to XSI Alan Fregtman Mar 11 20:05, 2008
Re: Re[8]: constraints vs viewport refresh/update Thiago Costa Mar 11 20:17, 2008
RE: platform independent video codecs Matt Lind Mar 11 20:22, 2008
Re: platform independent video codecs Chris Gardner Mar 11 20:32, 2008
RE: Tiny request - Change default antialiasing alg Schoenberger Mar 11 20:42, 2008
Re: Tiny request - Change default antialiasing alg Thiago Costa Mar 11 21:08, 2008
Re: User data blob from XSI to Mental Ray Vince Fortin Mar 11 21:26, 2008
Bump maps wont scale?!! Adrian Lopez Mar 11 22:33, 2008
Re: Bump maps wont scale?!! Kris Rivel Mar 11 22:57, 2008
Re: Bump maps wont scale?!! Alan Fregtman Mar 12 01:22, 2008
RE: Bump maps wont scale?!! kim aldis Mar 12 02:40, 2008
Re: heavy scene / slow play back speed compared to Stefan Andersson Mar 12 02:51, 2008
Re: platform independent video codecs Tim Leydecker Mar 12 03:01, 2008
Re: Maya 2008 Point Cache to XSI Stefan Andersson Mar 12 03:12, 2008
Re: heavy scene / slow play back speed compared to Tim Leydecker Mar 12 03:12, 2008
RE: Tiny request - Change default antialiasing alg kim aldis Mar 12 03:14, 2008
Re: heavy scene / slow play back speed compared to Stefan Andersson Mar 12 03:26, 2008
Re: heavy scene / slow play back speed compared to Alan Fregtman Mar 12 03:51, 2008
Re: Maya 2008 Point Cache to XSI Frantisek Hradecky Mar 12 04:13, 2008
Re: User data blob from XSI to Mental Ray Amaan Akram Mar 12 04:33, 2008
Re: OT: Looking for a speaker for a Student Event Alan Jones Mar 12 05:26, 2008
Re: Tiny request - Change default antialiasing alg adrian Mar 12 05:44, 2008
Re: Tiny request - Change default antialiasing alg Alan Jones Mar 12 05:50, 2008
Re: heavy scene / slow play back speed compared to Mikko Ronkainen Mar 12 05:51, 2008
Re: platform independent video codecs Philipp Oeser Mar 12 05:58, 2008
Re: Tiny request - Change default antialiasing alg Chris Marshall Mar 12 06:02, 2008
Re: OT: Looking for a speaker for a Student Event Raffaele Fragapane Mar 12 06:42, 2008
Re: platform independent video codecs Stefan Andersson Mar 12 07:13, 2008
particle volume distribution? Daniel Jahnel Mar 12 08:35, 2008
Re: Maya 2008 Point Cache to XSI Eric Thivierge Mar 12 08:43, 2008
Re: OT: Looking for a speaker for a Student Event peter boeykens Mar 12 08:45, 2008
Re: Tiny request - Change default antialiasing alg peter boeykens Mar 12 08:45, 2008
Re: particle volume distribution? Chris Marshall Mar 12 08:46, 2008
Re: particle volume distribution? Daniel Jahnel Mar 12 08:58, 2008
Re: particle volume distribution? Daniel Jahnel Mar 12 09:05, 2008
Re: particle volume distribution? Chris Marshall Mar 12 09:06, 2008
RE: OT: Looking for a speaker for a Student Event Jennifer Goldfinch Mar 12 09:29, 2008
RE: OT: Looking for a speaker for a Student Event Jennifer Goldfinch Mar 12 09:32, 2008
Re: User data blob from XSI to Mental Ray andreas gebhardt Mar 12 09:39, 2008
Re: particle volume distribution? andreas gebhardt Mar 12 10:20, 2008
RE: OT: Looking for a speaker for a Student Event kim aldis Mar 12 10:27, 2008
Re: OT: Looking for a speaker for a Student Event Raffaele Fragapane Mar 12 11:29, 2008
Re: particle volume distribution? David Barosin Mar 12 11:41, 2008
Re: the mysterious mental ray tile... only in 64bi pingo van der brinkloev Mar 12 11:46, 2008
Re: User data blob from XSI to Mental Ray Stefano Jannuzzo Mar 12 12:12, 2008
Re: particle volume distribution? Daniel Jahnel Mar 12 12:13, 2008
Re: OT: Looking for a speaker for a Student Event Simon Pickard Mar 12 12:14, 2008
RE: particle volume distribution? Marc-Andre Carbonneau Mar 12 12:38, 2008
Re: particle volume distribution? Steven Caron Mar 12 12:42, 2008
Re: User data blob from XSI to Mental Ray andreas gebhardt Mar 12 13:39, 2008
Re: nice stretchy/mesh deformers for...the dark si Thiago Costa Mar 12 14:03, 2008
Re: Tiny request - Change default antialiasing alg Sam Cuttriss Mar 12 14:29, 2008
Re: the mysterious mental ray tile... only in 64bi Bernard Lebel Mar 12 14:32, 2008
Re: particle volume distribution? peter boeykens Mar 12 14:42, 2008
Re: platform independent video codecs Byron Nash Mar 12 15:26, 2008
what's an "audiodisplayfile"? Bernard Lebel Mar 12 15:45, 2008
Re: User data blob from XSI to Mental Ray Steven Caron Mar 12 15:59, 2008
Heads up: new site kim aldis Mar 12 15:59, 2008
RE: what's an "audiodisplayfile"? Luc-Eric Rousseau Mar 12 16:09, 2008
Re: nice stretchy/mesh deformers for...the dark si Alan Fregtman Mar 12 16:29, 2008
RE: Heads up: new site Norm Olsen Mar 12 17:03, 2008
RE: Heads up: new site Matt Lind Mar 12 17:09, 2008
RE: particle volume distribution? kim aldis Mar 12 17:13, 2008
RE: Heads up: new site kim aldis Mar 12 17:26, 2008
RE: Heads up: new site Eric Thivierge Mar 12 17:31, 2008
RE: OT: Looking for a speaker for a Student Event kim aldis Mar 12 17:46, 2008
Re: what's an "audiodisplayfile"? Bernard Lebel Mar 12 17:57, 2008
RE: what's an "audiodisplayfile"? Luc-Eric Rousseau Mar 12 18:02, 2008
RE: Heads up: new site Norm Olsen Mar 12 18:44, 2008
Re: what's an "audiodisplayfile"? Bernard Lebel Mar 12 18:53, 2008
RE: OT: Looking for a speaker for a Student Event Jennifer Goldfinch Mar 12 19:33, 2008
Re: OT: Looking for a speaker for a Student Event Raffaele Fragapane Mar 12 20:40, 2008
RE: OT: Looking for a speaker for a Student Event Jennifer Goldfinch Mar 12 20:43, 2008
Re: OT: Looking for a speaker for a Student Event Steven Caron Mar 12 20:50, 2008
Re: OT: Looking for a speaker for a Student Event Raffaele Fragapane Mar 12 21:02, 2008
Re: OT: Looking for a speaker for a Student Event Stefan Andersson Mar 13 05:09, 2008
OTish: XSI/Linux/C++/Qt TD coming available. Alan Jones Mar 13 05:31, 2008
mi export, output path Stefan Andersson Mar 13 05:53, 2008
Re: the mysterious mental ray tile... only in 64bi Steffen Dünner Mar 13 05:58, 2008
RE: mi export, output path Stephen Blair Mar 13 08:05, 2008
RE: mi export, output path Stephen Blair Mar 13 08:29, 2008
Re: mi export, output path Stefan Andersson Mar 13 08:30, 2008
RE: mi export, output path Stephen Blair Mar 13 08:37, 2008
Re: mi export, output path Stefan Andersson Mar 13 08:41, 2008
RE: mi export, output path Stephen Blair Mar 13 08:50, 2008
RE: Tiny request - Change default antialiasing alg Ed Harriss Mar 13 09:35, 2008
Re: OT: leaf textures Dan Yargici Mar 13 09:51, 2008
Re: Tiny request - Change default antialiasing alg adrian Mar 13 09:56, 2008
Re: OT: leaf textures Joe Laffey Mar 13 10:15, 2008
Re: OT: leaf textures Dan Yargici Mar 13 10:33, 2008
Re: OT: leaf textures Patrick Nethercoat Mar 13 11:37, 2008
rigid bodies slowness Matt Lowery Mar 13 11:47, 2008
Re: rigid bodies slowness David Barosin Mar 13 12:06, 2008
Re: [!! SPAM] Re: rigid bodies slowness Sam Cuttriss Mar 13 12:16, 2008
RE: [!! SPAM] Re: rigid bodies slowness Sofronis Efstathiou Mar 13 12:28, 2008
RE: [!! SPAM] Re: rigid bodies slowness Halfdan Ingvarsson Mar 13 13:17, 2008
RE: [!! SPAM] Re: rigid bodies slowness kim aldis Mar 13 14:01, 2008
Re: test Oscar Juarez Mar 13 14:23, 2008
RE: test Vincent Fortin Mar 13 14:48, 2008
Re: test Oscar Juarez Mar 13 14:56, 2008
Re: [!! SPAM] Re: rigid bodies slowness Eric Deren Mar 13 15:40, 2008
Re: test takita Mar 13 15:45, 2008
Re: OTish: XSI/Linux/C++/Qt TD coming available. Steven Caron Mar 13 19:37, 2008
Re: OTish: XSI/Linux/C++/Qt TD coming available. Steven Caron Mar 13 19:42, 2008
Render speed in 32 bit / 64 bit Eriya Ito Mar 13 20:50, 2008
Re: [!! SPAM] Re: rigid bodies slowness Kris Rivel Mar 13 21:39, 2008
Re: Render speed in 32 bit / 64 bit Kris Rivel Mar 13 21:44, 2008
Re: Render speed in 32 bit / 64 bit Ben Rogall Mar 13 21:49, 2008
Re: [!! SPAM] Re: rigid bodies slowness Rob Wuijster Mar 14 03:54, 2008
Re: OTish: XSI/Linux/C++/Qt TD coming available. Stefan Andersson Mar 14 04:34, 2008
Re: [!! SPAM] Re: rigid bodies slowness Steven Caron Mar 14 04:38, 2008
Re: [!! SPAM] Re: rigid bodies slowness Steven Caron Mar 14 04:40, 2008
Re: [!! SPAM] Re: rigid bodies slowness Matt Lowery Mar 14 05:33, 2008
Re: [!! SPAM] Re: rigid bodies slowness Robert Chapman Mar 14 05:54, 2008
Re: OTish: XSI/Linux/C++/Qt TD coming available. Alan Jones Mar 14 06:10, 2008
Re: OTish: XSI/Linux/C++/Qt TD coming available. Raffaele Fragapane Mar 14 06:56, 2008
RE: test Vincent Fortin Mar 14 07:19, 2008
Re: Render speed in 32 bit / 64 bit Raffaele Fragapane Mar 14 07:24, 2008
Re: test Alan Fregtman Mar 14 07:39, 2008
RE: test Andi Farhall Mar 14 07:53, 2008
stupid script question David Gallagher Mar 14 08:00, 2008
RE: test kim aldis Mar 14 08:10, 2008
Re: stupid script question Thiago Costa Mar 14 08:15, 2008
RE: stupid script question michael malinowski Mar 14 08:43, 2008
Re: OTish: XSI/Linux/C++/Qt TD coming available. Tauno Ööbik Mar 14 09:24, 2008
Re: test Graham D Clark Mar 14 11:36, 2008
Continuous rotation with slerp Serguei Kalentchouk Mar 14 13:40, 2008
Re: OTish: XSI/Linux/C++/Qt TD coming available. Steven Caron Mar 14 14:48, 2008
Re: OTish: XSI/Linux/C++/Qt TD coming available. Steven Caron Mar 14 14:54, 2008
RE: Continuous rotation with slerp Robert Moodie Mar 14 15:56, 2008
command to open help file Graham D Clark Mar 14 17:16, 2008
RE: Continuous rotation with slerp Serguei Kalentchouk Mar 14 17:23, 2008
Re: command to open help file Kai Wolter Mar 14 18:22, 2008
CreateTextureSupport() command missing from docs Matt Lind Mar 14 19:10, 2008
crosswalk export FBX failing on baked UVs Graham D Clark Mar 14 19:19, 2008
Semi OT: Rare file format Eriya Ito Mar 14 19:20, 2008
Re: command to open help file Graham D Clark Mar 14 19:23, 2008
Re: Semi OT: Rare file format Rui Feliciano Mar 14 20:13, 2008
Creating texture projections with support via obje Matt Lind Mar 14 20:39, 2008
Re: Syflex SDK Thiago Costa Mar 14 20:51, 2008
RE: CreateTextureSupport() command missing from do Robert Moodie Mar 14 23:22, 2008
Thinking Particles v3...amazing Kris Rivel Mar 14 23:24, 2008
Re: OTish: XSI/Linux/C++/Qt TD coming available. Alan Fregtman Mar 15 02:02, 2008
RE: command to open help file kim aldis Mar 15 04:26, 2008
Re: Creating texture projections with support via Julian Johnson Mar 15 06:37, 2008
RE: command to open help file Stephen Blair Mar 15 10:52, 2008
Re: command to open help file andreas gebhardt Mar 15 10:58, 2008
Re: Creating texture projections with support via Julian Johnson Mar 15 11:47, 2008
[OT] site host Bernard Lebel Mar 15 11:48, 2008
RE: command to open help file Kai Wolter Mar 15 12:04, 2008
Re: [OT] site host Eric Thivierge Mar 15 12:37, 2008
Re: Creating texture projections with support via Julian Johnson Mar 15 15:22, 2008
Re: [OT] site host Alan Fregtman Mar 15 18:00, 2008
Re: [OT] site host Alan Fregtman Mar 15 18:07, 2008
Re: [OT] site host Alan Fregtman Mar 15 18:13, 2008
Re: [OT] site host Eric Thivierge Mar 15 19:11, 2008
Re: [OT] site host Thiago Costa Mar 15 20:46, 2008
Re: [OT] site host Alan Fregtman Mar 15 20:56, 2008
Anatomy of an .xsiaddon file? / Are attachments ba Alan Fregtman Mar 15 21:51, 2008
Re: [OT] site host Thiago Costa Mar 15 21:55, 2008
RE: Anatomy of an .xsiaddon file? / Are attachment Luc-Eric Rousseau Mar 15 22:02, 2008
Re: [OT] site host Alan Fregtman Mar 15 22:06, 2008
Re: Anatomy of an .xsiaddon file? / Are attachment Alan Fregtman Mar 15 22:16, 2008
Re: Anatomy of an .xsiaddon file? / Are attachment Alan Fregtman Mar 15 23:09, 2008
Re: [OT] site host Thiago Costa Mar 16 02:04, 2008
Re: How to add this kind of button to a view Thiago Costa Mar 16 02:06, 2008
RE: [OT] site host kim aldis Mar 16 02:37, 2008
RE: [OT] site host Matt Lind Mar 16 04:16, 2008
RE: Anatomy of an .xsiaddon file? / Are attachment Halfdan Ingvarsson Mar 16 08:48, 2008
RE: [OT] site host Stephen Davidson Mar 16 09:51, 2008
Re: Anatomy of an .xsiaddon file? / Are attachment Alan Fregtman Mar 16 12:58, 2008
Re: [OT] site host Alan Fregtman Mar 16 13:41, 2008
Re: [OT] site host Eric Thivierge Mar 16 14:16, 2008
RE: Heads up: new site kim aldis Mar 16 15:51, 2008
Re: Heads up: new site Eric Thivierge Mar 16 17:52, 2008
frame numbers in opengl rendering (XSI6.02) Sven Constable Mar 16 18:35, 2008
Re: frame numbers in opengl rendering (XSI6.02) Alan Fregtman Mar 16 19:38, 2008
RE: frame numbers in opengl rendering (XSI6.02) Sofronis Efstathiou Mar 16 20:12, 2008
Re: [OT] site host tkh_dsn yahoo.co.jp Mar 16 21:11, 2008
RE: Heads up: new site Norm Olsen Mar 16 21:15, 2008
OT:Adobecards Takayuki Honda Mar 16 21:56, 2008
RE: frame numbers in opengl rendering (XSI6.02) Sven Constable Mar 16 22:53, 2008
Re: frame numbers in opengl rendering (XSI6.02) Graham D Clark Mar 16 23:13, 2008
Re: OT:Adobecards Andreas Bystrom Mar 17 06:15, 2008
RE: frame numbers in opengl rendering (XSI6.02) kim aldis Mar 17 08:10, 2008
Re: [OT] site host Andre Zazzera Mar 17 08:27, 2008
RE: frame numbers in opengl rendering (XSI6.02) Sven Constable Mar 17 10:03, 2008
Re: Thinking Particles v3...amazing ruifeliciano Mar 17 10:06, 2008
RE: frame numbers in opengl rendering (XSI6.02) Stephen Blair Mar 17 10:11, 2008
Re: Thinking Particles v3...amazing Eric Lampi Mar 17 10:26, 2008
what is a cop file? Bernard Lebel Mar 17 11:00, 2008
Re: Thinking Particles v3...amazing Kris Rivel Mar 17 11:00, 2008
RE: frame numbers in opengl rendering (XSI6.02) kim aldis Mar 17 11:13, 2008
what are StdSrcMdl files? Bernard Lebel Mar 17 11:22, 2008
RE: what are StdSrcMdl files? Luc-Eric Rousseau Mar 17 12:02, 2008
RE: frame numbers in opengl rendering (XSI6.02) Sven Constable Mar 17 12:07, 2008
Re: OT:Adobecards Alan Fregtman Mar 17 12:20, 2008
Re: what is a cop file? Antonin Messier T. Mar 17 13:51, 2008
XSIUtils.QuickSort Nicolas Langlois Mar 17 14:06, 2008
Re: Semi OT: Rare file format Hannes Mar 17 14:18, 2008
Re: xgs_slate x64? Bernard Lebel Mar 17 15:10, 2008
RE: xgs_slate x64? Stephen Blair Mar 17 15:17, 2008
RE: xgs_slate x64? Halfdan Ingvarsson Mar 17 15:22, 2008
Re: xgs_slate x64? Kai Wolter Mar 17 15:30, 2008
RE: xgs_slate x64? Luc-Eric Rousseau Mar 17 15:31, 2008
Re: xgs_slate x64? Bernard Lebel Mar 17 15:37, 2008
RE: xgs_slate x64? Stephen Blair Mar 17 15:52, 2008
Re: xgs_slate x64? Bernard Lebel Mar 17 16:02, 2008
Re: xgs_slate x64? Lars Nilsson Mar 17 16:07, 2008
Re: xgs_slate x64? Bernard Lebel Mar 17 16:09, 2008
Re: xgs_slate x64? Bernard Lebel Mar 17 16:15, 2008
RE: xgs_slate x64? Luc-Eric Rousseau Mar 17 16:37, 2008
Re: Semi OT: Rare file format Kris Rivel Mar 17 16:39, 2008
RE: Semi OT: Rare file format Matt Lind Mar 17 17:00, 2008
RE: Semi OT: Rare file format Eriya Ito Mar 17 17:12, 2008
Re: Semi OT: Rare file format Alan Fregtman Mar 17 17:33, 2008
RE: Semi OT: Rare file format Matt Lind Mar 17 17:50, 2008
RE: Thinking Particles v3...amazing Schoenberger Mar 17 23:49, 2008
Re: Thinking Particles v3...amazing Ahmidou Lyazidi Mar 18 03:18, 2008
Re: Thinking Particles v3...amazing Morten Bartholdy Mar 18 05:12, 2008
[OT] freelancers Stefan Andersson Mar 18 07:39, 2008
Re: xgs_slate x64? Bernard Lebel Mar 18 10:45, 2008
RE: [OT] freelancers Jennifer Goldfinch Mar 18 10:54, 2008
Re: xgs_slate x64? Bernard Lebel Mar 18 11:35, 2008
Re: xgs_slate x64? Lars Nilsson Mar 18 12:20, 2008
Re: xgs_slate x64? Kai Wolter Mar 18 12:23, 2008
Re: xgs_slate x64? Raffaele Fragapane Mar 18 12:27, 2008
Re: xgs_slate x64? Bernard Lebel Mar 18 12:27, 2008
Re: xgs_slate x64? Jim Jones Mar 18 12:32, 2008
Re: xgs_slate x64? Raffaele Fragapane Mar 18 12:50, 2008
Re: xgs_slate x64? Bernard Lebel Mar 18 13:55, 2008
Python getobject & GetObject michael malinowski Mar 18 14:22, 2008
Re: xgs_slate x64? Ben Rogall Mar 18 15:03, 2008
Drawing and annotate on frame sequences mathieu.bertrand hotmail.com Mar 18 15:19, 2008
RE: Python getobject & GetObject Stephen Blair Mar 18 15:26, 2008
RE: Drawing and annotate on frame sequences mathieu.bertrand hotmail.com Mar 18 15:33, 2008
RE: Drawing and annotate on frame sequences Matt Lind Mar 18 15:44, 2008
Re: xgs_slate x64? Bernard Lebel Mar 18 15:44, 2008
Re: xgs_slate x64? Bernard Lebel Mar 18 15:49, 2008
Re: Drawing and annotate on frame sequences Dawa Mar 18 15:56, 2008
RE: Drawing and annotate on frame sequences Matt Lind Mar 18 16:00, 2008
RE: Drawing and annotate on frame sequences Luc-Eric Rousseau Mar 18 16:03, 2008
Re: Drawing and annotate on frame sequences Nils Engler Mar 18 16:04, 2008
Re: Drawing and annotate on frame sequences Alan Fregtman Mar 18 16:43, 2008
XRay per object? Thiago Costa Mar 18 16:46, 2008
Re: Drawing and annotate on frame sequences Sam Cuttriss Mar 18 16:58, 2008
RE: Drawing and annotate on frame sequences mathieu.bertrand hotmail.com Mar 18 17:07, 2008
Quicktime VR Orlando Esponda Mar 18 17:08, 2008
Re: Quicktime VR Alan Fregtman Mar 18 19:19, 2008
Re: Quicktime VR Orlando Esponda Mar 18 20:06, 2008
AW: [OT] freelancers FLINX(at)mark13 Mar 19 03:23, 2008
RE: OT: leaf textures Darrin Hofmeyr Mar 19 03:41, 2008
RE: Python getobject & GetObject michael malinowski Mar 19 06:09, 2008
Re: [OT] freelancers Morten Bartholdy Mar 19 06:12, 2008
Autofit Viewer: Render Window Mr Creighton Mar 19 06:17, 2008
Re: [OT] freelancers Stefan Andersson Mar 19 06:46, 2008
AW: [OT] freelancers FLINX(at)mark13 Mar 19 07:08, 2008
Re: [OT] freelancers Raffaele Fragapane Mar 19 07:12, 2008
Re: Python getobject & GetObject Julian Johnson Mar 19 07:14, 2008
Re: Python getobject & GetObjec Bernard Lebel Mar 19 07:14, 2008
Re: [OT] freelancers Morten Bartholdy Mar 19 07:49, 2008
Re: [OT] freelancers Nick Mar 19 07:55, 2008
Re: [OT] freelancers Axel Akesson Mar 19 07:58, 2008
RE: Python getobject & GetObject Stephen Blair Mar 19 08:33, 2008
Re: [OT] freelancers Morten Bartholdy Mar 19 08:37, 2008
ot: hula dancer carl Mar 19 08:44, 2008
Re: [OT] freelancers peter boeykens Mar 19 08:58, 2008
RE: [OT] freelancers kim aldis Mar 19 09:09, 2008
Re: [OT] freelancers Axel Akesson Mar 19 09:11, 2008
AW: [OT] freelancers FLINX(at)mark13 Mar 19 09:15, 2008
AW: [OT] freelancers FLINX(at)mark13 Mar 19 09:18, 2008
Re: [OT] freelancers Morten Bartholdy Mar 19 09:44, 2008
OT: New CG Challenge sponsored by Softimage Jennifer Goldfinch Mar 19 09:47, 2008
Re: [OT] freelancers Raffaele Fragapane Mar 19 10:00, 2008
Re: OT: New CG Challenge sponsored by Softimage Alan Jones Mar 19 10:06, 2008
Re: [OT] freelancers Eric Lampi Mar 19 10:37, 2008
RE: OT: New CG Challenge sponsored by Softimage Jennifer Goldfinch Mar 19 10:44, 2008
Re: Python getobject & GetObject Bradley Gabe Mar 19 11:27, 2008
Re: Python getobject & GetObject Bernard Lebel Mar 19 11:55, 2008
Re: Python getobject & GetObject Bernard Lebel Mar 19 11:58, 2008
Re: [OT] freelancers Nick Mar 19 12:02, 2008
Re: [OT] freelancers Raffaele Fragapane Mar 19 12:10, 2008
Re: [OT] freelancers Axel Akesson Mar 19 12:11, 2008
Re: Autofit Viewer: Render Window Thiago Costa Mar 19 12:28, 2008
Re: OT: New CG Challenge sponsored by Softimage Thiago Costa Mar 19 12:31, 2008
Re: ot: hula dancer at Mar 19 12:35, 2008
Re: OT: New CG Challenge sponsored by Softimage Dan Yargici Mar 19 12:38, 2008
RE: Python getobject & GetObject Stephen Blair Mar 19 12:39, 2008
Re: Autofit Viewer: Render Window Mr Creighton Mar 19 12:39, 2008
Re: Autofit Viewer: Render Window Steven Caron Mar 19 12:49, 2008
Re: Autofit Viewer: Render Window Thiago Costa Mar 19 12:57, 2008
PPG Fcurve Display Halim Negadi Mar 19 13:01, 2008
Re: [OT] freelancers pingo van der brinkloev Mar 19 15:21, 2008
RE: hula dancer Eriya Ito Mar 19 17:07, 2008
Re: [OT] freelancers Eric Lampi Mar 19 17:52, 2008
PPG not opening by default Eric Deren Mar 19 17:54, 2008
Re: PPG not opening by default Steven Caron Mar 19 18:02, 2008
Re: PPG not opening by default Kai Wolter Mar 19 18:03, 2008
Re: PPG not opening by default Eric Deren Mar 19 18:08, 2008
Re: [OT] freelancers Arvid Björn Mar 19 18:09, 2008
RE: PPG not opening by default Matt Lind Mar 19 18:12, 2008
Re: OTish: XSI/Linux/C++/Qt TD coming available. Mikko Ronkainen Mar 19 18:26, 2008
RE: hula dancer carl Mar 19 19:47, 2008
Re: OTish: XSI/Linux/C++/Qt TD coming available. Raffaele Fragapane Mar 19 19:49, 2008
Re: [OT] freelancers Raffaele Fragapane Mar 19 22:04, 2008
Re: hula dancer Oz Adi Mar 20 05:29, 2008
OT-ish - Image Modelling Adam Seeley Mar 20 06:00, 2008
RE: PPG not opening by default Marc-Andre Carbonneau Mar 20 07:11, 2008
Re: [OT] freelancers Alan Jones Mar 20 07:14, 2008
Re: [OT] freelancers Stefan Andersson Mar 20 07:40, 2008
Re: OT-ish - Image Modelling Gianfranco Sgura Mar 20 07:40, 2008
Re: OT-ish - Image Modelling Gianfranco Sgura Mar 20 07:52, 2008
Re: [OT] freelancers Raffaele Fragapane Mar 20 08:08, 2008
RE: hula dancer carl Mar 20 08:19, 2008
Re: [OT] freelancers Stefan Andersson Mar 20 08:45, 2008
Re: PPG not opening by default Rob Wuijster Mar 20 08:47, 2008