Mailing-List: XSI

<< March 2008 >> Click on the arrows to skip to the previous/next month. These messages are also organized as a formatted (table) list and a threaded list. To sort the messages, click on a column/category heading.

Last Update: Tue Apr 1 00:03:26 2008.    Total: 1223 messages.    Average Size: 9.6K (Max: 35.0K, Min: 4.4K).

Sorted by: DATE v. (Additional sorting: AUTHOR & SUBJECT)

Mar 01 00:06, 2008  --   Re: XSI Zpics and Aftereffect   --  pingo van der brinkloev

Mar 01 03:17, 2008  --   Re: XSI Zpics and Aftereffect   --  Tim Leydecker

Mar 01 06:37, 2008  --   Re: ATI firegl 7600 rectangle selection bug   --  Michal Doniec

Mar 01 08:11, 2008  --   need render service ASAP   --  Kris Rivel

Mar 01 08:19, 2008  --   Re: XSI crashes on startup when updating a workgroup   --  Bernard Lebel

Mar 01 08:27, 2008  --   Re: need render service ASAP   --  Martin Winkler

Mar 01 08:51, 2008  --   Re: need render service ASAP   --  Kris Rivel

Mar 01 16:51, 2008  --   How Would You Visualize DOF in GL?   --  Jeffrey Dates

Mar 01 16:56, 2008  --   Re: Schematic View   --  Stefan Andersson

Mar 01 17:32, 2008  --   Re: How Would You Visualize DOF in GL?   --  pingo van der brinkloev

Mar 01 18:05, 2008  --   Softimage.com, softimage community and xsibase are all offline   --  Greg Punchatz

Mar 01 18:14, 2008  --   Re: Schematic View   --  Thiago Costa

Mar 01 18:14, 2008  --   Re: Softimage.com, softimage community and xsibase are all offline   --  texturelighting(at)texturelighting.com

Mar 01 18:28, 2008  --   Re: How Would You Visualize DOF in GL?   --  Thiago Costa

Mar 01 18:32, 2008  --   Re: Softimage.com, softimage community and xsibase are all offline   --  Gent Krasniqi

Mar 01 18:52, 2008  --   Re: Softimage.com, softimage community and xsibase are all offline   --  Bradley Gabe

Mar 01 19:33, 2008  --   Re: How Would You Visualize DOF in GL?   --  Steven Caron

Mar 01 20:55, 2008  --   Re: Softimage.com, softimage community and xsibase are all offline   --  Alan Fregtman

Mar 01 21:35, 2008  --   Re: How Would You Visualize DOF in GL?   --  William Pleydon

Mar 02 07:34, 2008  --   lmWeightMapTools 64bit   --  Michal Doniec

Mar 02 11:47, 2008  --   Re: How Would You Visualize DOF in GL?   --  Eric Lampi

Mar 02 13:15, 2008  --   Re: How Would You Visualize DOF in GL?   --  Jon Swindells

Mar 02 13:47, 2008  --   Re: How Would You Visualize DOF in GL?   --  Alan Fregtman

Mar 02 17:05, 2008  --   Re: How Would You Visualize DOF in GL?   --  Wayne Williams

Mar 02 17:50, 2008  --   Re: How Would You Visualize DOF in GL?   --  Steven Caron

Mar 02 20:27, 2008  --   Re: How Would You Visualize DOF in GL?   --  Eric Lampi

Mar 03 04:56, 2008  --   Re: How Would You Visualize DOF in GL?   --  Simon Pickard

Mar 03 07:05, 2008  --   XSIs Texture Editor   --  Andreas Bystrom

Mar 03 07:27, 2008  --   Re: XSIs Texture Editor   --  Wayne Williams

Mar 03 08:50, 2008  --   RE: XSIs Texture Editor   --  kim aldis

Mar 03 09:16, 2008  --   Re: XSIs Texture Editor   --  Andreas Bystrom

Mar 03 09:20, 2008  --   Re: ambient occlusion receive/transmit   --  Amaan Akram

Mar 03 09:25, 2008  --   Re: XSIs Texture Editor   --  Wayne Williams

Mar 03 09:32, 2008  --   Re: How Would You Visualize DOF in GL?   --  Jon Swindells

Mar 03 10:07, 2008  --   Re: How Would You Visualize DOF in GL?   --  Tim Leydecker

Mar 03 10:21, 2008  --   [OT] Introducing the cosmic force that is... Dennis Greenridge...   --  Dan Yargici

Mar 03 10:29, 2008  --   Re: How Would You Visualize DOF in GL?   --  Jon Swindells

Mar 03 10:34, 2008  --   RE: How Would You Visualize DOF in GL?   --  Marc-Andre Carbonneau

Mar 03 10:38, 2008  --   RE: [OT] Introducing the cosmic force that is... Dennis Greenridge...   --  Andi Farhall

Mar 03 10:53, 2008  --   Re: How Would You Visualize DOF in GL?   --  Jeffrey Dates

Mar 03 10:55, 2008  --   Spherical/Spatial Texture projection?   --  Byron Nash

Mar 03 10:55, 2008  --   Re: How Would You Visualize DOF in GL?   --  Raffaele Fragapane

Mar 03 10:56, 2008  --   Re: Spherical/Spatial Texture projection?   --  Andreas Bystrom

Mar 03 11:01, 2008  --   Re: XSIs Texture Editor   --  Dan Yargici

Mar 03 11:04, 2008  --   RE: Spherical/Spatial Texture projection?   --  Adam Seeley

Mar 03 11:06, 2008  --   Re: XSIs Texture Editor   --  Andreas Bystrom

Mar 03 11:08, 2008  --   RE: Schematic View   --  Luc-Eric Rousseau

Mar 03 11:13, 2008  --   Re: Spherical/Spatial Texture projection?   --  William Pleydon

Mar 03 11:23, 2008  --   RE: How Would You Visualize DOF in GL?   --  Luc-Eric Rousseau

Mar 03 11:28, 2008  --   Re: Spherical/Spatial Texture projection?   --  Byron Nash

Mar 03 11:33, 2008  --   Re: How Would You Visualize DOF in GL?   --  Alan Jones

Mar 03 11:36, 2008  --   Re: Spherical/Spatial Texture projection?   --  Andy Nicholas

Mar 03 11:39, 2008  --   RE: How Would You Visualize DOF in GL?   --  Luc-Eric Rousseau

Mar 03 11:44, 2008  --   Re: How Would You Visualize DOF in GL?   --  Raffaele Fragapane

Mar 03 11:44, 2008  --   Re: Spherical/Spatial Texture projection?   --  Gianfranco Sgura

Mar 03 12:00, 2008  --   Re: How Would You Visualize DOF in GL?   --  Alan Jones

Mar 03 12:59, 2008  --   Re: How Would You Visualize DOF in GL?   --  Nick

Mar 03 13:04, 2008  --   Re: How Would You Visualize DOF in GL?   --  Alan Fregtman

Mar 03 13:13, 2008  --   Re: XSIs Texture Editor   --  Alan Fregtman

Mar 03 13:14, 2008  --   AW: [OT] Introducing the cosmic force that is... Dennis Greenridge...   --  Marc

Mar 03 13:17, 2008  --   Re: How Would You Visualize DOF in GL?   --  Tim Leydecker

Mar 03 13:25, 2008  --   RE: XSI crashes on startup when updating a workgroup   --  Matt Lind

Mar 03 13:52, 2008  --   Re: XSIs Texture Editor   --  Thiago Costa

Mar 03 13:53, 2008  --   RE: Spherical/Spatial Texture projection?   --  Matt Lind

Mar 03 15:28, 2008  --   Re: How Would You Visualize DOF in GL?   --  Steven Caron

Mar 03 15:48, 2008  --   RE: Finding closests points on a NURB surface   --  Matt Lind

Mar 03 15:49, 2008  --   Finding closests points on a NURB surface   --  at

Mar 03 15:59, 2008  --   Re: Finding closests points on a NURB surface   --  takita

Mar 03 16:05, 2008  --   Re: lock files   --  Bernard Lebel

Mar 03 16:08, 2008  --   Re: Finding closests points on a NURB surface   --  Moloney, Ciaran

Mar 03 16:26, 2008  --   Re: adding polygons to a mesh in a compiled operator update callbacke   --  Moloney, Ciaran

Mar 03 16:30, 2008  --   Re: ambient occlusion receive/transmit   --  pingo van der brinkloev

Mar 03 17:18, 2008  --   Re: XSIs Texture Editor   --  Wayne Williams

Mar 03 18:05, 2008  --   box man   --  carl

Mar 03 18:08, 2008  --   RE: Schematic View   --  Matt Lind

Mar 03 19:06, 2008  --   RE: XSIs Texture Editor   --  kim aldis

Mar 03 19:57, 2008  --   RE: [OT] Introducing the cosmic force that is... Dennis Greenridge...   --  Christian Rittener

Mar 03 20:41, 2008  --   OT: New XSI 5 week class taking place in LA this Spring...   --  Jennifer Goldfinch

Mar 03 22:54, 2008  --   Post render script   --  Christian Rittener

Mar 04 00:42, 2008  --   ctrl-key + menu item   --  todd akita

Mar 04 01:34, 2008  --   Re: Post render script   --  Alan Fregtman

Mar 04 02:13, 2008  --   Can a self-installing plugin (script) assign itself a hotkey?   --  Alan Fregtman

Mar 04 02:20, 2008  --   Re: Schematic View   --  Stefan Andersson

Mar 04 02:54, 2008  --   Re: Schematic View   --  Ahmidou Lyazidi

Mar 04 03:25, 2008  --   Re: Schematic View   --  Thiago Costa

Mar 04 04:39, 2008  --   Re: [OT] Introducing the cosmic force that is... Dennis Greenridge...   --  adrian

Mar 04 04:48, 2008  --   RE: ambient occlusion receive/transmit   --  Schoenberger

Mar 04 05:01, 2008  --   OnRefModelModLoad Events   --  Halim Negadi

Mar 04 05:26, 2008  --   RE: Schematic View   --  kim aldis

Mar 04 05:39, 2008  --   Anyone Using Helge's Camera Projection Shader?   --  at

Mar 04 06:09, 2008  --   Re: Schematic View   --  Raffaele Fragapane

Mar 04 06:30, 2008  --   RE: ctrl-key + menu item   --  Jason Brynford-Jones

Mar 04 06:30, 2008  --   Re: OnRefModelModLoad Events   --  Kai Wolter

Mar 04 06:43, 2008  --   Re: Schematic View   --  Simon Pickard

Mar 04 06:50, 2008  --   Re: Triangulated .obj   --  Alex Dinnin

Mar 04 07:22, 2008  --   Re: OnRefModelModLoad Events   --  Halim Negadi

Mar 04 07:36, 2008  --   .mt vector question -again- clipped alpha in blur   --  Rob Wuijster

Mar 04 07:52, 2008  --   Re: ctrl-key + menu item   --  todd akita

Mar 04 08:08, 2008  --   Re: Darktree ?   --  Tauno Ööbik

Mar 04 08:18, 2008  --   Re: Which Linux?   --  Tauno Ööbik

Mar 04 08:23, 2008  --   viewport display scene name   --  Stefan Andersson

Mar 04 08:28, 2008  --   Re: Can a self-installing plugin (script) assign itself a hotkey?   --  Ajit Menon

Mar 04 08:56, 2008  --   Re: Which Linux?   --  Mikko Ronkainen

Mar 04 09:05, 2008  --   Re: Which Linux?   --  Alan Jones

Mar 04 09:17, 2008  --   Re: Darktree ?   --  Greg Punchatz

Mar 04 09:20, 2008  --   Re: Anyone Using Helge's Camera Projection Shader?   --  Francois Lord

Mar 04 09:32, 2008  --   Re: Darktree ?   --  Francois Lord

Mar 04 09:42, 2008  --   Re: viewport display scene name   --  Bernard Lebel

Mar 04 10:04, 2008  --   Re: viewport display scene name   --  Juan Brockhaus

Mar 04 10:08, 2008  --   Re: viewport display scene name   --  Juan Brockhaus

Mar 04 10:16, 2008  --   Re: Darktree ?   --  Tauno Ööbik

Mar 04 10:54, 2008  --   Motion Blur question   --  Francois Lord

Mar 04 11:09, 2008  --   RE: Darktree ?   --  Andi Farhall

Mar 04 11:13, 2008  --   Re: Motion Blur question   --  Joe Laffey

Mar 04 11:17, 2008  --   Re: Motion Blur question   --  takita

Mar 04 11:18, 2008  --   Re: Motion Blur question   --  pingo van der brinkloev

Mar 04 11:19, 2008  --   Re: Motion Blur question   --  Ahmidou Lyazidi

Mar 04 11:25, 2008  --   Re: Anyone Using Helge's Camera Projection Shader?   --  at

Mar 04 11:34, 2008  --   Re: Motion Blur question   --  Francois Lord

Mar 04 11:35, 2008  --   Re: lock files   --  Raffaele Fragapane

Mar 04 11:37, 2008  --   Re: Can a self-installing plugin (script) assign itself a hotkey?   --  Raffaele Fragapane

Mar 04 12:07, 2008  --   Re: lock files   --  Bernard Lebel

Mar 04 12:09, 2008  --   Re: Can a self-installing plugin (script) assign itself a hotkey?   --  Hans Payer

Mar 04 12:14, 2008  --   Re: lock files   --  Votch

Mar 04 12:15, 2008  --   Re: Can a self-installing plugin (script) assign itself a hotkey?   --  Raffaele Fragapane

Mar 04 13:17, 2008  --   Re: lmWeightMapTools 64bit   --  Andy Buecker

Mar 04 13:19, 2008  --   RE: Schematic View   --  Matt Lind

Mar 04 13:24, 2008  --   Re: Can a self-installing plugin (script) assign itself a hotkey?   --  Andy B.

Mar 04 13:47, 2008  --   Re: lmWeightMapTools 64bit   --  Michal Doniec

Mar 04 13:54, 2008  --   [OT] in the style of the HBO ad...   --  Marc-Andre Carbonneau

Mar 04 14:41, 2008  --   Re: Motion Blur question   --  Meng-Yang Lu

Mar 04 15:30, 2008  --   Re: How Would You Visualize DOF in GL?   --  Antonin Messier T.

Mar 04 15:55, 2008  --   Re: How Would You Visualize DOF in GL?   --  Thiago Costa

Mar 04 15:55, 2008  --   Re: Can a self-installing plugin (script) assign itself a hotkey?   --  Alan Fregtman

Mar 04 15:57, 2008  --   Way to Auto 'Overwrite files' when saving using 'Copy External Files under   --  Graham D Clark

Mar 04 16:13, 2008  --   surface deform operator fitting algorithm   --  Matt Lind

Mar 04 16:39, 2008  --   Re: How Would You Visualize DOF in GL?   --  Jeffrey Dates

Mar 04 17:39, 2008  --   RE: Schematic View   --  Luc-Eric Rousseau

Mar 04 17:55, 2008  --   Re: How Would You Visualize DOF in GL?   --  Sam Cuttriss

Mar 04 19:50, 2008  --   Re: Schematic View   --  Raffaele Fragapane

Mar 04 20:06, 2008  --   Re: Schematic View   --  Bradley Gabe

Mar 04 21:31, 2008  --   RE: Schematic View   --  Luc-Eric Rousseau

Mar 05 04:26, 2008  --   Re: .mt vector question -again- clipped alpha in blur   --  Rob Wuijster

Mar 05 04:33, 2008  --   Re: Which Linux?   --  Rob Wuijster

Mar 05 04:56, 2008  --   Re: Which Linux?   --  Alan Jones

Mar 05 04:56, 2008  --   Re: Which Linux?   --  Stefan Andersson

Mar 05 06:06, 2008  --   Re: Which Linux?   --  Tauno ÃÃbik

Mar 05 06:29, 2008  --   RE: viewport display scene name   --  kim aldis

Mar 05 06:58, 2008  --   Re: Which Linux?   --  Alan Jones

Mar 05 07:44, 2008  --   Re: .mt vector question -again- clipped alpha in blur   --  Guillaume Laforge

Mar 05 08:26, 2008  --   Re: .mt vector question -again- clipped alpha in blur   --  Frantisek Hradecky

Mar 05 08:27, 2008  --   Re: Which Linux?   --  Tauno Ööbik

Mar 05 08:43, 2008  --   Re: Which Linux?   --  Alan Jones

Mar 05 08:46, 2008  --   Re: Which Linux?   --  Mikko Ronkainen

Mar 05 09:09, 2008  --   Free Shakespeare (limit two Shakespeare per customer)   --  Eric Lampi

Mar 05 09:10, 2008  --   test   --  Daniel Jahnel

Mar 05 09:16, 2008  --   Re: .mt vector question -again- clipped alpha in blur   --  Rob Wuijster

Mar 05 09:49, 2008  --   Re: crosswalk 2.5 and maya 2008   --  Gene Crucean

Mar 05 10:13, 2008  --   Re: .mt vector question -again- clipped alpha in blur   --  Francois Lord

Mar 05 10:33, 2008  --   Re: ambient occlusion receive/transmit   --  pingo van der brinkloev

Mar 05 10:47, 2008  --   Re: .mt vector question -again- clipped alpha in blur   --  Rob Wuijster

Mar 05 11:08, 2008  --   Re: .mt vector question -again- clipped alpha in blur   --  takita

Mar 05 11:25, 2008  --   Re: Free Shakespeare (limit two Shakespeare per customer)   --  Eric Lampi

Mar 05 11:40, 2008  --   Re: Free Shakespeare (limit two Shakespeare per customer)   --  Alan Jones

Mar 05 11:55, 2008  --   Re: Free Shakespeare (limit two Shakespeare per customer)   --  Raffaele Fragapane

Mar 05 12:15, 2008  --   Re: Free Shakespeare (limit two Shakespeare per customer)   --  Alan Jones

Mar 05 12:16, 2008  --   Re: Free Shakespeare (limit two Shakespeare per customer)   --  Bernard Lebel

Mar 05 12:21, 2008  --   Re: .mt vector question -again- clipped alpha in blur   --  Alan Fregtman

Mar 05 12:24, 2008  --   Re: Free Shakespeare (limit two Shakespeare per customer)   --  Alan Fregtman

Mar 05 12:26, 2008  --   Re: Free Shakespeare (limit two Shakespeare per customer)   --  Bradley Gabe

Mar 05 13:30, 2008  --   RE: .mt vector question -again- clipped alpha in blur   --  Matt Lind

Mar 05 13:35, 2008  --   RE: Free Shakespeare (limit two Shakespeare per customer)   --  kim aldis

Mar 05 13:49, 2008  --   Re: Free Shakespeare (limit two Shakespeare per customer)   --  Mikko Ronkainen

Mar 05 15:24, 2008  --   Reset Tails   --  Orlando Esponda

Mar 05 15:39, 2008  --   Re: key vertices of lattice/geo   --  David Gallagher

Mar 05 17:15, 2008  --   [Fwd: Semis success XSI to AE]   --  digimata

Mar 05 17:18, 2008  --   Semis success XSI to AE   --  digimata

Mar 05 17:37, 2008  --   RE: Semis success XSI to AE   --  John Payne

Mar 05 17:49, 2008  --   Re: Semis success XSI to AE   --  William Pleydon

Mar 05 18:09, 2008  --   Re: Semis success XSI to AE   --  Richard Perry

Mar 05 18:10, 2008  --   Re: Semis success XSI to AE   --  Richard Perry

Mar 05 18:38, 2008  --   RE: Free Shakespeare (limit two Shakespeare per customer)   --  Eriya Ito

Mar 05 19:00, 2008  --   Re: Free Shakespeare (limit two Shakespeare per customer)   --  Richard Perry

Mar 05 19:08, 2008  --   RE: Free Shakespeare (limit two Shakespeare per customer)   --  Halfdan Ingvarsson

Mar 05 19:25, 2008  --   Re: Free Shakespeare (limit two Shakespeare per customer)   --  Bradley Gabe

Mar 05 19:34, 2008  --   Re: Free Shakespeare (limit two Shakespeare per customer)   --  Bradley Gabe

Mar 05 19:41, 2008  --   Re: Free Shakespeare (limit two Shakespeare per customer)   --  Richard Perry

Mar 06 01:06, 2008  --   Re: Free Shakespeare (limit two Shakespeare per customer)   --  Mikko Ronkainen

Mar 06 03:15, 2008  --   Re: .mt vector question -again- clipped alpha in blur   --  Rob Wuijster

Mar 06 04:36, 2008  --   RE: Free Shakespeare (limit two Shakespeare per customer)   --  Adam Seeley

Mar 06 04:53, 2008  --   Re: Free Shakespeare (limit two Shakespeare per customer)   --  Alan Jones

Mar 06 05:11, 2008  --   Re: Free Shakespeare (limit two Shakespeare per customer)   --  Raffaele Fragapane

Mar 06 05:32, 2008  --   Re: Free Shakespeare (limit two Shakespeare per customer)   --  Alan Jones

Mar 06 05:43, 2008  --   error message   --  Daniel Jahnel

Mar 06 07:05, 2008  --   RE: error message   --  Halfdan Ingvarsson

Mar 06 07:25, 2008  --   Re: error message   --  Daniel Jahnel

Mar 06 08:06, 2008  --   Re: error message   --  peter boeykens

Mar 06 08:11, 2008  --   Re: error message   --  peter boeykens

Mar 06 08:11, 2008  --   RE: error message   --  Halfdan Ingvarsson

Mar 06 08:22, 2008  --   Re: error message   --  Daniel Jahnel

Mar 06 08:42, 2008  --   Re: Semis success XSI to AE   --  Byron Nash

Mar 06 08:54, 2008  --   Re: Free Shakespeare (limit two Shakespeare per customer)   --  Eric Lampi

Mar 06 09:03, 2008  --   Re: error message   --  Rob Wuijster

Mar 06 09:07, 2008  --   Re: error message   --  Kris Rivel

Mar 06 09:18, 2008  --   Re: error message   --  Robert Chapman

Mar 06 09:43, 2008  --   Re: error message   --  Rob Wuijster

Mar 06 10:28, 2008  --   RE: Semis success XSI to AE   --  John Payne

Mar 06 11:07, 2008  --   Shape animation after Deforms (Candy paper nightmare)   --  El Espiritu VFX

Mar 06 11:11, 2008  --   Re: Semis success XSI to AE   --  Leoung O'Young

Mar 06 11:41, 2008  --   RE: Semis success XSI to AE   --  John Payne

Mar 06 11:44, 2008  --   RE: Shape animation after Deforms (Candy paper nightmare)   --  Robert Moodie

Mar 06 12:09, 2008  --   RE: Free Shakespeare (limit two Shakespeare per customer)   --  kim aldis

Mar 06 12:10, 2008  --   RE: Free Shakespeare (limit two Shakespeare per customer)   --  kim aldis

Mar 06 12:37, 2008  --   siOnBeginSceneSaveAsEvent   --  Sam Cuttriss

Mar 06 12:41, 2008  --   RE: Shape animation after Deforms (Candy paper nightmare)   --  Jason Brynford-Jones

Mar 06 13:00, 2008  --   Re: Shape animation after Deforms (Candy paper nightmare)   --  Matt Morris

Mar 06 13:04, 2008  --   Re: Semis success XSI to AE   --  Byron Nash

Mar 06 13:14, 2008  --   Re: siOnBeginSceneSaveAsEvent   --  Guillaume Laforge

Mar 06 13:30, 2008  --   excel 3D ?   --  Jeff McFall

Mar 06 13:56, 2008  --   Re: siOnBeginSceneSaveAsEvent   --  Sam Cuttriss

Mar 06 13:57, 2008  --   Re: siOnBeginSceneSaveAsEvent   --  Francois Lord

Mar 06 13:58, 2008  --   Re: Shape animation after Deforms (Candy paper nightmare)   --  El Espiritu VFX

Mar 06 13:59, 2008  --   Re: error message   --  peter boeykens

Mar 06 14:01, 2008  --   Re: siOnBeginSceneSaveAsEvent   --  takita

Mar 06 14:37, 2008  --   Linear workflow mojo   --  Gene Crucean

Mar 06 14:42, 2008  --   Re: siOnBeginSceneSaveAsEvent   --  Sam Cuttriss

Mar 06 16:18, 2008  --   do submenus not work in MCP?   --  Graham D Clark

Mar 06 16:51, 2008  --   Re: siOnBeginSceneSaveAsEvent   --  Sam Cuttriss

Mar 06 17:07, 2008  --   Re: do submenus not work in MCP?   --  Steven Caron

Mar 06 17:08, 2008  --   Re: siOnBeginSceneSaveAsEvent   --  Kai Wolter

Mar 06 17:13, 2008  --   Re: error message   --  Steven Caron

Mar 06 17:37, 2008  --   Re: do submenus not work in MCP?   --  Graham D Clark

Mar 06 17:47, 2008  --   Re: do submenus not work in MCP?   --  Hans Payer

Mar 06 17:49, 2008  --   Re: do submenus not work in MCP?   --  Steven Caron

Mar 06 17:58, 2008  --   Re: do submenus not work in MCP?   --  Steven Caron

Mar 06 18:14, 2008  --   Re: do submenus not work in MCP?   --  Graham D Clark

Mar 06 18:15, 2008  --   Re: do submenus not work in MCP?   --  Graham D Clark

Mar 06 18:24, 2008  --   RE: do submenus not work in MCP?   --  Matt Lind

Mar 06 18:27, 2008  --   Re: do submenus not work in MCP?   --  Steven Caron

Mar 06 18:39, 2008  --   Re: do submenus not work in MCP?   --  Steven Caron

Mar 06 18:47, 2008  --   RE: do submenus not work in MCP?   --  Matt Lind

Mar 06 18:59, 2008  --   Re: do submenus not work in MCP?   --  Graham D Clark

Mar 06 19:02, 2008  --   Re: do submenus not work in MCP?   --  Graham D Clark

Mar 06 19:08, 2008  --   Re: do submenus not work in MCP?   --  Steven Caron

Mar 06 19:11, 2008  --   Re: do submenus not work in MCP?   --  Steven Caron

Mar 06 19:16, 2008  --   RE: do submenus not work in MCP?   --  Matt Lind

Mar 06 19:21, 2008  --   Re: do submenus not work in MCP?   --  Steven Caron

Mar 06 19:31, 2008  --   RE: do submenus not work in MCP?   --  Matt Lind

Mar 06 19:47, 2008  --   Re: do submenus not work in MCP?   --  Thiago Costa

Mar 06 19:57, 2008  --   Re: do submenus not work in MCP?   --  Steven Caron

Mar 06 19:57, 2008  --   Re: do submenus not work in MCP?   --  Steven Caron

Mar 06 20:04, 2008  --   RE: do submenus not work in MCP?   --  Matt Lind

Mar 06 20:06, 2008  --   RE: do submenus not work in MCP?   --  Matt Lind

Mar 06 20:23, 2008  --   Re: do submenus not work in MCP?   --  Steven Caron

Mar 06 22:07, 2008  --   RE: do submenus not work in MCP?   --  Norm Olsen

Mar 07 03:16, 2008  --   Re: error message   --  peter boeykens

Mar 07 03:28, 2008  --   Re: error message   --  Steven Caron

Mar 07 03:42, 2008  --   Re: do submenus not work in MCP?   --  peter boeykens

Mar 07 04:35, 2008  --   Re: do submenus not work in MCP?   --  Steven Caron

Mar 07 07:20, 2008  --   RE: do submenus not work in MCP?   --  kim aldis

Mar 07 07:57, 2008  --   Camera from XSI to Maya   --  Jeremy Smith

Mar 07 08:02, 2008  --   Re: error message   --  peter boeykens

Mar 07 08:06, 2008  --   Re: Camera from XSI to Maya   --  ruifeliciano

Mar 07 08:18, 2008  --   Re: do submenus not work in MCP?   --  peter boeykens

Mar 07 08:21, 2008  --   Re: Camera from XSI to Maya   --  Nils Engler

Mar 07 08:28, 2008  --   RE: Camera from XSI to Maya   --  Andi Farhall

Mar 07 08:29, 2008  --   Re: Camera from XSI to Maya   --  Jeremy Smith

Mar 07 08:53, 2008  --   test   --  Andi Farhall

Mar 07 09:21, 2008  --   OT. List wierdness   --  Andi Farhall

Mar 07 09:31, 2008  --   Re: OT. List wierdness   --  Bernard Lebel

Mar 07 09:41, 2008  --   Re: OT. List wierdness   --  Bernard Lebel

Mar 07 09:43, 2008  --   Re: OT. List wierdness   --  Byron Nash

Mar 07 09:56, 2008  --   pre-vis lens question   --  Byron Nash

Mar 07 10:02, 2008  --   Re: Semis success XSI to AE   --  Leoung O'Young

Mar 07 10:04, 2008  --   RE: OT. List wierdness   --  Jason Brynford-Jones

Mar 07 10:06, 2008  --   Re: Semis success XSI to AE   --  Leoung O'Young

Mar 07 10:20, 2008  --   OSS: toonline renderer   --  Stefan Andersson

Mar 07 10:20, 2008  --   RE: pre-vis lens question   --  Andi Farhall

Mar 07 10:21, 2008  --   RE: do submenus not work in MCP?   --  kim aldis

Mar 07 10:47, 2008  --   RE: do submenus not work in MCP?   --  Luc-Eric Rousseau

Mar 07 10:51, 2008  --   Re: OSS: toonline renderer   --  Ahmidou Lyazidi

Mar 07 11:18, 2008  --   Metaballs   --  Patrick Boucher

Mar 07 11:26, 2008  --   Re[2]: do submenus not work in MCP?   --  Frank Lenhard

Mar 07 12:36, 2008  --   RE: Semis success XSI to AE   --  John Payne

Mar 07 12:37, 2008  --   OT: hawaii   --  carl

Mar 07 12:38, 2008  --   Re: do submenus not work in MCP?   --  Graham D Clark

Mar 07 12:41, 2008  --   OT: hawaii - Istanbul Anima   --  carl

Mar 07 12:51, 2008  --   RE: OT. List wierdness   --  Jason Brynford-Jones

Mar 07 13:05, 2008  --   Re: Metaballs   --  Patrick Boucher

Mar 07 13:29, 2008  --   RE: do submenus not work in MCP?   --  Matt Lind

Mar 07 13:33, 2008  --   Re: Metaballs   --  Francois Lord

Mar 07 13:49, 2008  --   Re: Metaballs   --  Matt Morris

Mar 07 13:50, 2008  --   Re: Metaballs   --  Francois Lord

Mar 07 13:50, 2008  --   RE: do submenus not work in MCP?   --  Norm Olsen

Mar 07 13:52, 2008  --   Re: OSS: toonline renderer   --  martin saechsinger

Mar 07 14:09, 2008  --   RE: Metaballs   --  Marc-Andre Carbonneau

Mar 07 14:17, 2008  --   Re: Metaballs   --  Bernard Lebel

Mar 07 14:31, 2008  --   RE: Semis success XSI to AE   --  John Payne

Mar 07 14:39, 2008  --   RE: Semis success XSI to AE, one more time   --  John Payne

Mar 07 14:41, 2008  --   Re: Metaballs   --  Francois Lord

Mar 07 14:43, 2008  --   Re: Semis success XSI to AE   --  Byron Nash

Mar 07 14:55, 2008  --   pointlight umbra >0 makes light shine through geometry?   --  Tim Leydecker

Mar 07 14:58, 2008  --   MotionBlur on Explosion   --  Claudio Pavan

Mar 07 15:01, 2008  --   Re: Metaballs   --  Matt Morris

Mar 07 15:06, 2008  --   Re: pointlight umbra >0 makes light shine through geometry?   --  Francois Lord

Mar 07 15:08, 2008  --   Re: pointlight umbra >0 makes light shine through geometry?   --  Bernard Lebel

Mar 07 15:17, 2008  --   Re: pointlight umbra >0 makes light shine through geometry?   --  takita

Mar 07 15:29, 2008  --   Re: pointlight umbra >0 makes light shine through geometry?   --  Tim Leydecker

Mar 07 15:31, 2008  --   Re: pointlight umbra >0 makes light shine through geometry?   --  Tim Leydecker

Mar 07 15:44, 2008  --   Re: pointlight umbra >0 makes light shine through geometry?   --  takita

Mar 07 15:46, 2008  --   Re: do submenus not work in MCP?   --  Steven Caron

Mar 07 15:49, 2008  --   RE: pointlight umbra >0 makes light shine through geometry?   --  Matt Lind

Mar 07 17:03, 2008  --   Re: Metaballs   --  Patrick Boucher

Mar 07 17:10, 2008  --   Re: Metaballs   --  Patrick Boucher

Mar 07 17:12, 2008  --   Re: MotionBlur on Explosion   --  Orlando Esponda

Mar 07 17:30, 2008  --   Re: How to add this kind of button to a view   --  Thiago Costa

Mar 07 17:31, 2008  --   RE: Metaballs   --  Robert Moodie

Mar 07 17:44, 2008  --   RE: How to add this kind of button to a view   --  Robert Moodie

Mar 07 17:53, 2008  --   Re: How to add this kind of button to a view   --  Thiago Costa

Mar 07 19:10, 2008  --   Re: Metaballs   --  Sam Cuttriss

Mar 07 19:28, 2008  --   constraints vs viewport refresh/update   --  Thiago Costa

Mar 07 20:21, 2008  --   RE: do submenus not work in MCP?   --  Matt Lind

Mar 07 20:29, 2008  --   RE: Metaballs   --  Eriya Ito

Mar 07 20:32, 2008  --   RE: do submenus not work in MCP?   --  Matt Lind

Mar 07 20:33, 2008  --   Re: do submenus not work in MCP?   --  Steven Caron

Mar 07 20:45, 2008  --   Re: constraints vs viewport refresh/update   --  Adam Sale

Mar 07 21:46, 2008  --   RE: constraints vs viewport refresh/update   --  Robert Moodie

Mar 08 01:27, 2008  --   Re: pointlight umbra >0 makes light shine through geometry?   --  Tim Leydecker

Mar 08 02:35, 2008  --   RE: pointlight umbra >0 makes light shine through geometry?   --  Schoenberger

Mar 08 07:54, 2008  --   Re: pointlight umbra >0 makes light shine through geometry?   --  Bernard Lebel

Mar 08 09:25, 2008  --   Re: RE: pointlight umbra >0 makes light shine through geometry?   --  Tim Leydecker

Mar 08 09:45, 2008  --   RE: RE: pointlight umbra >0 makes light shine through geometry?   --  Halfdan Ingvarsson

Mar 08 12:57, 2008  --   Re: constraints vs viewport refresh/update   --  javier

Mar 08 13:00, 2008  --   Re: OSS: toonline renderer   --  Alan Fregtman

Mar 08 13:52, 2008  --   Re: OSS: toonline renderer   --  Per-Anders Edwards

Mar 08 14:51, 2008  --   Re: OSS: toonline renderer   --  Ahmidou Lyazidi

Mar 08 16:08, 2008  --   Re: OSS: toonline renderer   --  Ahmidou Lyazidi

Mar 08 22:44, 2008  --   Re: RE: pointlight umbra >0 makes light shine through geometry?   --  Gene Crucean

Mar 09 01:26, 2008  --   Confirmation of Pointlocator Bug in 6.5?   --  Julian Johnson

Mar 09 07:29, 2008  --   test   --  kim aldis

Mar 09 07:42, 2008  --   Re: test   --  Alan Jones

Mar 09 10:51, 2008  --   Scripting: Saving a state of an FCurve   --  Oz Adi

Mar 09 11:18, 2008  --   Re: XSIbase hacked   --  Gene Crucean

Mar 09 11:26, 2008  --   RE: RE: pointlight umbra >0 makes light shine through geometry?   --  Halfdan Ingvarsson

Mar 09 11:48, 2008  --   Re: RE: pointlight umbra >0 makes light shine through geometry?   --  Alan Jones

Mar 09 12:05, 2008  --   XSIbase hacked   --  Thiago Costa

Mar 09 12:05, 2008  --   OT: Very cool slow mo clips   --  Eric Lampi

Mar 09 12:12, 2008  --   RE: XSIbase hacked   --  kim aldis

Mar 09 12:18, 2008  --   RE: test   --  kim aldis

Mar 09 13:13, 2008  --   Re: RE: pointlight umbra >0 makes light shine through geometry?   --  Gene Crucean

Mar 09 13:13, 2008  --   Re: XSIbase hacked   --  Gianfranco Sgura

Mar 09 13:13, 2008  --   Re: OT: Very cool slow mo clips   --  Gene Crucean

Mar 09 13:29, 2008  --   Re: XSIbase hacked   --  Bernard Lebel

Mar 09 13:47, 2008  --   Re: XSIbase hacked   --  Alan Fregtman

Mar 09 14:13, 2008  --   Re: XSIbase hacked   --  Markus Daum

Mar 09 14:22, 2008  --   Re: XSIbase hacked   --  Bernard Lebel

Mar 09 14:33, 2008  --   Re: XSIbase hacked   --  Graham D Clark

Mar 09 15:09, 2008  --   Re: XSIbase hacked   --  Bernard Lebel

Mar 09 15:21, 2008  --   Re: pointlight umbra >0 makes light shine through geometry?   --  Tim Leydecker

Mar 09 15:22, 2008  --   Re: XSIbase hacked   --  Eric Thivierge

Mar 09 16:04, 2008  --   Re: XSIbase hacked   --  Bradley Gabe

Mar 09 16:48, 2008  --   Re: XSIbase hacked   --  todd akita

Mar 09 17:08, 2008  --   RE: XSIbase hacked   --  Adam Seeley

Mar 09 17:42, 2008  --   Re: Scripting: Saving a state of an FCurve   --  David Barosin

Mar 09 18:08, 2008  --   RE: XSIbase hacked   --  kim aldis

Mar 09 18:08, 2008  --   RE: XSIbase hacked   --  kim aldis

Mar 09 18:20, 2008  --   RE: XSIbase hacked   --  carl

Mar 09 20:27, 2008  --   Re: XSIbase hacked   --  Bernard Lebel

Mar 09 21:43, 2008  --   Re: Scripting: Saving a state of an FCurve   --  Thiago Costa

Mar 10 04:52, 2008  --   Re[2]: constraints vs viewport refresh/update   --  Frank Lenhard

Mar 10 05:10, 2008  --   Re: Scripting: Saving a state of an FCurve   --  OZ

Mar 10 05:19, 2008  --   Re: pointlight umbra >0 makes light shine through geometry?   --  Nick

Mar 10 05:32, 2008  --   Re: How to add this kind of button to a view   --  Rob Wuijster

Mar 10 06:18, 2008  --   Re: XSIbase hacked   --  Morten Bartholdy

Mar 10 06:26, 2008  --   Re: pointlight umbra >0 makes light shine through geometry?   --  Tim Leydecker

Mar 10 06:39, 2008  --   Re: Re[2]: constraints vs viewport refresh/update   --  Ahmidou Lyazidi

Mar 10 07:01, 2008  --   Re: pointlight umbra >0 makes light shine through geometry?   --  Raffaele Fragapane

Mar 10 07:13, 2008  --   shortcuts to layouts in custom keyboard mapping not working properly....   --  Rob Wuijster

Mar 10 07:16, 2008  --   Re: pointlight umbra >0 makes light shine through geometry?   --  Tim Leydecker

Mar 10 07:52, 2008  --   User data blob from XSI to Mental Ray   --  Amaan Akram

Mar 10 07:56, 2008  --   RE: shortcuts to layouts in custom keyboard mapping not working properly...   --  Stephen Blair

Mar 10 08:06, 2008  --   Re: shortcuts to layouts in custom keyboard mapping not working properly...   --  Rob Wuijster

Mar 10 08:08, 2008  --   RE: shortcuts to layouts in custom keyboard mapping not working properly...   --  Stephen Blair

Mar 10 08:12, 2008  --   Re[4]: constraints vs viewport refresh/update   --  Frank Lenhard

Mar 10 08:15, 2008  --   Re: pointlight umbra >0 makes light shine through geometry?   --  Patrick Nethercoat

Mar 10 08:26, 2008  --   Re: pointlight umbra >0 makes light shine through geometry?   --  Tim Leydecker

Mar 10 08:27, 2008  --   Re: Re[4]: constraints vs viewport refresh/update   --  Ahmidou Lyazidi

Mar 10 08:36, 2008  --   Re: pointlight umbra >0 makes light shine through geometry?   --  Patrick Nethercoat

Mar 10 08:42, 2008  --   Re: pointlight umbra >0 makes light shine through geometry?   --  Patrick Nethercoat

Mar 10 08:50, 2008  --   Re: pointlight umbra >0 makes light shine through geometry?   --  Raffaele Fragapane

Mar 10 08:51, 2008  --   Re: pointlight umbra >0 makes light shine through geometry?   --  Gianfranco Sgura

Mar 10 08:54, 2008  --   Re: pointlight umbra >0 makes light shine through geometry?   --  Nick

Mar 10 08:56, 2008  --   Re: XSIbase hacked   --  todd akita

Mar 10 09:10, 2008  --   Re: User data blob from XSI to Mental Ray   --  Philipp Oeser

Mar 10 09:10, 2008  --   Re: pointlight umbra >0 makes light shine through geometry?   --  Raffaele Fragapane

Mar 10 09:14, 2008  --   Re: pointlight umbra >0 makes light shine through geometry?   --  Raffaele Fragapane

Mar 10 09:42, 2008  --   Re: pointlight umbra >0 makes light shine through geometry?   --  Nick

Mar 10 09:58, 2008  --   Re: User data blob from XSI to Mental Ray   --  Amaan Akram

Mar 10 10:02, 2008  --   Re: User data blob from XSI to Mental Ray   --  Ben Rogall

Mar 10 10:20, 2008  --   Re[6]: constraints vs viewport refresh/update   --  Frank Lenhard

Mar 10 10:38, 2008  --   Re: User data blob from XSI to Mental Ray   --  Philipp Oeser

Mar 10 11:18, 2008  --   Deciphering warning 300 messages   --  Andi Farhall

Mar 10 11:20, 2008  --   Re: User data blob from XSI to Mental Ray   --  Ben Rogall

Mar 10 11:23, 2008  --   RE: Deciphering warning 300 messages   --  Halfdan Ingvarsson

Mar 10 11:31, 2008  --   Re: Deciphering warning 300 messages   --  Andreas Bystrom

Mar 10 11:36, 2008  --   RE: Deciphering warning 300 messages   --  Andi Farhall

Mar 10 12:31, 2008  --   Re: User data blob from XSI to Mental Ray   --  Amaan Akram

Mar 10 13:00, 2008  --   Re: OT. List wierdness   --  Antonin Messier T.

Mar 10 13:10, 2008  --   Re: Re[6]: constraints vs viewport refresh/update   --  javier

Mar 10 13:17, 2008  --   Re: OT. List wierdness   --  Raffaele Fragapane

Mar 10 13:22, 2008  --   RE: pointlight umbra >0 makes light shine through geometry?   --  Matt Lind

Mar 10 13:32, 2008  --   Re: OT: hawaii   --  Raffaele Fragapane

Mar 10 14:03, 2008  --   heavy scene / slow play back speed compared to Maya   --  Kai Wolter

Mar 10 14:53, 2008  --   Re: heavy scene / slow play back speed compared to Maya   --  Frank Lenhard

Mar 10 15:20, 2008  --   Re: heavy scene / slow play back speed compared to Maya   --  Kai Wolter

Mar 10 15:28, 2008  --   Re: OT: hawaii   --  Wayne Williams

Mar 10 15:49, 2008  --   RE: OT. List wierdness   --  Marc-Andre Carbonneau

Mar 10 16:02, 2008  --   Re: heavy scene / slow play back speed compared to Maya   --  Thiago Costa

Mar 10 16:05, 2008  --   [script] if point is in screen space   --  Bernard Lebel

Mar 10 16:31, 2008  --   Re: [script] if point is in screen space   --  Bernard Lebel

Mar 10 16:37, 2008  --   RE: [script] if point is in screen space   --  Matt Lind

Mar 10 16:40, 2008  --   Re: Re[6]: constraints vs viewport refresh/update   --  Thiago Costa

Mar 10 16:45, 2008  --   Re: heavy scene / slow play back speed compared to Maya   --  Kai Wolter

Mar 10 17:39, 2008  --   Re: heavy scene / slow play back speed compared to Maya   --  Thiago Costa

Mar 10 17:55, 2008  --   Re: pointlight umbra >0 makes light shine through geometry?   --  Tim Leydecker

Mar 10 18:33, 2008  --   Maya 2008 Point Cache to XSI   --  Eric Thivierge

Mar 10 18:36, 2008  --   RE: pointlight umbra >0 makes light shine through geometry?   --  Matt Lind

Mar 10 18:39, 2008  --   Re: heavy scene / slow play back speed compared to Maya   --  Kai Wolter

Mar 10 18:42, 2008  --   Re: Maya 2008 Point Cache to XSI   --  Kai Wolter

Mar 10 18:51, 2008  --   Re: heavy scene / slow play back speed compared to Maya   --  Stefan Andersson

Mar 10 19:16, 2008  --   Re: heavy scene / slow play back speed compared to Maya   --  Greg Punchatz

Mar 10 19:42, 2008  --   Re: heavy scene / slow play back speed compared to Maya   --  Kai Wolter

Mar 10 21:13, 2008  --   Re: heavy scene / slow play back speed compared to Maya   --  Stefan Andersson

Mar 10 21:14, 2008  --   Re: heavy scene / slow play back speed compared to Maya   --  Stefan Andersson

Mar 10 23:22, 2008  --   RE: Maya 2008 Point Cache to XSI   --  Dave Tracey

Mar 11 01:03, 2008  --   Re: OT: hawaii   --  Kris Rivel

Mar 11 01:08, 2008  --   nice stretchy/mesh deformers for...the dark side   --  Kris Rivel

Mar 11 04:07, 2008  --   Re[2]: heavy scene / slow play back speed compared to Maya   --  Frank Lenhard

Mar 11 04:12, 2008  --   Re: nice stretchy/mesh deformers for...the dark side   --  Alan Fregtman

Mar 11 04:24, 2008  --   Re: nice stretchy/mesh deformers for...the dark side   --  Thiago Costa

Mar 11 04:26, 2008  --   Screenshots on article about Tippet Studio custom tools used in Spiderwick   --  Alan Fregtman

Mar 11 04:32, 2008  --   Re[8]: constraints vs viewport refresh/update   --  Frank Lenhard

Mar 11 04:41, 2008  --   Tiny request - Change default antialiasing algorithm to something better th   --  Alan Fregtman

Mar 11 04:53, 2008  --   Re: User data blob from XSI to Mental Ray   --  Amaan Akram

Mar 11 05:01, 2008  --   Re: heavy scene / slow play back speed compared to Maya   --  Tim Leydecker

Mar 11 05:25, 2008  --   RE: Tiny request - Change default antialiasing algorithm to something bette   --  Schoenberger

Mar 11 05:26, 2008  --   Re: heavy scene / slow play back speed compared to Maya   --  Stefan Andersson

Mar 11 05:32, 2008  --   RE: pointlight umbra >0 makes light shine through geometry?   --  Schoenberger

Mar 11 05:33, 2008  --   Re: nice stretchy/mesh deformers for...the dark side   --  Stefan Andersson

Mar 11 05:54, 2008  --   Re: nice stretchy/mesh deformers for...the dark side   --  Stefan Kubicek

Mar 11 06:14, 2008  --   Re: pointlight umbra >0 makes light shine through geometry?   --  Alan Jones

Mar 11 06:15, 2008  --   Re: pointlight umbra >0 makes light shine through geometry?   --  Tim Leydecker

Mar 11 06:55, 2008  --   Re: heavy scene / slow play back speed compared to Maya   --  Kai Wolter

Mar 11 06:59, 2008  --   RE: pointlight umbra >0 makes light shine through geometry?   --  kim

Mar 11 07:08, 2008  --   RE: RE: pointlight umbra >0 makes light shine through geometry?   --  kim aldis

Mar 11 07:12, 2008  --   RE: heavy scene / slow play back speed compared to Maya   --  Christine Charette

Mar 11 07:24, 2008  --   Re: heavy scene / slow play back speed compared to Maya   --  Alan Jones

Mar 11 07:38, 2008  --   Re: pointlight umbra >0 makes light shine through geometry?   --  Tim Leydecker

Mar 11 07:51, 2008  --   Re: nice stretchy/mesh deformers for...the dark side   --  David Barosin

Mar 11 08:15, 2008  --   CTRL J - move joint not snapping correctly   --  Sandy Sutherland

Mar 11 08:15, 2008  --   Re: heavy scene / slow play back speed compared to Maya   --  Ponthieux, Joey

Mar 11 08:44, 2008  --   Re: nice stretchy/mesh deformers for...the dark side   --  Kris Rivel

Mar 11 08:53, 2008  --   Re: nice stretchy/mesh deformers for...the dark side   --  Dan Yargici

Mar 11 09:08, 2008  --   Re: Tiny request - Change default antialiasing algorithm to something bette   --  Francois Lord

Mar 11 09:10, 2008  --   bone orientation trouble wit Create3DSkeleton   --  Frank Lenhard

Mar 11 09:20, 2008  --   10 000 BC. Nice mammoth hair   --  Marc-Andre Carbonneau

Mar 11 09:27, 2008  --   Re: heavy scene / slow play back speed compared to Maya   --  Kai Wolter

Mar 11 09:40, 2008  --   workstation question again   --  bob(at)vaporpost.com

Mar 11 09:53, 2008  --   Re: workstation question again   --  Martin Winkler

Mar 11 11:06, 2008  --   Re: Tiny request - Change default antialiasing algorithm to something bette   --  Kris Rivel

Mar 11 11:08, 2008  --   Re: Tiny request - Change default antialiasing algorithm to something bette   --  Raffaele Fragapane

Mar 11 11:14, 2008  --   RE: Tiny request - Change default antialiasing algorithm to something bette   --  Halfdan Ingvarsson

Mar 11 11:21, 2008  --   Re: OT: hawaii   --  Meng-Yang Lu

Mar 11 11:43, 2008  --   Re: Maya 2008 Point Cache to XSI   --  Eric Thivierge

Mar 11 11:44, 2008  --   Re: OT: hawaii   --  takita

Mar 11 11:47, 2008  --   RE: heavy scene / slow play back speed compared to Maya   --  Christine Charette

Mar 11 11:50, 2008  --   Re: CTRL J - move joint not snapping correctly   --  Kris Rivel

Mar 11 12:07, 2008  --   Re: heavy scene / slow play back speed compared to Maya   --  Bradley Gabe

Mar 11 13:06, 2008  --   Re: OT. List wierdness   --  Simon Pickard

Mar 11 13:09, 2008  --   Re: Tiny request - Change default antialiasing algorithm to something bette   --  Raffaele Fragapane

Mar 11 13:09, 2008  --   Re: User data blob from XSI to Mental Ray   --  andreas gebhardt

Mar 11 13:12, 2008  --   RE: heavy scene / slow play back speed compared to Maya   --  Christine Charette

Mar 11 14:12, 2008  --   RE: OT: hawaii   --  Jennifer Goldfinch

Mar 11 14:14, 2008  --   OT: matte painter needed   --  Michal Doniec

Mar 11 15:55, 2008  --   Re: nice stretchy/mesh deformers for...the dark side   --  Alan Fregtman

Mar 11 15:58, 2008  --   Re: heavy scene / slow play back speed compared to Maya   --  Thiago Costa

Mar 11 16:05, 2008  --   Re: CTRL J - move joint not snapping correctly   --  Alan Fregtman

Mar 11 16:31, 2008  --   Re: XSIbase hacked   --  Thiago Costa

Mar 11 16:31, 2008  --   OT: Looking for a speaker for a Student Event in Santa Ana   --  Jennifer Goldfinch

Mar 11 16:32, 2008  --   Re: XSIbase hacked   --  Alan Fregtman

Mar 11 16:34, 2008  --   Re: Maya 2008 Point Cache to XSI   --  Alan Fregtman

Mar 11 16:36, 2008  --   Re: XSIbase hacked   --  Graham D Clark

Mar 11 16:39, 2008  --   RE: Looking for a speaker for a Student Event in Santa Ana   --  Matt Lind

Mar 11 16:45, 2008  --   Re: XSIbase hacked   --  Dan Yargici

Mar 11 16:45, 2008  --   Re: OT. List wierdness   --  Alan Fregtman

Mar 11 16:46, 2008  --   Re: XSIbase hacked   --  Bernard Lebel

Mar 11 17:22, 2008  --   RE: CTRL J - move joint not snapping correctly   --  Manny Papamanos

Mar 11 17:48, 2008  --   Re: Maya 2008 Point Cache to XSI   --  Eric Thivierge

Mar 11 18:00, 2008  --   Re: Maya 2008 Point Cache to XSI   --  Steven Caron

Mar 11 18:11, 2008  --   RE: Looking for a speaker for a Student Event in Santa Ana   --  Francisco Argudin

Mar 11 18:14, 2008  --   Re: heavy scene / slow play back speed compared to Maya   --  Mikko Ronkainen

Mar 11 18:22, 2008  --   Re: Maya 2008 Point Cache to XSI   --  Frantisek Hradecky

Mar 11 18:24, 2008  --   Re: Looking for a speaker for a Student Event in Santa Ana   --  Eric Thivierge

Mar 11 18:32, 2008  --   Re: Maya 2008 Point Cache to XSI   --  Eric Thivierge

Mar 11 18:35, 2008  --   platform independent video codecs   --  Matt Lind

Mar 11 19:07, 2008  --   the mysterious mental ray tile... only in 64bit though ;)   --  steven parish \(NY\)

Mar 11 19:44, 2008  --   Re: platform independent video codecs   --  digimata

Mar 11 19:49, 2008  --   [GeoShader Release] miLabel for XSI   --  Amaan Akram

Mar 11 19:51, 2008  --   Re: platform independent video codecs   --  Alan Fregtman

Mar 11 19:55, 2008  --   Re: Maya 2008 Point Cache to XSI   --  ruifeliciano

Mar 11 20:04, 2008  --   Re: Maya 2008 Point Cache to XSI   --  Eric Thivierge

Mar 11 20:05, 2008  --   Re: Maya 2008 Point Cache to XSI   --  Alan Fregtman

Mar 11 20:17, 2008  --   Re: Re[8]: constraints vs viewport refresh/update   --  Thiago Costa

Mar 11 20:22, 2008  --   RE: platform independent video codecs   --  Matt Lind

Mar 11 20:32, 2008  --   Re: platform independent video codecs   --  Chris Gardner

Mar 11 20:42, 2008  --   RE: Tiny request - Change default antialiasing algorithm to something bette   --  Schoenberger

Mar 11 21:08, 2008  --   Re: Tiny request - Change default antialiasing algorithm to something bette   --  Thiago Costa

Mar 11 21:26, 2008  --   Re: User data blob from XSI to Mental Ray   --  Vince Fortin

Mar 11 22:33, 2008  --   Bump maps wont scale?!!   --  Adrian Lopez

Mar 11 22:57, 2008  --   Re: Bump maps wont scale?!!   --  Kris Rivel

Mar 12 01:22, 2008  --   Re: Bump maps wont scale?!!   --  Alan Fregtman

Mar 12 02:40, 2008  --   RE: Bump maps wont scale?!!   --  kim aldis

Mar 12 02:51, 2008  --   Re: heavy scene / slow play back speed compared to Maya   --  Stefan Andersson

Mar 12 03:01, 2008  --   Re: platform independent video codecs   --  Tim Leydecker

Mar 12 03:12, 2008  --   Re: Maya 2008 Point Cache to XSI   --  Stefan Andersson

Mar 12 03:12, 2008  --   Re: heavy scene / slow play back speed compared to Maya   --  Tim Leydecker

Mar 12 03:14, 2008  --   RE: Tiny request - Change default antialiasing algorithm to something bette   --  kim aldis

Mar 12 03:26, 2008  --   Re: heavy scene / slow play back speed compared to Maya   --  Stefan Andersson

Mar 12 03:51, 2008  --   Re: heavy scene / slow play back speed compared to Maya   --  Alan Fregtman

Mar 12 04:13, 2008  --   Re: Maya 2008 Point Cache to XSI   --  Frantisek Hradecky

Mar 12 04:33, 2008  --   Re: User data blob from XSI to Mental Ray   --  Amaan Akram

Mar 12 05:26, 2008  --   Re: OT: Looking for a speaker for a Student Event in Santa Ana   --  Alan Jones

Mar 12 05:44, 2008  --   Re: Tiny request - Change default antialiasing algorithm to something bette   --  adrian

Mar 12 05:50, 2008  --   Re: Tiny request - Change default antialiasing algorithm to something bette   --  Alan Jones

Mar 12 05:51, 2008  --   Re: heavy scene / slow play back speed compared to Maya   --  Mikko Ronkainen

Mar 12 05:58, 2008  --   Re: platform independent video codecs   --  Philipp Oeser

Mar 12 06:02, 2008  --   Re: Tiny request - Change default antialiasing algorithm to something bette   --  Chris Marshall

Mar 12 06:42, 2008  --   Re: OT: Looking for a speaker for a Student Event in Santa Ana   --  Raffaele Fragapane

Mar 12 07:13, 2008  --   Re: platform independent video codecs   --  Stefan Andersson

Mar 12 08:35, 2008  --   particle volume distribution?   --  Daniel Jahnel

Mar 12 08:43, 2008  --   Re: Maya 2008 Point Cache to XSI   --  Eric Thivierge

Mar 12 08:45, 2008  --   Re: OT: Looking for a speaker for a Student Event in Santa Ana   --  peter boeykens

Mar 12 08:45, 2008  --   Re: Tiny request - Change default antialiasing algorithm to something bette   --  peter boeykens

Mar 12 08:46, 2008  --   Re: particle volume distribution?   --  Chris Marshall

Mar 12 08:58, 2008  --   Re: particle volume distribution?   --  Daniel Jahnel

Mar 12 09:05, 2008  --   Re: particle volume distribution?   --  Daniel Jahnel

Mar 12 09:06, 2008  --   Re: particle volume distribution?   --  Chris Marshall

Mar 12 09:29, 2008  --   RE: OT: Looking for a speaker for a Student Event in Santa Ana   --  Jennifer Goldfinch

Mar 12 09:32, 2008  --   RE: OT: Looking for a speaker for a Student Event in Santa Ana   --  Jennifer Goldfinch

Mar 12 09:39, 2008  --   Re: User data blob from XSI to Mental Ray   --  andreas gebhardt

Mar 12 10:20, 2008  --   Re: particle volume distribution?   --  andreas gebhardt

Mar 12 10:27, 2008  --   RE: OT: Looking for a speaker for a Student Event in Santa Ana   --  kim aldis

Mar 12 11:29, 2008  --   Re: OT: Looking for a speaker for a Student Event in Santa Ana   --  Raffaele Fragapane

Mar 12 11:41, 2008  --   Re: particle volume distribution?   --  David Barosin

Mar 12 11:46, 2008  --   Re: the mysterious mental ray tile... only in 64bit though ;)   --  pingo van der brinkloev

Mar 12 12:12, 2008  --   Re: User data blob from XSI to Mental Ray   --  Stefano Jannuzzo

Mar 12 12:13, 2008  --   Re: particle volume distribution?   --  Daniel Jahnel

Mar 12 12:14, 2008  --   Re: OT: Looking for a speaker for a Student Event in Santa Ana   --  Simon Pickard

Mar 12 12:38, 2008  --   RE: particle volume distribution?   --  Marc-Andre Carbonneau

Mar 12 12:42, 2008  --   Re: particle volume distribution?   --  Steven Caron

Mar 12 13:39, 2008  --   Re: User data blob from XSI to Mental Ray   --  andreas gebhardt

Mar 12 14:03, 2008  --   Re: nice stretchy/mesh deformers for...the dark side   --  Thiago Costa

Mar 12 14:29, 2008  --   Re: Tiny request - Change default antialiasing algorithm to something bette   --  Sam Cuttriss

Mar 12 14:32, 2008  --   Re: the mysterious mental ray tile... only in 64bit though ;)   --  Bernard Lebel

Mar 12 14:42, 2008  --   Re: particle volume distribution?   --  peter boeykens

Mar 12 15:26, 2008  --   Re: platform independent video codecs   --  Byron Nash

Mar 12 15:45, 2008  --   what's an "audiodisplayfile"?   --  Bernard Lebel

Mar 12 15:59, 2008  --   Re: User data blob from XSI to Mental Ray   --  Steven Caron

Mar 12 15:59, 2008  --   Heads up: new site   --  kim aldis

Mar 12 16:09, 2008  --   RE: what's an "audiodisplayfile"?   --  Luc-Eric Rousseau

Mar 12 16:29, 2008  --   Re: nice stretchy/mesh deformers for...the dark side   --  Alan Fregtman

Mar 12 17:03, 2008  --   RE: Heads up: new site   --  Norm Olsen

Mar 12 17:09, 2008  --   RE: Heads up: new site   --  Matt Lind

Mar 12 17:13, 2008  --   RE: particle volume distribution?   --  kim aldis

Mar 12 17:26, 2008  --   RE: Heads up: new site   --  kim aldis

Mar 12 17:31, 2008  --   RE: Heads up: new site   --  Eric Thivierge

Mar 12 17:46, 2008  --   RE: OT: Looking for a speaker for a Student Event in Santa Ana   --  kim aldis

Mar 12 17:57, 2008  --   Re: what's an "audiodisplayfile"?   --  Bernard Lebel

Mar 12 18:02, 2008  --   RE: what's an "audiodisplayfile"?   --  Luc-Eric Rousseau

Mar 12 18:44, 2008  --   RE: Heads up: new site   --  Norm Olsen

Mar 12 18:53, 2008  --   Re: what's an "audiodisplayfile"?   --  Bernard Lebel

Mar 12 19:33, 2008  --   RE: OT: Looking for a speaker for a Student Event in Santa Ana   --  Jennifer Goldfinch

Mar 12 20:40, 2008  --   Re: OT: Looking for a speaker for a Student Event in Santa Ana   --  Raffaele Fragapane

Mar 12 20:43, 2008  --   RE: OT: Looking for a speaker for a Student Event in Santa Ana   --  Jennifer Goldfinch

Mar 12 20:50, 2008  --   Re: OT: Looking for a speaker for a Student Event in Santa Ana   --  Steven Caron

Mar 12 21:02, 2008  --   Re: OT: Looking for a speaker for a Student Event in Santa Ana   --  Raffaele Fragapane

Mar 13 05:09, 2008  --   Re: OT: Looking for a speaker for a Student Event in Santa Ana   --  Stefan Andersson

Mar 13 05:31, 2008  --   OTish: XSI/Linux/C++/Qt TD coming available.   --  Alan Jones

Mar 13 05:53, 2008  --   mi export, output path   --  Stefan Andersson

Mar 13 05:58, 2008  --   Re: the mysterious mental ray tile... only in 64bit though ;)   --  Steffen Dünner

Mar 13 08:05, 2008  --   RE: mi export, output path   --  Stephen Blair

Mar 13 08:29, 2008  --   RE: mi export, output path   --  Stephen Blair

Mar 13 08:30, 2008  --   Re: mi export, output path   --  Stefan Andersson

Mar 13 08:37, 2008  --   RE: mi export, output path   --  Stephen Blair

Mar 13 08:41, 2008  --   Re: mi export, output path   --  Stefan Andersson

Mar 13 08:50, 2008  --   RE: mi export, output path   --  Stephen Blair

Mar 13 09:35, 2008  --   RE: Tiny request - Change default antialiasing algorithm to something bette   --  Ed Harriss

Mar 13 09:51, 2008  --   Re: OT: leaf textures   --  Dan Yargici

Mar 13 09:56, 2008  --   Re: Tiny request - Change default antialiasing algorithm to something bette   --  adrian

Mar 13 10:15, 2008  --   Re: OT: leaf textures   --  Joe Laffey

Mar 13 10:33, 2008  --   Re: OT: leaf textures   --  Dan Yargici

Mar 13 11:37, 2008  --   Re: OT: leaf textures   --  Patrick Nethercoat

Mar 13 11:47, 2008  --   rigid bodies slowness   --  Matt Lowery

Mar 13 12:06, 2008  --   Re: rigid bodies slowness   --  David Barosin

Mar 13 12:16, 2008  --   Re: [!! SPAM] Re: rigid bodies slowness   --  Sam Cuttriss

Mar 13 12:28, 2008  --   RE: [!! SPAM] Re: rigid bodies slowness   --  Sofronis Efstathiou

Mar 13 13:17, 2008  --   RE: [!! SPAM] Re: rigid bodies slowness   --  Halfdan Ingvarsson

Mar 13 14:01, 2008  --   RE: [!! SPAM] Re: rigid bodies slowness   --  kim aldis

Mar 13 14:23, 2008  --   Re: test   --  Oscar Juarez

Mar 13 14:48, 2008  --   RE: test   --  Vincent Fortin

Mar 13 14:56, 2008  --   Re: test   --  Oscar Juarez

Mar 13 15:40, 2008  --   Re: [!! SPAM] Re: rigid bodies slowness   --  Eric Deren

Mar 13 15:45, 2008  --   Re: test   --  takita

Mar 13 19:37, 2008  --   Re: OTish: XSI/Linux/C++/Qt TD coming available.   --  Steven Caron

Mar 13 19:42, 2008  --   Re: OTish: XSI/Linux/C++/Qt TD coming available.   --  Steven Caron

Mar 13 20:50, 2008  --   Render speed in 32 bit / 64 bit   --  Eriya Ito

Mar 13 21:39, 2008  --   Re: [!! SPAM] Re: rigid bodies slowness   --  Kris Rivel

Mar 13 21:44, 2008  --   Re: Render speed in 32 bit / 64 bit   --  Kris Rivel

Mar 13 21:49, 2008  --   Re: Render speed in 32 bit / 64 bit   --  Ben Rogall

Mar 14 03:54, 2008  --   Re: [!! SPAM] Re: rigid bodies slowness   --  Rob Wuijster

Mar 14 04:34, 2008  --   Re: OTish: XSI/Linux/C++/Qt TD coming available.   --  Stefan Andersson

Mar 14 04:38, 2008  --   Re: [!! SPAM] Re: rigid bodies slowness   --  Steven Caron

Mar 14 04:40, 2008  --   Re: [!! SPAM] Re: rigid bodies slowness   --  Steven Caron

Mar 14 05:33, 2008  --   Re: [!! SPAM] Re: rigid bodies slowness   --  Matt Lowery

Mar 14 05:54, 2008  --   Re: [!! SPAM] Re: rigid bodies slowness   --  Robert Chapman

Mar 14 06:10, 2008  --   Re: OTish: XSI/Linux/C++/Qt TD coming available.   --  Alan Jones

Mar 14 06:56, 2008  --   Re: OTish: XSI/Linux/C++/Qt TD coming available.   --  Raffaele Fragapane

Mar 14 07:19, 2008  --   RE: test   --  Vincent Fortin

Mar 14 07:24, 2008  --   Re: Render speed in 32 bit / 64 bit   --  Raffaele Fragapane

Mar 14 07:39, 2008  --   Re: test   --  Alan Fregtman

Mar 14 07:53, 2008  --   RE: test   --  Andi Farhall

Mar 14 08:00, 2008  --   stupid script question   --  David Gallagher

Mar 14 08:10, 2008  --   RE: test   --  kim aldis

Mar 14 08:15, 2008  --   Re: stupid script question   --  Thiago Costa

Mar 14 08:43, 2008  --   RE: stupid script question   --  michael malinowski

Mar 14 09:24, 2008  --   Re: OTish: XSI/Linux/C++/Qt TD coming available.   --  Tauno Ööbik

Mar 14 11:36, 2008  --   Re: test   --  Graham D Clark

Mar 14 13:40, 2008  --   Continuous rotation with slerp   --  Serguei Kalentchouk

Mar 14 14:48, 2008  --   Re: OTish: XSI/Linux/C++/Qt TD coming available.   --  Steven Caron

Mar 14 14:54, 2008  --   Re: OTish: XSI/Linux/C++/Qt TD coming available.   --  Steven Caron

Mar 14 15:56, 2008  --   RE: Continuous rotation with slerp   --  Robert Moodie

Mar 14 17:16, 2008  --   command to open help file   --  Graham D Clark

Mar 14 17:23, 2008  --   RE: Continuous rotation with slerp   --  Serguei Kalentchouk

Mar 14 18:22, 2008  --   Re: command to open help file   --  Kai Wolter

Mar 14 19:10, 2008  --   CreateTextureSupport() command missing from docs   --  Matt Lind

Mar 14 19:19, 2008  --   crosswalk export FBX failing on baked UVs   --  Graham D Clark

Mar 14 19:20, 2008  --   Semi OT: Rare file format   --  Eriya Ito

Mar 14 19:23, 2008  --   Re: command to open help file   --  Graham D Clark

Mar 14 20:13, 2008  --   Re: Semi OT: Rare file format   --  Rui Feliciano

Mar 14 20:39, 2008  --   Creating texture projections with support via object model   --  Matt Lind

Mar 14 20:51, 2008  --   Re: Syflex SDK   --  Thiago Costa

Mar 14 23:22, 2008  --   RE: CreateTextureSupport() command missing from docs   --  Robert Moodie

Mar 14 23:24, 2008  --   Thinking Particles v3...amazing   --  Kris Rivel

Mar 15 02:02, 2008  --   Re: OTish: XSI/Linux/C++/Qt TD coming available.   --  Alan Fregtman

Mar 15 04:26, 2008  --   RE: command to open help file   --  kim aldis

Mar 15 06:37, 2008  --   Re: Creating texture projections with support via object model   --  Julian Johnson

Mar 15 10:52, 2008  --   RE: command to open help file   --  Stephen Blair

Mar 15 10:58, 2008  --   Re: command to open help file   --  andreas gebhardt

Mar 15 11:47, 2008  --   Re: Creating texture projections with support via object model   --  Julian Johnson

Mar 15 11:48, 2008  --   [OT] site host   --  Bernard Lebel

Mar 15 12:04, 2008  --   RE: command to open help file   --  Kai Wolter

Mar 15 12:37, 2008  --   Re: [OT] site host   --  Eric Thivierge

Mar 15 15:22, 2008  --   Re: Creating texture projections with support via object model   --  Julian Johnson

Mar 15 18:00, 2008  --   Re: [OT] site host   --  Alan Fregtman

Mar 15 18:07, 2008  --   Re: [OT] site host   --  Alan Fregtman

Mar 15 18:13, 2008  --   Re: [OT] site host   --  Alan Fregtman

Mar 15 19:11, 2008  --   Re: [OT] site host   --  Eric Thivierge

Mar 15 20:46, 2008  --   Re: [OT] site host   --  Thiago Costa

Mar 15 20:56, 2008  --   Re: [OT] site host   --  Alan Fregtman

Mar 15 21:51, 2008  --   Anatomy of an .xsiaddon file? / Are attachments base64-encoded?   --  Alan Fregtman

Mar 15 21:55, 2008  --   Re: [OT] site host   --  Thiago Costa

Mar 15 22:02, 2008  --   RE: Anatomy of an .xsiaddon file? / Are attachments base64-encoded?   --  Luc-Eric Rousseau

Mar 15 22:06, 2008  --   Re: [OT] site host   --  Alan Fregtman

Mar 15 22:16, 2008  --   Re: Anatomy of an .xsiaddon file? / Are attachments base64-encoded?   --  Alan Fregtman

Mar 15 23:09, 2008  --   Re: Anatomy of an .xsiaddon file? / Are attachments base64-encoded?   --  Alan Fregtman

Mar 16 02:04, 2008  --   Re: [OT] site host   --  Thiago Costa

Mar 16 02:06, 2008  --   Re: How to add this kind of button to a view   --  Thiago Costa

Mar 16 02:37, 2008  --   RE: [OT] site host   --  kim aldis

Mar 16 04:16, 2008  --   RE: [OT] site host   --  Matt Lind

Mar 16 08:48, 2008  --   RE: Anatomy of an .xsiaddon file? / Are attachments base64-encoded?   --  Halfdan Ingvarsson

Mar 16 09:51, 2008  --   RE: [OT] site host   --  Stephen Davidson

Mar 16 12:58, 2008  --   Re: Anatomy of an .xsiaddon file? / Are attachments base64-encoded?   --  Alan Fregtman

Mar 16 13:41, 2008  --   Re: [OT] site host   --  Alan Fregtman

Mar 16 14:16, 2008  --   Re: [OT] site host   --  Eric Thivierge

Mar 16 15:51, 2008  --   RE: Heads up: new site   --  kim aldis

Mar 16 17:52, 2008  --   Re: Heads up: new site   --  Eric Thivierge

Mar 16 18:35, 2008  --   frame numbers in opengl rendering (XSI6.02)   --  Sven Constable

Mar 16 19:38, 2008  --   Re: frame numbers in opengl rendering (XSI6.02)   --  Alan Fregtman

Mar 16 20:12, 2008  --   RE: frame numbers in opengl rendering (XSI6.02)   --  Sofronis Efstathiou

Mar 16 21:11, 2008  --   Re: [OT] site host   --  tkh_dsn yahoo.co.jp

Mar 16 21:15, 2008  --   RE: Heads up: new site   --  Norm Olsen

Mar 16 21:56, 2008  --   OT:Adobecards   --  Takayuki Honda

Mar 16 22:53, 2008  --   RE: frame numbers in opengl rendering (XSI6.02)   --  Sven Constable

Mar 16 23:13, 2008  --   Re: frame numbers in opengl rendering (XSI6.02)   --  Graham D Clark

Mar 17 06:15, 2008  --   Re: OT:Adobecards   --  Andreas Bystrom

Mar 17 08:10, 2008  --   RE: frame numbers in opengl rendering (XSI6.02)   --  kim aldis

Mar 17 08:27, 2008  --   Re: [OT] site host   --  Andre Zazzera

Mar 17 10:03, 2008  --   RE: frame numbers in openg