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Last Update: Tue Apr 1 00:03:26 2008. Total: 1223 messages. Average Size: 9.6K (Max: 35.0K, Min: 4.4K).
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Apr 01 00:02, 2008 -- Re: automated character rig<br> -- " ; Frank Lenhard" ; < ;
Apr 01 00:02, 2008 -- [no subject] -- Unknown
Apr 01 00:02, 2008 -- [no subject] -- Unknown
Apr 01 00:02, 2008 -- [no subject] -- Unknown
Apr 01 00:02, 2008 -- [no subject] -- Unknown
Apr 01 00:02, 2008 -- [no subject] -- Unknown
Apr 01 00:02, 2008 -- [no subject] -- Unknown
Apr 01 00:02, 2008 -- [no subject] -- Unknown
Apr 01 00:02, 2008 -- [no subject] -- Unknown
Mar 31 18:17, 2008 -- Re: *.obj sequence import? -- Steven Caron
Mar 31 18:10, 2008 -- Re: OT: now available for mac... -- Graham D Clark
Mar 31 18:05, 2008 -- Re: *.obj sequence import? -- Tim Leydecker
Mar 31 17:47, 2008 -- Re: *.obj sequence import? -- Steven Caron
Mar 31 17:40, 2008 -- OT: now available for mac... -- pingo van der brinkloev
Mar 31 17:35, 2008 -- Re: *.obj sequence import? -- Tim Leydecker
Mar 31 17:15, 2008 -- Re: *.obj sequence import? -- Steven Caron
Mar 31 17:02, 2008 -- Re: *.obj sequence import? -- Steven Caron
Mar 31 17:01, 2008 -- RE: particles from Maya to XSI, ligthing from XSI to Maya? -- Mathieu Leclaire
Mar 31 16:58, 2008 -- Re: *.obj sequence import? -- Frantisek Hradecky
Mar 31 16:48, 2008 -- Re: particles from Maya to XSI, ligthing from XSI to Maya? -- Tim Leydecker
Mar 31 16:45, 2008 -- link with expressions return with siFCurveSource too -- Graham D Clark
Mar 31 16:43, 2008 -- Re: *.obj sequence import? -- Tim Leydecker
Mar 31 16:37, 2008 -- RE: particles from Maya to XSI, ligthing from XSI to Maya? -- Mathieu Leclaire
Mar 31 16:31, 2008 -- RE: xgs_slate - wrong date -- Matt Lind
Mar 31 16:23, 2008 -- RE: particles from Maya to XSI, ligthing from XSI to Maya? -- Mathieu Leclaire
Mar 31 16:17, 2008 -- Re: particles from Maya to XSI, ligthing from XSI to Maya? -- takita
Mar 31 16:16, 2008 -- xgs_slate - wrong date -- Bernard Lebel
Mar 31 16:08, 2008 -- Re: particles from Maya to XSI, ligthing from XSI to Maya? -- Tim Leydecker
Mar 31 16:06, 2008 -- Re: *.obj sequence import? -- Tim Leydecker
Mar 31 16:00, 2008 -- Re: particles from Maya to XSI, ligthing from XSI to Maya? -- Julien Stiegler
Mar 31 15:52, 2008 -- FW: particles from Maya to XSI, ligthing from XSI to Maya? -- Matt Lind
Mar 31 15:40, 2008 -- RE: particles from Maya to XSI, ligthing from XSI to Maya? -- Matt Lind
Mar 31 15:36, 2008 -- Re: pink rendermaps -- Mikko Ronkainen
Mar 31 15:26, 2008 -- Re: automated character rig -- David Barosin
Mar 31 14:51, 2008 -- Re: automated character rig -- John Clark
Mar 31 14:28, 2008 -- particles from Maya to XSI, ligthing from XSI to Maya? -- Mathieu Leclaire
Mar 31 14:23, 2008 -- Re: *.obj sequence import? -- Tim Leydecker
Mar 31 14:21, 2008 -- Re: *.obj sequence import? -- Juan Brockhaus
Mar 31 14:07, 2008 -- Architectural Material viewport visibility hack -- pingo van der brinkloev
Mar 31 13:45, 2008 -- Re: *.obj sequence import? -- Steven Caron
Mar 31 13:38, 2008 -- Re: *.obj sequence import? -- Tim Leydecker
Mar 31 13:18, 2008 -- Re: *.obj sequence import? -- Steven Caron
Mar 31 13:04, 2008 -- Re: *.obj sequence import? -- Raffaele Fragapane
Mar 31 12:54, 2008 -- Rendermap and Zbump was Re: pink rendermaps -- peter boeykens
Mar 31 12:38, 2008 -- *.obj sequence import? -- Tim Leydecker
Mar 31 12:24, 2008 -- Re: pink rendermaps -- Sam Cuttriss
Mar 31 12:21, 2008 -- RE: pink rendermaps -- steven parish \(NY\)
Mar 31 12:21, 2008 -- Re: automated character rig -- phil harbath
Mar 31 11:50, 2008 -- Re: automated character rig -- Sam Cuttriss
Mar 31 06:32, 2008 -- Re: After Effects and Xsi Again -- XSI User Group
Mar 31 04:00, 2008 -- Re: automated character rig -- Frank Lenhard
Mar 31 03:20, 2008 -- Re: automated character rig -- Stefan Andersson
Mar 31 03:13, 2008 -- Re: automated character rig -- Oz Adi
Mar 31 02:51, 2008 -- automated character rig -- Stefan Andersson
Mar 31 01:18, 2008 -- Re: Object Visibility per Camera -- Thiago Costa
Mar 30 17:58, 2008 -- Re: heavy scene / slow play back speed compared to Maya -- Michal Doniec
Mar 30 17:34, 2008 -- Re: Object Visibility per Camera -- todd akita
Mar 30 17:27, 2008 -- Re: Object Visibility per Camera -- Matthias Worch
Mar 30 17:15, 2008 -- RE: pink rendermaps -- Eriya Ito
Mar 30 17:14, 2008 -- RE: Object Visibility per Camera -- Aidan Gibbons
Mar 30 17:02, 2008 -- Object Visibility per Camera -- Matthias Worch
Mar 30 06:50, 2008 -- Re: pink rendermaps -- peter boeykens
Mar 30 06:41, 2008 -- Re: pink rendermaps -- Stefan Kubicek
Mar 29 19:23, 2008 -- pink rendermaps -- steven parish \(NY\)
Mar 29 17:53, 2008 -- Re: Diffuse Color/Albedo Only Render Pass (Very limited...) -- todd akita
Mar 29 17:28, 2008 -- Re: After Effects and Xsi Again -- Alan Fregtman
Mar 29 14:19, 2008 -- Re: Crosswalk Maya to XSI to Maya woes... -- javier
Mar 29 11:12, 2008 -- RE: Diffuse Color/Albedo Only Render Pass (Very limited...) -- Harry Bardak
Mar 29 09:33, 2008 -- RE: Error code 301041 mystery -- Halfdan Ingvarsson
Mar 29 08:43, 2008 -- Error code 301041 mystery -- ThierryBaret
Mar 29 05:54, 2008 -- Re: After Effects and Xsi Again -- Tim Leydecker
Mar 28 18:38, 2008 -- Re: Diffuse Color/Albedo Only Render Pass (Very limited...) -- Vladimir Jankijevic
Mar 28 18:10, 2008 -- Re: Diffuse Color/Albedo Only Render Pass (Very limited...) -- Sam Cuttriss
Mar 28 17:12, 2008 -- Re: Hardware rendering AA in XSI6?? -- Alan Fregtman
Mar 28 16:07, 2008 -- Re: Urgent! Random Python errors -- Steven Caron
Mar 28 15:32, 2008 -- Re: Urgent! Random Python errors -- Bradley Gabe
Mar 28 15:04, 2008 -- RE: Urgent! Random Python errors -- Marc-André Belzile
Mar 28 14:38, 2008 -- Re: Diffuse Color/Albedo Only Render Pass (Very limited...) -- Jeff Greulich
Mar 28 14:34, 2008 -- RE: Diffuse Color/Albedo Only Render Pass (Very limited...) -- Manny Papamanos
Mar 28 14:21, 2008 -- RE: Diffuse Color/Albedo Only Render Pass (Very limited...) -- Manny Papamanos
Mar 28 14:02, 2008 -- RE: Urgent! Random Python errors -- kim aldis
Mar 28 13:48, 2008 -- Re: Urgent! Random Python errors -- Raffaele Fragapane
Mar 28 13:47, 2008 -- Re: Urgent! Random Python errors -- Raffaele Fragapane
Mar 28 13:29, 2008 -- Re: Urgent! Random Python errors -- Nick
Mar 28 13:21, 2008 -- Re: Urgent! Random Python errors -- Bradley Gabe
Mar 28 13:03, 2008 -- Re: Diffuse Color/Albedo Only Render Pass (Very limited...) -- peter boeykens
Mar 28 12:54, 2008 -- Re: Urgent! Random Python errors -- Raffaele Fragapane
Mar 28 12:49, 2008 -- Re: Undo stack and locked objects -- Raffaele Fragapane
Mar 28 12:43, 2008 -- Re: Urgent! Random Python errors -- Nick
Mar 28 12:24, 2008 -- Re: Undo stack and locked objects -- Thiago Costa
Mar 28 11:58, 2008 -- Re: Urgent! Random Python errors -- Andy Nicholas
Mar 28 11:53, 2008 -- Re: Rotation order from SIRotation -- Andy Nicholas
Mar 28 11:47, 2008 -- Re: Diffuse Color/Albedo Only Render Pass (Very limited...) -- Jeff Greulich
Mar 28 11:23, 2008 -- Re: Diffuse Color/Albedo Only Render Pass (Very limited...) -- peter boeykens
Mar 28 11:13, 2008 -- Re: Urgent! Random Python errors -- Raffaele Fragapane
Mar 28 10:57, 2008 -- RE: Crosswalk Maya to XSI to Maya woes... -- Fredrick Fassé
Mar 28 10:25, 2008 -- Rotation order from SIRotation -- Mathieu Leclaire
Mar 28 10:16, 2008 -- Re: Urgent! Random Python errors -- Bradley Gabe
Mar 28 09:49, 2008 -- Re: Diffuse Color/Albedo Only Render Pass (Very limited...) -- Chris Harkins
Mar 28 09:47, 2008 -- Re: Finally finished! (ish..) VelocityMap SCOP -- Dan Yargici
Mar 28 09:44, 2008 -- Re: Urgent! Random Python errors -- Raffaele Fragapane
Mar 28 09:35, 2008 -- Re: Urgent! Random Python errors -- Andy Nicholas
Mar 28 09:30, 2008 -- Re: Finally finished! (ish..) VelocityMap SCOP -- Raffaele Fragapane
Mar 28 09:14, 2008 -- Re: Finally finished! (ish..) VelocityMap SCOP -- Dan Yargici
Mar 28 09:11, 2008 -- Re: Undo stack and locked objects -- Dan Yargici
Mar 28 09:07, 2008 -- Re: Hardware rendering AA in XSI6?? -- Arnar Gunnarsson
Mar 28 08:59, 2008 -- Re: Hardware rendering AA in XSI6?? -- Francois Lord
Mar 28 08:53, 2008 -- Re: Undo stack and locked objects -- Raffaele Fragapane
Mar 28 08:43, 2008 -- RE: Undo stack and locked objects -- Stephen Blair
Mar 28 08:43, 2008 -- Re: Undo stack and locked objects -- Raffaele Fragapane
Mar 28 08:29, 2008 -- Re: Undo stack and locked objects -- Dan Yargici
Mar 28 08:26, 2008 -- Re: Urgent! Random Python errors -- Bernard Lebel
Mar 28 08:21, 2008 -- Re: Urgent! Random Python errors -- Raffaele Fragapane
Mar 28 08:14, 2008 -- Re: Urgent! Random Python errors -- Andy Nicholas
Mar 28 07:55, 2008 -- Re: Urgent! Random Python errors -- Raffaele Fragapane
Mar 28 07:51, 2008 -- Re: Undo stack and locked objects -- Raffaele Fragapane
Mar 28 07:39, 2008 -- Re: Undo stack and locked objects -- Dan Yargici
Mar 28 07:22, 2008 -- Urgent! Random Python errors -- Andy Nicholas
Mar 28 06:49, 2008 -- Re: Undo stack and locked objects -- Raffaele Fragapane
Mar 28 06:47, 2008 -- Re: Diffuse Color/Albedo Only Render Pass (Very limited...) -- Stefan Kubicek
Mar 28 06:37, 2008 -- RE: Undo stack and locked objects -- Stephen Blair
Mar 28 06:21, 2008 -- Re: Undo stack and locked objects -- Raffaele Fragapane
Mar 28 05:05, 2008 -- Hardware rendering AA in XSI6?? -- Alan Fregtman
Mar 28 04:09, 2008 -- Re: [SPAM] Re: Referenced models and lost/duplicated constraints -- Steven Caron
Mar 28 03:34, 2008 -- Re: Crosswalk Maya to XSI to Maya woes... -- javier
Mar 28 03:34, 2008 -- RE: [SPAM] Re: Referenced models and lost/duplicated constraints -- kim aldis
Mar 28 03:03, 2008 -- Re: Referenced models and lost/duplicated constraints -- Steven Caron
Mar 28 02:56, 2008 -- Re: Referenced models and lost/duplicated constraints -- Stefan Andersson
Mar 27 20:19, 2008 -- Re: Referenced models and lost/duplicated constraints -- Graham D Clark
Mar 27 20:10, 2008 -- Re: Referenced models and lost/duplicated constraints -- Steven Caron
Mar 27 19:49, 2008 -- RE: Referenced models and lost/duplicated constraints -- Matt Lind
Mar 27 19:36, 2008 -- Re: Referenced models and lost/duplicated constraints -- Steven Caron
Mar 27 19:34, 2008 -- Re: Referenced models and lost/duplicated constraints -- Thiago Costa
Mar 27 19:33, 2008 -- Re: Referenced models and lost/duplicated constraints -- Steven Caron
Mar 27 19:21, 2008 -- RE: Referenced models and lost/duplicated constraints -- Matt Lind
Mar 27 18:28, 2008 -- Re: Referenced models and lost/duplicated constraints -- Steven Caron
Mar 27 18:27, 2008 -- Re: Referenced models and lost/duplicated constraints -- Thiago Costa
Mar 27 18:05, 2008 -- Referenced models and lost/duplicated constraints -- Matt Lind
Mar 27 17:18, 2008 -- Re: Diffuse Color/Albedo Only Render Pass (Very limited...) -- Chris Harkins
Mar 27 17:06, 2008 -- Re: After Effects and Xsi Again -- Tim Leydecker
Mar 27 14:09, 2008 -- RE: SGI format with multiple alpha channels problem -- Fabian Schnuer
Mar 27 13:37, 2008 -- RE: After Effects and Xsi Again -- John Payne
Mar 27 13:10, 2008 -- RE: SGI format with multiple alpha channels problem -- Luc-Eric Rousseau
Mar 27 13:05, 2008 -- Re: Finally finished! (ish..) VelocityMap SCOP -- Thiago Costa
Mar 27 13:04, 2008 -- Re: Undo stack and locked objects -- Thiago Costa
Mar 27 12:44, 2008 -- Mental Ray clipping -- David Barosin
Mar 27 12:34, 2008 -- SGI format with multiple alpha channels problem -- Fabian Schnuer
Mar 27 12:09, 2008 -- Re: After Effects and Xsi Again -- digimata
Mar 27 12:03, 2008 -- RE: After Effects and Xsi Again -- Helge Mathee
Mar 27 12:03, 2008 -- Re: Undo stack and locked objects -- Raffaele Fragapane
Mar 27 10:45, 2008 -- Re: Finally finished! (ish..) VelocityMap SCOP -- Dan Yargici
Mar 27 10:41, 2008 -- RE: Crosswalk Maya to XSI to Maya woes... -- Fredrick Fassé
Mar 27 10:32, 2008 -- Re: After Effects and Xsi Again -- XSI User Group
Mar 27 10:30, 2008 -- Re: After Effects and Xsi Again -- Tim Leydecker
Mar 27 10:04, 2008 -- Re: After Effects and Xsi Again -- Kris Rivel
Mar 27 10:00, 2008 -- Re: After Effects and Xsi Again -- Tim Leydecker
Mar 27 09:59, 2008 -- Re: Finally finished! (ish..) VelocityMap SCOP -- Robert Chapman
Mar 27 09:57, 2008 -- Re: After Effects and Xsi Again -- pingo van der brinkloev
Mar 27 09:52, 2008 -- Re: Camera from XSI to Maya -- Jeremy Smith
Mar 27 09:48, 2008 -- Re: Crosswalk Maya to XSI to Maya woes... -- David Gallagher
Mar 27 09:44, 2008 -- Re: After Effects and Xsi Again -- Raffaele Fragapane
Mar 27 09:11, 2008 -- RE: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours -- Marc-Andre Carbonneau
Mar 27 09:00, 2008 -- Re: After Effects and Xsi Again -- pingo van der brinkloev
Mar 27 08:54, 2008 -- RE: Undo stack and locked objects -- Yanick Pomerleau
Mar 27 08:53, 2008 -- RE: After Effects and Xsi Again -- Marc-Andre Carbonneau
Mar 27 08:39, 2008 -- Re: NVidias Plans on Mental Ray and PhysX -- Raffaele Fragapane
Mar 27 08:37, 2008 -- Re: After Effects and Xsi Again -- Raffaele Fragapane
Mar 27 08:28, 2008 -- Re: After Effects and Xsi Again -- André Adam
Mar 27 08:22, 2008 -- Re: After Effects and Xsi Again -- Mr Creighton
Mar 27 08:08, 2008 -- Re: After Effects and Xsi Again -- at
Mar 27 07:56, 2008 -- Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours -- Morten Bartholdy
Mar 27 07:35, 2008 -- Re: After Effects and Xsi Again -- Raffaele Fragapane
Mar 27 07:16, 2008 -- Re: After Effects and Xsi Again -- André Adam
Mar 27 07:06, 2008 -- Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours -- Alan Jones
Mar 27 06:33, 2008 -- Crosswalk Maya to XSI to Maya woes... -- Fredrick Fassé
Mar 27 06:32, 2008 -- Finally finished! (ish..) VelocityMap SCOP -- Dan Yargici
Mar 27 06:06, 2008 -- Re: NVidias Plans on Mental Ray and PhysX -- adrian
Mar 27 05:53, 2008 -- Re: After Effects and Xsi Again -- Tim Leydecker
Mar 27 05:28, 2008 -- Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours -- peter boeykens
Mar 27 05:19, 2008 -- RE: After Effects and Xsi Again -- kim aldis
Mar 27 04:43, 2008 -- Re: After Effects and Xsi Again -- XSI User Group
Mar 27 04:00, 2008 -- Re: After Effects and Xsi Again -- Steven Caron
Mar 27 03:20, 2008 -- Re: After Effects and Xsi Again -- XSI User Group
Mar 27 03:13, 2008 -- Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours -- Stefan Andersson
Mar 27 02:48, 2008 -- Re: Vray for XSI -- Stefan Kubicek
Mar 26 20:29, 2008 -- RE: Undo stack and locked objects -- Stephen Blair
Mar 26 20:00, 2008 -- Re: Vray for XSI -- Steven Caron
Mar 26 19:46, 2008 -- Re: After Effects and Xsi Again -- Thiago Costa
Mar 26 19:45, 2008 -- Re: After Effects and Xsi Again -- Orlando Esponda
Mar 26 19:37, 2008 -- Vray for XSI -- Eric Deren
Mar 26 19:17, 2008 -- Re: After Effects and Xsi Again -- Kris Rivel
Mar 26 18:07, 2008 -- RE: SDK: Need a reliable texture space lookup -- Matt Lind
Mar 26 17:43, 2008 -- Re: After Effects and Xsi Again -- Steven Caron
Mar 26 17:40, 2008 -- Re: saving a tail as a model CRAPS OUT -- Oz Adi
Mar 26 17:40, 2008 -- Re: After Effects and Xsi Again -- Vladimir Jankijevic
Mar 26 17:22, 2008 -- Re: After Effects and Xsi Again -- digimata
Mar 26 17:06, 2008 -- Re: saving a tail as a model CRAPS OUT -- Mikko Ronkainen
Mar 26 17:06, 2008 -- After Effects and Xsi Again -- XSI User Group
Mar 26 16:42, 2008 -- Re: saving a tail as a model CRAPS OUT -- Jeffrey Dates
Mar 26 16:26, 2008 -- saving a tail as a model CRAPS OUT -- Jeffrey Dates
Mar 26 16:07, 2008 -- Re: Crossbalk, errr walk in mayabatch -- Alan Jones
Mar 26 15:59, 2008 -- Re: experience with referenced models : version control -- Graham D Clark
Mar 26 15:33, 2008 -- RE: Crossbalk, errr walk in mayabatch -- Luc Bolduc
Mar 26 15:33, 2008 -- Undo stack and locked objects -- Patrick Boucher
Mar 26 14:50, 2008 -- Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours -- Bradley Gabe
Mar 26 13:55, 2008 -- Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours -- Michal Doniec
Mar 26 13:43, 2008 -- Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours -- Thiago Costa
Mar 26 12:55, 2008 -- Re: BOXX quad processor render nodes -- Thiago Costa
Mar 26 12:06, 2008 -- RE: Camera from XSI to Maya -- Francisco Argudin
Mar 26 11:44, 2008 -- Re: BOXX quad processor render nodes -- Eric Lampi
Mar 26 11:18, 2008 -- Re: [Scripting] Best way to get a PoistionArray from a point cluster within -- Dan Yargici
Mar 26 11:13, 2008 -- Re: Camera from XSI to Maya -- Jeremy Smith
Mar 26 11:07, 2008 -- Re: [Scripting] Passing collections to jscript functions... -- Dan Yargici
Mar 26 11:01, 2008 -- Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours -- Vladimir Jankijevic
Mar 26 11:00, 2008 -- Re: [Scripting] Best way to get a PoistionArray from a point cluster within -- David Barosin
Mar 26 10:50, 2008 -- RE: [Scripting] Passing collections to jscript functions... -- Stephen Blair
Mar 26 10:27, 2008 -- [Scripting] Best way to get a PoistionArray from a point cluster within a S -- Dan Yargici
Mar 26 10:09, 2008 -- RE: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours -- kim aldis
Mar 26 10:05, 2008 -- test -- Vladimir Jankijevic
Mar 26 10:02, 2008 -- test mail -- Vladimir Jankijevic
Mar 26 10:02, 2008 -- Re: [Scripting] Passing collections to jscript functions... -- Vladimir Jankijevic
Mar 26 10:01, 2008 -- Re: [Scripting] Passing collections to jscript functions... -- Vladimir Jankijevic
Mar 26 10:00, 2008 -- Re: [Scripting] Passing collections to jscript functions... -- Vladimir Jankijevic
Mar 26 09:55, 2008 -- RE: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours -- jim bough
Mar 26 09:40, 2008 -- Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours -- Raffaele Fragapane
Mar 26 09:38, 2008 -- Re: [Scripting] Passing collections to jscript functions... -- Dan Yargici
Mar 26 09:25, 2008 -- RE: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours -- Marc-Andre Carbonneau
Mar 26 09:23, 2008 -- Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours -- Dan Yargici
Mar 26 09:21, 2008 -- RE: [Scripting] Passing collections to jscript functions... -- Stephen Blair
Mar 26 09:13, 2008 -- Re: [Scripting] Passing collections to jscript functions... -- Dan Yargici
Mar 26 09:04, 2008 -- RE: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours -- Marc-Andre Carbonneau
Mar 26 09:00, 2008 -- RE: [Scripting] Passing collections to jscript functions... -- Stephen Blair
Mar 26 08:51, 2008 -- Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours -- Stefan Andersson
Mar 26 08:46, 2008 -- [Scripting] Passing collections to jscript functions... -- Dan Yargici
Mar 26 08:42, 2008 -- RE: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours -- kim aldis
Mar 26 08:13, 2008 -- Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours -- Dan Yargici
Mar 26 07:56, 2008 -- Re: BOXX quad processor render nodes -- todd akita
Mar 26 07:32, 2008 -- Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours -- Raffaele Fragapane
Mar 26 07:17, 2008 -- Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours -- Alan Jones
Mar 26 07:17, 2008 -- Re: NVidias Plans on Mental Ray and PhysX -- adrian
Mar 26 07:15, 2008 -- [scripting] IsClassOf(siUserGroupID) broken in v6? -- Philipp Oeser
Mar 26 07:10, 2008 -- Re: scene names, objects, starting with a number -- Philipp Oeser
Mar 26 07:08, 2008 -- Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours -- Alan Jones
Mar 26 07:07, 2008 -- Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours -- Dan Yargici
Mar 26 06:56, 2008 -- scene names, objects, starting with a number -- Stefan Andersson
Mar 26 06:54, 2008 -- Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours -- Stefan Kubicek
Mar 26 06:44, 2008 -- Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours -- Raffaele Fragapane
Mar 26 06:30, 2008 -- Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours -- Thiago Costa
Mar 26 06:23, 2008 -- RE: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours -- Schoenberger
Mar 26 06:08, 2008 -- Re: Frozen Normalized UVs off camera projection? -- Raffaele Fragapane
Mar 26 05:49, 2008 -- Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours -- Morten Bartholdy
Mar 26 05:40, 2008 -- RE: [OT] freelancers -- kim aldis
Mar 26 05:30, 2008 -- Re: BOXX quad processor render nodes -- Tim Leydecker
Mar 26 04:47, 2008 -- Re: BOXX quad processor render nodes -- Thiago Costa
Mar 26 04:38, 2008 -- Re: [OT] freelancers -- Morten Bartholdy
Mar 26 04:25, 2008 -- Re: BOXX quad processor render nodes -- Tim Leydecker
Mar 26 04:25, 2008 -- Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours -- Stefan Andersson
Mar 26 04:20, 2008 -- Re: BOXX quad processor render nodes -- Richard Perry
Mar 26 04:09, 2008 -- Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours -- Frantisek Hradecky
Mar 26 03:22, 2008 -- Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours -- Steven Caron
Mar 26 03:11, 2008 -- Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours -- Stefan Andersson
Mar 26 02:49, 2008 -- Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours -- Julien Stiegler
Mar 26 00:12, 2008 -- Re: BOXX quad processor render nodes -- Eric Lampi
Mar 25 21:50, 2008 -- Re: Frozen Normalized UVs off camera projection? -- Raffaele Fragapane
Mar 25 21:02, 2008 -- Re: mixer clip visibility overrides partition settings? -- Thiago Costa
Mar 25 20:36, 2008 -- RE: mixer clip visibility overrides partition settings? -- Sven Constable
Mar 25 19:57, 2008 -- RE: MOTOR and resetting rotations on the BVH file -- carl
Mar 25 19:49, 2008 -- Re: BOXX quad processor render nodes -- John Ogresko
Mar 25 19:38, 2008 -- Re: BOXX quad processor render nodes -- Byron Nash
Mar 25 19:29, 2008 -- Re: mixer clip visibility overrides partition settings? -- Thiago Costa
Mar 25 19:23, 2008 -- mixer clip visibility overrides partition settings? -- Sven Constable
Mar 25 19:18, 2008 -- Re: BOXX quad processor render nodes -- Kris Rivel
Mar 25 19:18, 2008 -- Re: NVidias Plans on Mental Ray and PhysX -- Thiago Costa
Mar 25 19:14, 2008 -- Re: NVidias Plans on Mental Ray and PhysX -- Steven Caron
Mar 25 19:04, 2008 -- RE: NVidias Plans on Mental Ray and PhysX -- Matt Lind
Mar 25 19:03, 2008 -- Re: NVidias Plans on Mental Ray and PhysX -- Steven Caron
Mar 25 19:02, 2008 -- Re: BOXX quad processor render nodes -- Tim Leydecker
Mar 25 18:52, 2008 -- Re: NVidias Plans on Mental Ray and PhysX -- Thiago Costa
Mar 25 18:41, 2008 -- RE: NVidias Plans on Mental Ray and PhysX -- Matt Lind
Mar 25 18:29, 2008 -- Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours -- Thiago Costa
Mar 25 18:22, 2008 -- RE: BOXX quad processor render nodes -- steven parish \(NY\)
Mar 25 18:20, 2008 -- Re: NVidias Plans on Mental Ray and PhysX -- Steven Caron
Mar 25 18:03, 2008 -- NVidias Plans on Mental Ray and PhysX -- Stefan Kubicek
Mar 25 17:39, 2008 -- Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours -- Stefan Kubicek
Mar 25 17:37, 2008 -- Re: BOXX quad processor render nodes -- Kris Rivel
Mar 25 17:35, 2008 -- RE: thinking particles -- Stephen Blair
Mar 25 17:28, 2008 -- RE: MOTOR and resetting rotations on the BVH file -- Sofronis Efstathiou
Mar 25 17:06, 2008 -- Re: BOXX quad processor render nodes -- digimata
Mar 25 17:00, 2008 -- thinking particles -- Scott Lange
Mar 25 16:45, 2008 -- Re: BOXX quad processor render nodes -- Thiago Costa
Mar 25 16:19, 2008 -- MOTOR and resetting rotations on the BVH file -- Sofronis Efstathiou
Mar 25 15:55, 2008 -- Re: BOXX quad processor render nodes -- Kris Rivel
Mar 25 15:45, 2008 -- RE: Frozen Normalized UVs off camera projection? -- Robert Moodie
Mar 25 15:44, 2008 -- Re: BOXX quad processor render nodes -- Eric Deren
Mar 25 15:42, 2008 -- Re: BOXX quad processor render nodes -- Kris Rivel
Mar 25 15:41, 2008 -- Re: Frozen Normalized UVs off camera projection? -- Raffaele Fragapane
Mar 25 15:39, 2008 -- Re: BOXX quad processor render nodes -- Byron Nash
Mar 25 15:35, 2008 -- Re: Frozen Normalized UVs off camera projection? -- Francois Lord
Mar 25 15:31, 2008 -- Re: BOXX quad processor render nodes -- Sam Cuttriss
Mar 25 15:29, 2008 -- Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours -- Stefan Andersson
Mar 25 15:20, 2008 -- Re: BOXX quad processor render nodes -- Sam Cuttriss
Mar 25 15:13, 2008 -- Frozen Normalized UVs off camera projection? -- Raffaele Fragapane
Mar 25 14:49, 2008 -- RE: passing data from VBScript to JScript -- Mathieu Leclaire
Mar 25 14:43, 2008 -- BOXX quad processor render nodes -- Kris Rivel
Mar 25 13:49, 2008 -- Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Courses -- Marco Vitolini Naldini
Mar 25 13:08, 2008 -- Re: Diffuse Color/Albedo Only Render Pass -- Jeff Greulich
Mar 25 12:55, 2008 -- RE: Parts of texture dissapearing only in final render -- kim aldis
Mar 25 12:42, 2008 -- RE: Diffuse Color/Albedo Only Render Pass -- Andi Farhall
Mar 25 12:38, 2008 -- Diffuse Color/Albedo Only Render Pass -- Jeff Greulich
Mar 25 10:57, 2008 -- dopesheet's collapse -- Oz Adi
Mar 25 10:52, 2008 -- Re: Parts of texture dissapearing only in final render -- Deon Roux
Mar 25 10:20, 2008 -- test -- Vladimir Jankijevic
Mar 25 10:17, 2008 -- RE: Parts of texture dissapearing only in final render -- kim aldis
Mar 25 10:05, 2008 -- RE: passing data from VBScript to JScript -- Marc-André Belzile
Mar 25 09:54, 2008 -- TSNStudios demolition technologies -- Marc-Andre Carbonneau
Mar 25 09:12, 2008 -- RE: passing data from VBScript to JScript -- Mathieu Leclaire
Mar 25 09:05, 2008 -- Re: siDispatch variant type -- Halim Negadi
Mar 25 08:54, 2008 -- Re: Parts of texture dissapearing only in final render -- Deon Roux
Mar 25 08:15, 2008 -- RE: Parts of texture dissapearing only in final render -- Schoenberger
Mar 25 06:44, 2008 -- Re: SDK: Need a reliable texture space lookup -- Bernard Lebel
Mar 25 06:37, 2008 -- Re: Point Cache formats -- Stefan Andersson
Mar 25 05:19, 2008 -- Re: Phenomenon SPDL Help -- Julian Johnson
Mar 25 04:56, 2008 -- Re: Phenomenon SPDL Help -- Stefano Jannuzzo
Mar 25 04:47, 2008 -- siDispatch variant type -- Halim Negadi
Mar 25 04:33, 2008 -- Parts of texture dissapearing only in final render -- Tauno Ööbik
Mar 24 22:55, 2008 -- Re: SDK: Need a reliable texture space lookup -- Bernard Lebel
Mar 24 21:46, 2008 -- SDK: Need a reliable texture space lookup -- Matt Lind
Mar 24 00:08, 2008 -- Re: Ambient Occlusion - alpha switch -- Ajit Menon
Mar 22 21:16, 2008 -- Re: texture editor -- Wayne Williams
Mar 22 14:40, 2008 -- Re: passing data from VBScript to JScript -- javier
Mar 22 12:28, 2008 -- Re: texture editor -- Mikko Ronkainen
Mar 22 10:23, 2008 -- Re: texture editor -- Bernard Lebel
Mar 22 04:05, 2008 -- Re: texture editor -- Ahmidou Lyazidi
Mar 21 23:37, 2008 -- RE: texture editor -- Matt Lind
Mar 21 23:27, 2008 -- RE: texture editor -- Eriya Ito
Mar 21 22:22, 2008 -- Re: texture editor -- Alan Fregtman
Mar 21 21:39, 2008 -- RE: texture editor -- Matt Lind
Mar 21 21:35, 2008 -- RE: texture editor -- Eriya Ito
Mar 21 21:29, 2008 -- Re: texture editor -- Gianfranco Sgura
Mar 21 21:22, 2008 -- RE: texture editor -- Eriya Ito
Mar 21 21:12, 2008 -- texture editor -- Eriya Ito
Mar 21 18:43, 2008 -- Re: OT: SIGGRAPH demo reel now public -- Ahmidou Lyazidi
Mar 21 16:48, 2008 -- Re: Ambient Occlusion - alpha switch -- Thiago Costa
Mar 21 16:45, 2008 -- Re: Ambient Occlusion - alpha switch -- Gianfranco Sgura
Mar 21 16:38, 2008 -- Re: Transparency map and occlusion shader -- ThierryBaret
Mar 21 16:18, 2008 -- Phenomenon SPDL Help -- Julian Johnson
Mar 21 16:11, 2008 -- Re: Ambient Occlusion - alpha switch -- Lukasz Przybytek
Mar 21 15:37, 2008 -- Re: Ambient Occlusion - alpha switch -- Vladimir Jankijevic
Mar 21 15:14, 2008 -- Ambient Occlusion - alpha switch -- Ajit Menon
Mar 21 12:09, 2008 -- Re: TileSize in scene toc? -- Bernard Lebel
Mar 21 12:04, 2008 -- TileSize in scene toc? -- Bernard Lebel
Mar 21 11:18, 2008 -- passing data from VBScript to JScript -- Mathieu Leclaire
Mar 21 09:55, 2008 -- Re: SIGGRAPH demo reel now public -- Bernard Lebel
Mar 21 08:42, 2008 -- Re: OT: Multiple monitors on one card -- Mikko Ronkainen
Mar 21 08:20, 2008 -- Crossbalk, errr walk in mayabatch -- Alan Jones
Mar 21 08:15, 2008 -- Re: [OT] site host -- Bernard Lebel
Mar 21 07:22, 2008 -- Re: SIGGRAPH demo reel now public -- Chris Marshall
Mar 21 06:53, 2008 -- RE: SIGGRAPH demo reel now public -- Jennifer Goldfinch
Mar 20 21:43, 2008 -- RE: SIGGRAPH demo reel now public -- carl
Mar 20 21:42, 2008 -- Re: SIGGRAPH demo reel now public -- Steven Caron
Mar 20 21:42, 2008 -- RE: SIGGRAPH demo reel now public -- carl
Mar 20 21:41, 2008 -- Re: SIGGRAPH demo reel now public -- Steven Caron
Mar 20 21:28, 2008 -- Re: SIGGRAPH demo reel now public -- Colman López Cantolla
Mar 20 21:06, 2008 -- Re: XRay per object? -- Thiago Costa
Mar 20 20:31, 2008 -- RE: Envelope weights not playing nice -- Matt Lind
Mar 20 19:23, 2008 -- RE: Smedge -- mathieu.bertrand hotmail.com
Mar 20 18:17, 2008 -- Re: OT: Multiple monitors on one card -- Tauno Ööbik
Mar 20 17:11, 2008 -- Re: Transparency map and occlusion shader -- Thiago Costa
Mar 20 16:58, 2008 -- Envelope weights not playing nice -- Matt Lind
Mar 20 16:58, 2008 -- Re: multiple scripting panes -- David Gallagher
Mar 20 16:52, 2008 -- Transparency map and occlusion shader -- ThierryBaret
Mar 20 16:30, 2008 -- RE: multiple scripting panes -- Grahame Fuller
Mar 20 16:30, 2008 -- RE: multiple scripting panes -- Stephen Blair
Mar 20 16:30, 2008 -- RE: multiple scripting panes -- Jason Brynford-Jones
Mar 20 16:23, 2008 -- multiple scripting panes -- David Gallagher
Mar 20 13:21, 2008 -- OT: SIGGRAPH demo reel now public -- Jennifer Goldfinch
Mar 20 13:16, 2008 -- RE: OT-ish - Image Modelling -- at
Mar 20 13:14, 2008 -- Re: Smedge -- Enea Le Fons
Mar 20 12:42, 2008 -- Re: OT: Multiple monitors on one card -- Thiago Costa
Mar 20 12:22, 2008 -- Smedge -- Bernard Lebel
Mar 20 12:17, 2008 -- Re: Null Script -- Claudio Pavan
Mar 20 12:09, 2008 -- Re: PPG not opening by default -- Eric Deren
Mar 20 11:54, 2008 -- RE: PPG not opening by default -- Luc-Eric Rousseau
Mar 20 11:36, 2008 -- RE: [OT] freelancers -- Fabrice Altman
Mar 20 11:33, 2008 -- Re: [OT] freelancers -- Meng-Yang Lu
Mar 20 11:22, 2008 -- Re: Null Script -- Bradley Gabe
Mar 20 10:34, 2008 -- Re: OT: Multiple monitors on one card -- Marco Vitolini Naldini
Mar 20 10:23, 2008 -- Null Script -- Claudio Pavan
Mar 20 10:15, 2008 -- Re: [OT] freelancers -- Raffaele Fragapane
Mar 20 10:06, 2008 -- Re: OT: Multiple monitors on one card -- Kris Rivel
Mar 20 09:45, 2008 -- Re: PPG not opening by default -- André Adam
Mar 20 09:37, 2008 -- Re: [OT] freelancers -- Eric Lampi
Mar 20 09:18, 2008 -- RE: OT-ish - Image Modelling -- Adam Seeley
Mar 20 09:05, 2008 -- OT: Multiple monitors on one card -- Byron Nash
Mar 20 09:03, 2008 -- RE: PPG not opening by default -- Stephen Blair
Mar 20 08:48, 2008 -- RE: PPG Fcurve Display -- Sean Donnelly
Mar 20 08:47, 2008 -- Re: PPG not opening by default -- Rob Wuijster
Mar 20 08:45, 2008 -- Re: [OT] freelancers -- Stefan Andersson
Mar 20 08:19, 2008 -- RE: hula dancer -- carl
Mar 20 08:08, 2008 -- Re: [OT] freelancers -- Raffaele Fragapane
Mar 20 07:52, 2008 -- Re: OT-ish - Image Modelling -- Gianfranco Sgura
Mar 20 07:40, 2008 -- Re: OT-ish - Image Modelling -- Gianfranco Sgura
Mar 20 07:40, 2008 -- Re: [OT] freelancers -- Stefan Andersson
Mar 20 07:14, 2008 -- Re: [OT] freelancers -- Alan Jones
Mar 20 07:11, 2008 -- RE: PPG not opening by default -- Marc-Andre Carbonneau
Mar 20 06:00, 2008 -- OT-ish - Image Modelling -- Adam Seeley
Mar 20 05:29, 2008 -- Re: hula dancer -- Oz Adi
Mar 19 22:04, 2008 -- Re: [OT] freelancers -- Raffaele Fragapane
Mar 19 19:49, 2008 -- Re: OTish: XSI/Linux/C++/Qt TD coming available. -- Raffaele Fragapane
Mar 19 19:47, 2008 -- RE: hula dancer -- carl
Mar 19 18:26, 2008 -- Re: OTish: XSI/Linux/C++/Qt TD coming available. -- Mikko Ronkainen
Mar 19 18:12, 2008 -- RE: PPG not opening by default -- Matt Lind
Mar 19 18:09, 2008 -- Re: [OT] freelancers -- Arvid Björn
Mar 19 18:08, 2008 -- Re: PPG not opening by default -- Eric Deren
Mar 19 18:03, 2008 -- Re: PPG not opening by default -- Kai Wolter
Mar 19 18:02, 2008 -- Re: PPG not opening by default -- Steven Caron
Mar 19 17:54, 2008 -- PPG not opening by default -- Eric Deren
Mar 19 17:52, 2008 -- Re: [OT] freelancers -- Eric Lampi
Mar 19 17:07, 2008 -- RE: hula dancer -- Eriya Ito
Mar 19 15:21, 2008 -- Re: [OT] freelancers -- pingo van der brinkloev
Mar 19 13:01, 2008 -- PPG Fcurve Display -- Halim Negadi
Mar 19 12:57, 2008 -- Re: Autofit Viewer: Render Window -- Thiago Costa
Mar 19 12:49, 2008 -- Re: Autofit Viewer: Render Window -- Steven Caron
Mar 19 12:39, 2008 -- Re: Autofit Viewer: Render Window -- Mr Creighton
Mar 19 12:39, 2008 -- RE: Python getobject & GetObject -- Stephen Blair
Mar 19 12:38, 2008 -- Re: OT: New CG Challenge sponsored by Softimage -- Dan Yargici
Mar 19 12:35, 2008 -- Re: ot: hula dancer -- at
Mar 19 12:31, 2008 -- Re: OT: New CG Challenge sponsored by Softimage -- Thiago Costa
Mar 19 12:28, 2008 -- Re: Autofit Viewer: Render Window -- Thiago Costa
Mar 19 12:11, 2008 -- Re: [OT] freelancers -- Axel Akesson
Mar 19 12:10, 2008 -- Re: [OT] freelancers -- Raffaele Fragapane
Mar 19 12:02, 2008 -- Re: [OT] freelancers -- Nick
Mar 19 11:58, 2008 -- Re: Python getobject & GetObject -- Bernard Lebel
Mar 19 11:55, 2008 -- Re: Python getobject & GetObject -- Bernard Lebel
Mar 19 11:27, 2008 -- Re: Python getobject & GetObject -- Bradley Gabe
Mar 19 10:44, 2008 -- RE: OT: New CG Challenge sponsored by Softimage -- Jennifer Goldfinch
Mar 19 10:37, 2008 -- Re: [OT] freelancers -- Eric Lampi
Mar 19 10:06, 2008 -- Re: OT: New CG Challenge sponsored by Softimage -- Alan Jones
Mar 19 10:00, 2008 -- Re: [OT] freelancers -- Raffaele Fragapane
Mar 19 09:47, 2008 -- OT: New CG Challenge sponsored by Softimage -- Jennifer Goldfinch
Mar 19 09:44, 2008 -- Re: [OT] freelancers -- Morten Bartholdy
Mar 19 09:18, 2008 -- AW: [OT] freelancers -- FLINX(at)mark13
Mar 19 09:15, 2008 -- AW: [OT] freelancers -- FLINX(at)mark13
Mar 19 09:11, 2008 -- Re: [OT] freelancers -- Axel Akesson
Mar 19 09:09, 2008 -- RE: [OT] freelancers -- kim aldis
Mar 19 08:58, 2008 -- Re: [OT] freelancers -- peter boeykens
Mar 19 08:44, 2008 -- ot: hula dancer -- carl
Mar 19 08:37, 2008 -- Re: [OT] freelancers -- Morten Bartholdy
Mar 19 08:33, 2008 -- RE: Python getobject & GetObject -- Stephen Blair
Mar 19 07:58, 2008 -- Re: [OT] freelancers -- Axel Akesson
Mar 19 07:55, 2008 -- Re: [OT] freelancers -- Nick
Mar 19 07:49, 2008 -- Re: [OT] freelancers -- Morten Bartholdy
Mar 19 07:14, 2008 -- Re: Python getobject & GetObjec -- Bernard Lebel
Mar 19 07:14, 2008 -- Re: Python getobject & GetObject -- Julian Johnson
Mar 19 07:12, 2008 -- Re: [OT] freelancers -- Raffaele Fragapane
Mar 19 07:08, 2008 -- AW: [OT] freelancers -- FLINX(at)mark13
Mar 19 06:46, 2008 -- Re: [OT] freelancers -- Stefan Andersson
Mar 19 06:17, 2008 -- Autofit Viewer: Render Window -- Mr Creighton
Mar 19 06:12, 2008 -- Re: [OT] freelancers -- Morten Bartholdy
Mar 19 06:09, 2008 -- RE: Python getobject & GetObject -- michael malinowski
Mar 19 03:41, 2008 -- RE: OT: leaf textures -- Darrin Hofmeyr
Mar 19 03:23, 2008 -- AW: [OT] freelancers -- FLINX(at)mark13
Mar 18 20:06, 2008 -- Re: Quicktime VR -- Orlando Esponda
Mar 18 19:19, 2008 -- Re: Quicktime VR -- Alan Fregtman
Mar 18 17:08, 2008 -- Quicktime VR -- Orlando Esponda
Mar 18 17:07, 2008 -- RE: Drawing and annotate on frame sequences -- mathieu.bertrand hotmail.com
Mar 18 16:58, 2008 -- Re: Drawing and annotate on frame sequences -- Sam Cuttriss
Mar 18 16:46, 2008 -- XRay per object? -- Thiago Costa
Mar 18 16:43, 2008 -- Re: Drawing and annotate on frame sequences -- Alan Fregtman
Mar 18 16:04, 2008 -- Re: Drawing and annotate on frame sequences -- Nils Engler
Mar 18 16:03, 2008 -- RE: Drawing and annotate on frame sequences -- Luc-Eric Rousseau
Mar 18 16:00, 2008 -- RE: Drawing and annotate on frame sequences -- Matt Lind
Mar 18 15:56, 2008 -- Re: Drawing and annotate on frame sequences -- Dawa
Mar 18 15:49, 2008 -- Re: xgs_slate x64? -- Bernard Lebel
Mar 18 15:44, 2008 -- Re: xgs_slate x64? -- Bernard Lebel
Mar 18 15:44, 2008 -- RE: Drawing and annotate on frame sequences -- Matt Lind
Mar 18 15:33, 2008 -- RE: Drawing and annotate on frame sequences -- mathieu.bertrand hotmail.com
Mar 18 15:26, 2008 -- RE: Python getobject & GetObject -- Stephen Blair
Mar 18 15:19, 2008 -- Drawing and annotate on frame sequences -- mathieu.bertrand hotmail.com
Mar 18 15:03, 2008 -- Re: xgs_slate x64? -- Ben Rogall
Mar 18 14:22, 2008 -- Python getobject & GetObject -- michael malinowski
Mar 18 13:55, 2008 -- Re: xgs_slate x64? -- Bernard Lebel
Mar 18 12:50, 2008 -- Re: xgs_slate x64? -- Raffaele Fragapane
Mar 18 12:32, 2008 -- Re: xgs_slate x64? -- Jim Jones
Mar 18 12:27, 2008 -- Re: xgs_slate x64? -- Bernard Lebel
Mar 18 12:27, 2008 -- Re: xgs_slate x64? -- Raffaele Fragapane
Mar 18 12:23, 2008 -- Re: xgs_slate x64? -- Kai Wolter
Mar 18 12:20, 2008 -- Re: xgs_slate x64? -- Lars Nilsson
Mar 18 11:35, 2008 -- Re: xgs_slate x64? -- Bernard Lebel
Mar 18 10:54, 2008 -- RE: [OT] freelancers -- Jennifer Goldfinch
Mar 18 10:45, 2008 -- Re: xgs_slate x64? -- Bernard Lebel
Mar 18 07:39, 2008 -- [OT] freelancers -- Stefan Andersson
Mar 18 05:12, 2008 -- Re: Thinking Particles v3...amazing -- Morten Bartholdy
Mar 18 03:18, 2008 -- Re: Thinking Particles v3...amazing -- Ahmidou Lyazidi
Mar 17 23:49, 2008 -- RE: Thinking Particles v3...amazing -- Schoenberger
Mar 17 17:50, 2008 -- RE: Semi OT: Rare file format -- Matt Lind
Mar 17 17:33, 2008 -- Re: Semi OT: Rare file format -- Alan Fregtman
Mar 17 17:12, 2008 -- RE: Semi OT: Rare file format -- Eriya Ito
Mar 17 17:00, 2008 -- RE: Semi OT: Rare file format -- Matt Lind
Mar 17 16:39, 2008 -- Re: Semi OT: Rare file format -- Kris Rivel
Mar 17 16:37, 2008 -- RE: xgs_slate x64? -- Luc-Eric Rousseau
Mar 17 16:15, 2008 -- Re: xgs_slate x64? -- Bernard Lebel
Mar 17 16:09, 2008 -- Re: xgs_slate x64? -- Bernard Lebel
Mar 17 16:07, 2008 -- Re: xgs_slate x64? -- Lars Nilsson
Mar 17 16:02, 2008 -- Re: xgs_slate x64? -- Bernard Lebel
Mar 17 15:52, 2008 -- RE: xgs_slate x64? -- Stephen Blair
Mar 17 15:37, 2008 -- Re: xgs_slate x64? -- Bernard Lebel
Mar 17 15:31, 2008 -- RE: xgs_slate x64? -- Luc-Eric Rousseau
Mar 17 15:30, 2008 -- Re: xgs_slate x64? -- Kai Wolter
Mar 17 15:22, 2008 -- RE: xgs_slate x64? -- Halfdan Ingvarsson
Mar 17 15:17, 2008 -- RE: xgs_slate x64? -- Stephen Blair
Mar 17 15:10, 2008 -- Re: xgs_slate x64? -- Bernard Lebel
Mar 17 14:18, 2008 -- Re: Semi OT: Rare file format -- Hannes
Mar 17 14:06, 2008 -- XSIUtils.QuickSort -- Nicolas Langlois
Mar 17 13:51, 2008 -- Re: what is a cop file? -- Antonin Messier T.
Mar 17 12:20, 2008 -- Re: OT:Adobecards -- Alan Fregtman
Mar 17 12:07, 2008 -- RE: frame numbers in opengl rendering (XSI6.02) -- Sven Constable
Mar 17 12:02, 2008 -- RE: what are StdSrcMdl files? -- Luc-Eric Rousseau
Mar 17 11:22, 2008 -- what are StdSrcMdl files? -- Bernard Lebel
Mar 17 11:13, 2008 -- RE: frame numbers in opengl rendering (XSI6.02) -- kim aldis
Mar 17 11:00, 2008 -- Re: Thinking Particles v3...amazing -- Kris Rivel
Mar 17 11:00, 2008 -- what is a cop file? -- Bernard Lebel
Mar 17 10:26, 2008 -- Re: Thinking Particles v3...amazing -- Eric Lampi
Mar 17 10:11, 2008 -- RE: frame numbers in opengl rendering (XSI6.02) -- Stephen Blair
Mar 17 10:06, 2008 -- Re: Thinking Particles v3...amazing -- ruifeliciano
Mar 17 10:03, 2008 -- RE: frame numbers in opengl rendering (XSI6.02) -- Sven Constable
Mar 17 08:27, 2008 -- Re: [OT] site host -- Andre Zazzera
Mar 17 08:10, 2008 -- RE: frame numbers in opengl rendering (XSI6.02) -- kim aldis
Mar 17 06:15, 2008 -- Re: OT:Adobecards -- Andreas Bystrom
Mar 16 23:13, 2008 -- Re: frame numbers in opengl rendering (XSI6.02) -- Graham D Clark
Mar 16 22:53, 2008 -- RE: frame numbers in opengl rendering (XSI6.02) -- Sven Constable
Mar 16 21:56, 2008 -- OT:Adobecards -- Takayuki Honda
Mar 16 21:15, 2008 -- RE: Heads up: new site -- Norm Olsen
Mar 16 21:11, 2008 -- Re: [OT] site host -- tkh_dsn yahoo.co.jp
Mar 16 20:12, 2008 -- RE: frame numbers in opengl rendering (XSI6.02) -- Sofronis Efstathiou
Mar 16 19:38, 2008 -- Re: frame numbers in opengl rendering (XSI6.02) -- Alan Fregtman
Mar 16 18:35, 2008 -- frame numbers in opengl rendering (XSI6.02) -- Sven Constable
Mar 16 17:52, 2008 -- Re: Heads up: new site -- Eric Thivierge
Mar 16 15:51, 2008 -- RE: Heads up: new site -- kim aldis
Mar 16 14:16, 2008 -- Re: [OT] site host -- Eric Thivierge
Mar 16 13:41, 2008 -- Re: [OT] site host -- Alan Fregtman
Mar 16 12:58, 2008 -- Re: Anatomy of an .xsiaddon file? / Are attachments base64-encoded? -- Alan Fregtman
Mar 16 09:51, 2008 -- RE: [OT] site host -- Stephen Davidson
Mar 16 08:48, 2008 -- RE: Anatomy of an .xsiaddon file? / Are attachments base64-encoded? -- Halfdan Ingvarsson
Mar 16 04:16, 2008 -- RE: [OT] site host -- Matt Lind
Mar 16 02:37, 2008 -- RE: [OT] site host -- kim aldis
Mar 16 02:06, 2008 -- Re: How to add this kind of button to a view -- Thiago Costa
Mar 16 02:04, 2008 -- Re: [OT] site host -- Thiago Costa
Mar 15 23:09, 2008 -- Re: Anatomy of an .xsiaddon file? / Are attachments base64-encoded? -- Alan Fregtman
Mar 15 22:16, 2008 -- Re: Anatomy of an .xsiaddon file? / Are attachments base64-encoded? -- Alan Fregtman
Mar 15 22:06, 2008 -- Re: [OT] site host -- Alan Fregtman
Mar 15 22:02, 2008 -- RE: Anatomy of an .xsiaddon file? / Are attachments base64-encoded? -- Luc-Eric Rousseau
Mar 15 21:55, 2008 -- Re: [OT] site host -- Thiago Costa
Mar 15 21:51, 2008 -- Anatomy of an .xsiaddon file? / Are attachments base64-encoded? -- Alan Fregtman
Mar 15 20:56, 2008 -- Re: [OT] site host -- Alan Fregtman
Mar 15 20:46, 2008 -- Re: [OT] site host -- Thiago Costa
Mar 15 19:11, 2008 -- Re: [OT] site host -- Eric Thivierge
Mar 15 18:13, 2008 -- Re: [OT] site host -- Alan Fregtman
Mar 15 18:07, 2008 -- Re: [OT] site host -- Alan Fregtman
Mar 15 18:00, 2008 -- Re: [OT] site host -- Alan Fregtman
Mar 15 15:22, 2008 -- Re: Creating texture projections with support via object model -- Julian Johnson
Mar 15 12:37, 2008 -- Re: [OT] site host -- Eric Thivierge
Mar 15 12:04, 2008 -- RE: command to open help file -- Kai Wolter
Mar 15 11:48, 2008 -- [OT] site host -- Bernard Lebel
Mar 15 11:47, 2008 -- Re: Creating texture projections with support via object model -- Julian Johnson
Mar 15 10:58, 2008 -- Re: command to open help file -- andreas gebhardt
Mar 15 10:52, 2008 -- RE: command to open help file -- Stephen Blair
Mar 15 06:37, 2008 -- Re: Creating texture projections with support via object model -- Julian Johnson
Mar 15 04:26, 2008 -- RE: command to open help file -- kim aldis
Mar 15 02:02, 2008 -- Re: OTish: XSI/Linux/C++/Qt TD coming available. -- Alan Fregtman
Mar 14 23:24, 2008 -- Thinking Particles v3...amazing -- Kris Rivel
Mar 14 23:22, 2008 -- RE: CreateTextureSupport() command missing from docs -- Robert Moodie
Mar 14 20:51, 2008 -- Re: Syflex SDK -- Thiago Costa
Mar 14 20:39, 2008 -- Creating texture projections with support via object model -- Matt Lind
Mar 14 20:13, 2008 -- Re: Semi OT: Rare file format -- Rui Feliciano
Mar 14 19:23, 2008 -- Re: command to open help file -- Graham D Clark
Mar 14 19:20, 2008 -- Semi OT: Rare file format -- Eriya Ito
Mar 14 19:19, 2008 -- crosswalk export FBX failing on baked UVs -- Graham D Clark
Mar 14 19:10, 2008 -- CreateTextureSupport() command missing from docs -- Matt Lind
Mar 14 18:22, 2008 -- Re: command to open help file -- Kai Wolter
Mar 14 17:23, 2008 -- RE: Continuous rotation with slerp -- Serguei Kalentchouk
Mar 14 17:16, 2008 -- command to open help file -- Graham D Clark
Mar 14 15:56, 2008 -- RE: Continuous rotation with slerp -- Robert Moodie
Mar 14 14:54, 2008 -- Re: OTish: XSI/Linux/C++/Qt TD coming available. -- Steven Caron
Mar 14 14:48, 2008 -- Re: OTish: XSI/Linux/C++/Qt TD coming available. -- Steven Caron
Mar 14 13:40, 2008 -- Continuous rotation with slerp -- Serguei Kalentchouk
Mar 14 11:36, 2008 -- Re: test -- Graham D Clark
Mar 14 09:24, 2008 -- Re: OTish: XSI/Linux/C++/Qt TD coming available. -- Tauno Ööbik
Mar 14 08:43, 2008 -- RE: stupid script question -- michael malinowski
Mar 14 08:15, 2008 -- Re: stupid script question -- Thiago Costa
Mar 14 08:10, 2008 -- RE: test -- kim aldis
Mar 14 08:00, 2008 -- stupid script question -- David Gallagher
Mar 14 07:53, 2008 -- RE: test -- Andi Farhall
Mar 14 07:39, 2008 -- Re: test -- Alan Fregtman
Mar 14 07:24, 2008 -- Re: Render speed in 32 bit / 64 bit -- Raffaele Fragapane
Mar 14 07:19, 2008 -- RE: test -- Vincent Fortin
Mar 14 06:56, 2008 -- Re: OTish: XSI/Linux/C++/Qt TD coming available. -- Raffaele Fragapane
Mar 14 06:10, 2008 -- Re: OTish: XSI/Linux/C++/Qt TD coming available. -- Alan Jones
Mar 14 05:54, 2008 -- Re: [!! SPAM] Re: rigid bodies slowness -- Robert Chapman
Mar 14 05:33, 2008 -- Re: [!! SPAM] Re: rigid bodies slowness -- Matt Lowery
Mar 14 04:40, 2008 -- Re: [!! SPAM] Re: rigid bodies slowness -- Steven Caron
Mar 14 04:38, 2008 -- Re: [!! SPAM] Re: rigid bodies slowness -- Steven Caron
Mar 14 04:34, 2008 -- Re: OTish: XSI/Linux/C++/Qt TD coming available. -- Stefan Andersson
Mar 14 03:54, 2008 -- Re: [!! SPAM] Re: rigid bodies slowness -- Rob Wuijster
Mar 13 21:49, 2008 -- Re: Render speed in 32 bit / 64 bit -- Ben Rogall
Mar 13 21:44, 2008 -- Re: Render speed in 32 bit / 64 bit -- Kris Rivel
Mar 13 21:39, 2008 -- Re: [!! SPAM] Re: rigid bodies slowness -- Kris Rivel
Mar 13 20:50, 2008 -- Render speed in 32 bit / 64 bit -- Eriya Ito
Mar 13 19:42, 2008 -- Re: OTish: XSI/Linux/C++/Qt TD coming available. -- Steven Caron
Mar 13 19:37, 2008 -- Re: OTish: XSI/Linux/C++/Qt TD coming available. -- Steven Caron
Mar 13 15:45, 2008 -- Re: test -- takita
Mar 13 15:40, 2008 -- Re: [!! SPAM] Re: rigid bodies slowness -- Eric Deren
Mar 13 14:56, 2008 -- Re: test -- Oscar Juarez
Mar 13 14:48, 2008 -- RE: test -- Vincent Fortin
Mar 13 14:23, 2008 -- Re: test -- Oscar Juarez
Mar 13 14:01, 2008 -- RE: [!! SPAM] Re: rigid bodies slowness -- kim aldis
Mar 13 13:17, 2008 -- RE: [!! SPAM] Re: rigid bodies slowness -- Halfdan Ingvarsson
Mar 13 12:28, 2008 -- RE: [!! SPAM] Re: rigid bodies slowness -- Sofronis Efstathiou
Mar 13 12:16, 2008 -- Re: [!! SPAM] Re: rigid bodies slowness -- Sam Cuttriss
Mar 13 12:06, 2008 -- Re: rigid bodies slowness -- David Barosin
Mar 13 11:47, 2008 -- rigid bodies slowness -- Matt Lowery
Mar 13 11:37, 2008 -- Re: OT: leaf textures -- Patrick Nethercoat
Mar 13 10:33, 2008 -- Re: OT: leaf textures -- Dan Yargici
Mar 13 10:15, 2008 -- Re: OT: leaf textures -- Joe Laffey
Mar 13 09:56, 2008 -- Re: Tiny request - Change default antialiasing algorithm to something bette -- adrian
Mar 13 09:51, 2008 -- Re: OT: leaf textures -- Dan Yargici
Mar 13 09:35, 2008 -- RE: Tiny request - Change default antialiasing algorithm to something bette -- Ed Harriss
Mar 13 08:50, 2008 -- RE: mi export, output path -- Stephen Blair
Mar 13 08:41, 2008 -- Re: mi export, output path -- Stefan Andersson
Mar 13 08:37, 2008 -- RE: mi export, output path -- Stephen Blair
Mar 13 08:30, 2008 -- Re: mi export, output path -- Stefan Andersson
Mar 13 08:29, 2008 -- RE: mi export, output path -- Stephen Blair
Mar 13 08:05, 2008 -- RE: mi export, output path -- Stephen Blair
Mar 13 05:58, 2008 -- Re: the mysterious mental ray tile... only in 64bit though ;) -- Steffen Dünner
Mar 13 05:53, 2008 -- mi export, output path -- Stefan Andersson
Mar 13 05:31, 2008 -- OTish: XSI/Linux/C++/Qt TD coming available. -- Alan Jones
Mar 13 05:09, 2008 -- Re: OT: Looking for a speaker for a Student Event in Santa Ana -- Stefan Andersson
Mar 12 21:02, 2008 -- Re: OT: Looking for a speaker for a Student Event in Santa Ana -- Raffaele Fragapane
Mar 12 20:50, 2008 -- Re: OT: Looking for a speaker for a Student Event in Santa Ana -- Steven Caron
Mar 12 20:43, 2008 -- RE: OT: Looking for a speaker for a Student Event in Santa Ana -- Jennifer Goldfinch
Mar 12 20:40, 2008 -- Re: OT: Looking for a speaker for a Student Event in Santa Ana -- Raffaele Fragapane
Mar 12 19:33, 2008 -- RE: OT: Looking for a speaker for a Student Event in Santa Ana -- Jennifer Goldfinch
Mar 12 18:53, 2008 -- Re: what's an "audiodisplayfile"? -- Bernard Lebel
Mar 12 18:44, 2008 -- RE: Heads up: new site -- Norm Olsen
Mar 12 18:02, 2008 -- RE: what's an "audiodisplayfile"? -- Luc-Eric Rousseau
Mar 12 17:57, 2008 -- Re: what's an "audiodisplayfile"? -- Bernard Lebel
Mar 12 17:46, 2008 -- RE: OT: Looking for a speaker for a Student Event in Santa Ana -- kim aldis
Mar 12 17:31, 2008 -- RE: Heads up: new site -- Eric Thivierge
Mar 12 17:26, 2008 -- RE: Heads up: new site -- kim aldis
Mar 12 17:13, 2008 -- RE: particle volume distribution? -- kim aldis
Mar 12 17:09, 2008 -- RE: Heads up: new site -- Matt Lind
Mar 12 17:03, 2008 -- RE: Heads up: new site -- Norm Olsen
Mar 12 16:29, 2008 -- Re: nice stretchy/mesh deformers for...the dark side -- Alan Fregtman
Mar 12 16:09, 2008 -- RE: what's an "audiodisplayfile"? -- Luc-Eric Rousseau
Mar 12 15:59, 2008 -- Heads up: new site -- kim aldis
Mar 12 15:59, 2008 -- Re: User data blob from XSI to Mental Ray -- Steven Caron
Mar 12 15:45, 2008 -- what's an "audiodisplayfile"? -- Bernard Lebel
Mar 12 15:26, 2008 -- Re: platform independent video codecs -- Byron Nash
Mar 12 14:42, 2008 -- Re: particle volume distribution? -- peter boeykens
Mar 12 14:32, 2008 -- Re: the mysterious mental ray tile... only in 64bit though ;) -- Bernard Lebel
Mar 12 14:29, 2008 -- Re: Tiny request - Change default antialiasing algorithm to something bette -- Sam Cuttriss
Mar 12 14:03, 2008 -- Re: nice stretchy/mesh deformers for...the dark side -- Thiago Costa
Mar 12 13:39, 2008 -- Re: User data blob from XSI to Mental Ray -- andreas gebhardt
Mar 12 12:42, 2008 -- Re: particle volume distribution? -- Steven Caron
Mar 12 12:38, 2008 -- RE: particle volume distribution? -- Marc-Andre Carbonneau
Mar 12 12:14, 2008 -- Re: OT: Looking for a speaker for a Student Event in Santa Ana -- Simon Pickard
Mar 12 12:13, 2008 -- Re: particle volume distribution? -- Daniel Jahnel
Mar 12 12:12, 2008 -- Re: User data blob from XSI to Mental Ray -- Stefano Jannuzzo
Mar 12 11:46, 2008 -- Re: the mysterious mental ray tile... only in 64bit though ;) -- pingo van der brinkloev
Mar 12 11:41, 2008 -- Re: particle volume distribution? -- David Barosin
Mar 12 11:29, 2008 -- Re: OT: Looking for a speaker for a Student Event in Santa Ana -- Raffaele Fragapane
Mar 12 10:27, 2008 -- RE: OT: Looking for a speaker for a Student Event in Santa Ana -- kim aldis
Mar 12 10:20, 2008 -- Re: particle volume distribution? -- andreas gebhardt
Mar 12 09:39, 2008 -- Re: User data blob from XSI to Mental Ray -- andreas gebhardt
Mar 12 09:32, 2008 -- RE: OT: Looking for a speaker for a Student Event in Santa Ana -- Jennifer Goldfinch
Mar 12 09:29, 2008 -- RE: OT: Looking for a speaker for a Student Event in Santa Ana -- Jennifer Goldfinch
Mar 12 09:06, 2008 -- Re: particle volume distribution? -- Chris Marshall
Mar 12 09:05, 2008 -- Re: particle volume distribution? -- Daniel Jahnel
Mar 12 08:58, 2008 -- Re: particle volume distribution? -- Daniel Jahnel
Mar 12 08:46, 2008 -- Re: particle volume distribution? -- Chris Marshall
Mar 12 08:45, 2008 -- Re: Tiny request - Change default antialiasing algorithm to something bette -- peter boeykens
Mar 12 08:45, 2008 -- Re: OT: Looking for a speaker for a Student Event in Santa Ana -- peter boeykens
Mar 12 08:43, 2008 -- Re: Maya 2008 Point Cache to XSI -- Eric Thivierge
Mar 12 08:35, 2008 -- particle volume distribution? -- Daniel Jahnel
Mar 12 07:13, 2008 -- Re: platform independent video codecs -- Stefan Andersson
Mar 12 06:42, 2008 -- Re: OT: Looking for a speaker for a Student Event in Santa Ana -- Raffaele Fragapane
Mar 12 06:02, 2008 -- Re: Tiny request - Change default antialiasing algorithm to something bette -- Chris Marshall
Mar 12 05:58, 2008 -- Re: platform independent video codecs -- Philipp Oeser
Mar 12 05:51, 2008 -- Re: heavy scene / slow play back speed compared to Maya -- Mikko Ronkainen
Mar 12 05:50, 2008 -- Re: Tiny request - Change default antialiasing algorithm to something bette -- Alan Jones
Mar 12 05:44, 2008 -- Re: Tiny request - Change default antialiasing algorithm to something bette -- adrian
Mar 12 05:26, 2008 -- Re: OT: Looking for a speaker for a Student Event in Santa Ana -- Alan Jones
Mar 12 04:33, 2008 -- Re: User data blob from XSI to Mental Ray -- Amaan Akram
Mar 12 04:13, 2008 -- Re: Maya 2008 Point Cache to XSI -- Frantisek Hradecky
Mar 12 03:51, 2008 -- Re: heavy scene / slow play back speed compared to Maya -- Alan Fregtman
Mar 12 03:26, 2008 -- Re: heavy scene / slow play back speed compared to Maya -- Stefan Andersson
Mar 12 03:14, 2008 -- RE: Tiny request - Change default antialiasing algorithm to something bette -- kim aldis
Mar 12 03:12, 2008 -- Re: heavy scene / slow play back speed compared to Maya -- Tim Leydecker
Mar 12 03:12, 2008 -- Re: Maya 2008 Point Cache to XSI -- Stefan Andersson
Mar 12 03:01, 2008 -- Re: platform independent video codecs -- Tim Leydecker
Mar 12 02:51, 2008&nb
