Mailing-List: XSI

<< March 2008 >> Click on the arrows to skip to the previous/next month. These messages are also organized as a formatted (table) list and a threaded list. To sort the messages, click on a column/category heading.

Last Update: Tue Apr 1 00:03:26 2008.    Total: 1223 messages.    Average Size: 9.6K (Max: 35.0K, Min: 4.4K).

Sorted by: SUBJECT ^. (Additional sorting: DATE & AUTHOR)

[no subject]   --  Unknown  --   Apr 01 00:02, 2008

[no subject]   --  Unknown  --   Apr 01 00:02, 2008

[no subject]   --  Unknown  --   Apr 01 00:02, 2008

[no subject]   --  Unknown  --   Apr 01 00:02, 2008

[no subject]   --  Unknown  --   Apr 01 00:02, 2008

[no subject]   --  Unknown  --   Apr 01 00:02, 2008

[no subject]   --  Unknown  --   Apr 01 00:02, 2008

[no subject]   --  Unknown  --   Apr 01 00:02, 2008

Re: *.obj sequence import?   --  Steven Caron  --   Mar 31 18:17, 2008

Re: *.obj sequence import?   --  Tim Leydecker  --   Mar 31 18:05, 2008

Re: *.obj sequence import?   --  Steven Caron  --   Mar 31 17:47, 2008

Re: *.obj sequence import?   --  Tim Leydecker  --   Mar 31 17:35, 2008

Re: *.obj sequence import?   --  Steven Caron  --   Mar 31 17:15, 2008

Re: *.obj sequence import?   --  Steven Caron  --   Mar 31 17:02, 2008

Re: *.obj sequence import?   --  Frantisek Hradecky  --   Mar 31 16:58, 2008

Re: *.obj sequence import?   --  Tim Leydecker  --   Mar 31 16:43, 2008

Re: *.obj sequence import?   --  Tim Leydecker  --   Mar 31 16:06, 2008

Re: *.obj sequence import?   --  Tim Leydecker  --   Mar 31 14:23, 2008

Re: *.obj sequence import?   --  Juan Brockhaus  --   Mar 31 14:21, 2008

Re: *.obj sequence import?   --  Steven Caron  --   Mar 31 13:45, 2008

Re: *.obj sequence import?   --  Tim Leydecker  --   Mar 31 13:38, 2008

Re: *.obj sequence import?   --  Steven Caron  --   Mar 31 13:18, 2008

Re: *.obj sequence import?   --  Raffaele Fragapane  --   Mar 31 13:04, 2008

*.obj sequence import?   --  Tim Leydecker  --   Mar 31 12:38, 2008

Re: .mt vector question -again- clipped alpha in blur   --  Rob Wuijster  --   Mar 06 03:15, 2008

RE: .mt vector question -again- clipped alpha in blur   --  Matt Lind  --   Mar 05 13:30, 2008

Re: .mt vector question -again- clipped alpha in blur   --  Alan Fregtman  --   Mar 05 12:21, 2008

Re: .mt vector question -again- clipped alpha in blur   --  takita  --   Mar 05 11:08, 2008

Re: .mt vector question -again- clipped alpha in blur   --  Rob Wuijster  --   Mar 05 10:47, 2008

Re: .mt vector question -again- clipped alpha in blur   --  Francois Lord  --   Mar 05 10:13, 2008

Re: .mt vector question -again- clipped alpha in blur   --  Rob Wuijster  --   Mar 05 09:16, 2008

Re: .mt vector question -again- clipped alpha in blur   --  Frantisek Hradecky  --   Mar 05 08:26, 2008

Re: .mt vector question -again- clipped alpha in blur   --  Guillaume Laforge  --   Mar 05 07:44, 2008

Re: .mt vector question -again- clipped alpha in blur   --  Rob Wuijster  --   Mar 05 04:26, 2008

.mt vector question -again- clipped alpha in blur   --  Rob Wuijster  --   Mar 04 07:36, 2008

10 000 BC. Nice mammoth hair   --  Marc-Andre Carbonneau  --   Mar 11 09:20, 2008

Re: [!! SPAM] Re: rigid bodies slowness   --  Matt Lowery  --   Mar 14 05:33, 2008

Re: [!! SPAM] Re: rigid bodies slowness   --  Rob Wuijster  --   Mar 14 03:54, 2008

Re: [!! SPAM] Re: rigid bodies slowness   --  Eric Deren  --   Mar 13 15:40, 2008

RE: [!! SPAM] Re: rigid bodies slowness   --  kim aldis  --   Mar 13 14:01, 2008

RE: [!! SPAM] Re: rigid bodies slowness   --  Halfdan Ingvarsson  --   Mar 13 13:17, 2008

RE: [!! SPAM] Re: rigid bodies slowness   --  Sofronis Efstathiou  --   Mar 13 12:28, 2008

Re: [!! SPAM] Re: rigid bodies slowness   --  Sam Cuttriss  --   Mar 13 12:16, 2008

Re: [!! SPAM] Re: rigid bodies slowness   --  Robert Chapman  --   Mar 14 05:54, 2008

Re: [!! SPAM] Re: rigid bodies slowness   --  Steven Caron  --   Mar 14 04:40, 2008

Re: [!! SPAM] Re: rigid bodies slowness   --  Steven Caron  --   Mar 14 04:38, 2008

Re: [!! SPAM] Re: rigid bodies slowness   --  Kris Rivel  --   Mar 13 21:39, 2008

[Fwd: Semis success XSI to AE]   --  digimata  --   Mar 05 17:15, 2008

[GeoShader Release] miLabel for XSI   --  Amaan Akram  --   Mar 11 19:49, 2008

RE: [OT] freelancers   --  kim aldis  --   Mar 26 05:40, 2008

Re: [OT] freelancers   --  Morten Bartholdy  --   Mar 26 04:38, 2008

RE: [OT] freelancers   --  Fabrice Altman  --   Mar 20 11:36, 2008

Re: [OT] freelancers   --  Meng-Yang Lu  --   Mar 20 11:33, 2008

Re: [OT] freelancers   --  Raffaele Fragapane  --   Mar 20 10:15, 2008

Re: [OT] freelancers   --  Eric Lampi  --   Mar 20 09:37, 2008

Re: [OT] freelancers   --  Stefan Andersson  --   Mar 20 08:45, 2008

Re: [OT] freelancers   --  Raffaele Fragapane  --   Mar 20 08:08, 2008

Re: [OT] freelancers   --  Stefan Andersson  --   Mar 20 07:40, 2008

Re: [OT] freelancers   --  Alan Jones  --   Mar 20 07:14, 2008

Re: [OT] freelancers   --  Raffaele Fragapane  --   Mar 19 22:04, 2008

Re: [OT] freelancers   --  Arvid Björn  --   Mar 19 18:09, 2008

Re: [OT] freelancers   --  Eric Lampi  --   Mar 19 17:52, 2008

Re: [OT] freelancers   --  pingo van der brinkloev  --   Mar 19 15:21, 2008

Re: [OT] freelancers   --  Axel Akesson  --   Mar 19 12:11, 2008

Re: [OT] freelancers   --  Raffaele Fragapane  --   Mar 19 12:10, 2008

Re: [OT] freelancers   --  Nick  --   Mar 19 12:02, 2008

Re: [OT] freelancers   --  Eric Lampi  --   Mar 19 10:37, 2008

Re: [OT] freelancers   --  Raffaele Fragapane  --   Mar 19 10:00, 2008

Re: [OT] freelancers   --  Morten Bartholdy  --   Mar 19 09:44, 2008

Re: [OT] freelancers   --  Axel Akesson  --   Mar 19 09:11, 2008

RE: [OT] freelancers   --  kim aldis  --   Mar 19 09:09, 2008

Re: [OT] freelancers   --  peter boeykens  --   Mar 19 08:58, 2008

Re: [OT] freelancers   --  Morten Bartholdy  --   Mar 19 08:37, 2008

Re: [OT] freelancers   --  Axel Akesson  --   Mar 19 07:58, 2008

Re: [OT] freelancers   --  Nick  --   Mar 19 07:55, 2008

Re: [OT] freelancers   --  Morten Bartholdy  --   Mar 19 07:49, 2008

Re: [OT] freelancers   --  Raffaele Fragapane  --   Mar 19 07:12, 2008

Re: [OT] freelancers   --  Stefan Andersson  --   Mar 19 06:46, 2008

Re: [OT] freelancers   --  Morten Bartholdy  --   Mar 19 06:12, 2008

RE: [OT] freelancers   --  Jennifer Goldfinch  --   Mar 18 10:54, 2008

[OT] freelancers   --  Stefan Andersson  --   Mar 18 07:39, 2008

[OT] in the style of the HBO ad...   --  Marc-Andre Carbonneau  --   Mar 04 13:54, 2008

Re: [OT] Introducing the cosmic force that is... Dennis Greenridge...   --  adrian  --   Mar 04 04:39, 2008

RE: [OT] Introducing the cosmic force that is... Dennis Greenridge...   --  Christian Rittener  --   Mar 03 19:57, 2008

RE: [OT] Introducing the cosmic force that is... Dennis Greenridge...   --  Andi Farhall  --   Mar 03 10:38, 2008

[OT] Introducing the cosmic force that is... Dennis Greenridge...   --  Dan Yargici  --   Mar 03 10:21, 2008

Re: [OT] site host   --  Bernard Lebel  --   Mar 21 08:15, 2008

Re: [OT] site host   --  Andre Zazzera  --   Mar 17 08:27, 2008

Re: [OT] site host   --  tkh_dsn yahoo.co.jp  --   Mar 16 21:11, 2008

Re: [OT] site host   --  Eric Thivierge  --   Mar 16 14:16, 2008

Re: [OT] site host   --  Alan Fregtman  --   Mar 16 13:41, 2008

RE: [OT] site host   --  Stephen Davidson  --   Mar 16 09:51, 2008

RE: [OT] site host   --  Matt Lind  --   Mar 16 04:16, 2008

RE: [OT] site host   --  kim aldis  --   Mar 16 02:37, 2008

Re: [OT] site host   --  Thiago Costa  --   Mar 16 02:04, 2008

Re: [OT] site host   --  Alan Fregtman  --   Mar 15 22:06, 2008

Re: [OT] site host   --  Thiago Costa  --   Mar 15 21:55, 2008

Re: [OT] site host   --  Alan Fregtman  --   Mar 15 20:56, 2008

Re: [OT] site host   --  Thiago Costa  --   Mar 15 20:46, 2008

Re: [OT] site host   --  Eric Thivierge  --   Mar 15 19:11, 2008

Re: [OT] site host   --  Alan Fregtman  --   Mar 15 18:13, 2008

Re: [OT] site host   --  Alan Fregtman  --   Mar 15 18:07, 2008

Re: [OT] site host   --  Alan Fregtman  --   Mar 15 18:00, 2008

Re: [OT] site host   --  Eric Thivierge  --   Mar 15 12:37, 2008

[OT] site host   --  Bernard Lebel  --   Mar 15 11:48, 2008

RE: [script] if point is in screen space   --  Matt Lind  --   Mar 10 16:37, 2008

Re: [script] if point is in screen space   --  Bernard Lebel  --   Mar 10 16:31, 2008

[script] if point is in screen space   --  Bernard Lebel  --   Mar 10 16:05, 2008

Re: [Scripting] Best way to get a PoistionArray from a point cluster within   --  Dan Yargici  --   Mar 26 11:18, 2008

Re: [Scripting] Best way to get a PoistionArray from a point cluster within   --  David Barosin  --   Mar 26 11:00, 2008

[Scripting] Best way to get a PoistionArray from a point cluster within a S   --  Dan Yargici  --   Mar 26 10:27, 2008

[scripting] IsClassOf(siUserGroupID) broken in v6?   --  Philipp Oeser  --   Mar 26 07:15, 2008

Re: [Scripting] Passing collections to jscript functions...   --  Dan Yargici  --   Mar 26 11:07, 2008

RE: [Scripting] Passing collections to jscript functions...   --  Stephen Blair  --   Mar 26 10:50, 2008

Re: [Scripting] Passing collections to jscript functions...   --  Vladimir Jankijevic  --   Mar 26 10:02, 2008

Re: [Scripting] Passing collections to jscript functions...   --  Vladimir Jankijevic  --   Mar 26 10:01, 2008

Re: [Scripting] Passing collections to jscript functions...   --  Vladimir Jankijevic  --   Mar 26 10:00, 2008

Re: [Scripting] Passing collections to jscript functions...   --  Dan Yargici  --   Mar 26 09:38, 2008

RE: [Scripting] Passing collections to jscript functions...   --  Stephen Blair  --   Mar 26 09:21, 2008

Re: [Scripting] Passing collections to jscript functions...   --  Dan Yargici  --   Mar 26 09:13, 2008

RE: [Scripting] Passing collections to jscript functions...   --  Stephen Blair  --   Mar 26 09:00, 2008

[Scripting] Passing collections to jscript functions...   --  Dan Yargici  --   Mar 26 08:46, 2008

RE: [SPAM] Re: Referenced models and lost/duplicated constraints   --  kim aldis  --   Mar 28 03:34, 2008

Re: [SPAM] Re: Referenced models and lost/duplicated constraints   --  Steven Caron  --   Mar 28 04:09, 2008

Re: adding polygons to a mesh in a compiled operator update callbacke   --  Moloney, Ciaran  --   Mar 03 16:26, 2008

Re: After Effects and Xsi Again   --  XSI User Group  --   Mar 31 06:32, 2008

Re: After Effects and Xsi Again   --  Alan Fregtman  --   Mar 29 17:28, 2008

Re: After Effects and Xsi Again   --  Tim Leydecker  --   Mar 29 05:54, 2008

Re: After Effects and Xsi Again   --  Tim Leydecker  --   Mar 27 17:06, 2008

RE: After Effects and Xsi Again   --  John Payne  --   Mar 27 13:37, 2008

Re: After Effects and Xsi Again   --  digimata  --   Mar 27 12:09, 2008

RE: After Effects and Xsi Again   --  Helge Mathee  --   Mar 27 12:03, 2008

Re: After Effects and Xsi Again   --  XSI User Group  --   Mar 27 10:32, 2008

Re: After Effects and Xsi Again   --  Tim Leydecker  --   Mar 27 10:30, 2008

Re: After Effects and Xsi Again   --  Kris Rivel  --   Mar 27 10:04, 2008

Re: After Effects and Xsi Again   --  Tim Leydecker  --   Mar 27 10:00, 2008

Re: After Effects and Xsi Again   --  pingo van der brinkloev  --   Mar 27 09:57, 2008

Re: After Effects and Xsi Again   --  Raffaele Fragapane  --   Mar 27 09:44, 2008

Re: After Effects and Xsi Again   --  pingo van der brinkloev  --   Mar 27 09:00, 2008

RE: After Effects and Xsi Again   --  Marc-Andre Carbonneau  --   Mar 27 08:53, 2008

Re: After Effects and Xsi Again   --  Raffaele Fragapane  --   Mar 27 08:37, 2008

Re: After Effects and Xsi Again   --  André Adam  --   Mar 27 08:28, 2008

Re: After Effects and Xsi Again   --  Mr Creighton  --   Mar 27 08:22, 2008

Re: After Effects and Xsi Again   --  at  --   Mar 27 08:08, 2008

Re: After Effects and Xsi Again   --  Raffaele Fragapane  --   Mar 27 07:35, 2008

Re: After Effects and Xsi Again   --  André Adam  --   Mar 27 07:16, 2008

Re: After Effects and Xsi Again   --  Tim Leydecker  --   Mar 27 05:53, 2008

RE: After Effects and Xsi Again   --  kim aldis  --   Mar 27 05:19, 2008

Re: After Effects and Xsi Again   --  XSI User Group  --   Mar 27 04:43, 2008

Re: After Effects and Xsi Again   --  Steven Caron  --   Mar 27 04:00, 2008

Re: After Effects and Xsi Again   --  XSI User Group  --   Mar 27 03:20, 2008

Re: After Effects and Xsi Again   --  Thiago Costa  --   Mar 26 19:46, 2008

Re: After Effects and Xsi Again   --  Orlando Esponda  --   Mar 26 19:45, 2008

Re: After Effects and Xsi Again   --  Kris Rivel  --   Mar 26 19:17, 2008

Re: After Effects and Xsi Again   --  Steven Caron  --   Mar 26 17:43, 2008

Re: After Effects and Xsi Again   --  Vladimir Jankijevic  --   Mar 26 17:40, 2008

Re: After Effects and Xsi Again   --  digimata  --   Mar 26 17:22, 2008

After Effects and Xsi Again   --  XSI User Group  --   Mar 26 17:06, 2008

Re: Ambient Occlusion - alpha switch   --  Ajit Menon  --   Mar 24 00:08, 2008

Re: Ambient Occlusion - alpha switch   --  Thiago Costa  --   Mar 21 16:48, 2008

Re: Ambient Occlusion - alpha switch   --  Gianfranco Sgura  --   Mar 21 16:45, 2008

Re: Ambient Occlusion - alpha switch   --  Lukasz Przybytek  --   Mar 21 16:11, 2008

Re: Ambient Occlusion - alpha switch   --  Vladimir Jankijevic  --   Mar 21 15:37, 2008

Ambient Occlusion - alpha switch   --  Ajit Menon  --   Mar 21 15:14, 2008

Re: ambient occlusion receive/transmit   --  pingo van der brinkloev  --   Mar 05 10:33, 2008

RE: ambient occlusion receive/transmit   --  Schoenberger  --   Mar 04 04:48, 2008

Re: ambient occlusion receive/transmit   --  pingo van der brinkloev  --   Mar 03 16:30, 2008

Re: ambient occlusion receive/transmit   --  Amaan Akram  --   Mar 03 09:20, 2008

Re: Anatomy of an .xsiaddon file? / Are attachments base64-encoded?   --  Alan Fregtman  --   Mar 16 12:58, 2008

RE: Anatomy of an .xsiaddon file? / Are attachments base64-encoded?   --  Halfdan Ingvarsson  --   Mar 16 08:48, 2008

Re: Anatomy of an .xsiaddon file? / Are attachments base64-encoded?   --  Alan Fregtman  --   Mar 15 23:09, 2008

Re: Anatomy of an .xsiaddon file? / Are attachments base64-encoded?   --  Alan Fregtman  --   Mar 15 22:16, 2008

RE: Anatomy of an .xsiaddon file? / Are attachments base64-encoded?   --  Luc-Eric Rousseau  --   Mar 15 22:02, 2008

Anatomy of an .xsiaddon file? / Are attachments base64-encoded?   --  Alan Fregtman  --   Mar 15 21:51, 2008

Re: Anyone Using Helge's Camera Projection Shader?   --  at  --   Mar 04 11:25, 2008

Re: Anyone Using Helge's Camera Projection Shader?   --  Francois Lord  --   Mar 04 09:20, 2008

Anyone Using Helge's Camera Projection Shader?   --  at  --   Mar 04 05:39, 2008

Architectural Material viewport visibility hack   --  pingo van der brinkloev  --   Mar 31 14:07, 2008

Re: ATI firegl 7600 rectangle selection bug   --  Michal Doniec  --   Mar 01 06:37, 2008

Re: Autofit Viewer: Render Window   --  Thiago Costa  --   Mar 19 12:57, 2008

Re: Autofit Viewer: Render Window   --  Steven Caron  --   Mar 19 12:49, 2008

Re: Autofit Viewer: Render Window   --  Mr Creighton  --   Mar 19 12:39, 2008

Re: Autofit Viewer: Render Window   --  Thiago Costa  --   Mar 19 12:28, 2008

Autofit Viewer: Render Window   --  Mr Creighton  --   Mar 19 06:17, 2008

Re: automated character rig   --  David Barosin  --   Mar 31 15:26, 2008

Re: automated character rig   --  John Clark  --   Mar 31 14:51, 2008

Re: automated character rig   --  phil harbath  --   Mar 31 12:21, 2008

Re: automated character rig   --  Sam Cuttriss  --   Mar 31 11:50, 2008

Re: automated character rig   --  Frank Lenhard  --   Mar 31 04:00, 2008

Re: automated character rig   --  Stefan Andersson  --   Mar 31 03:20, 2008

Re: automated character rig   --  Oz Adi  --   Mar 31 03:13, 2008

automated character rig   --  Stefan Andersson  --   Mar 31 02:51, 2008

Re: automated character rig<br>   --  &quot ; Frank Lenhard&quot ; &lt ;  --   Apr 01 00:02, 2008

AW: [OT] freelancers   --  FLINX(at)mark13  --   Mar 19 09:18, 2008

AW: [OT] freelancers   --  FLINX(at)mark13  --   Mar 19 09:15, 2008

AW: [OT] freelancers   --  FLINX(at)mark13  --   Mar 19 07:08, 2008

AW: [OT] freelancers   --  FLINX(at)mark13  --   Mar 19 03:23, 2008

AW: [OT] Introducing the cosmic force that is... Dennis Greenridge...   --  Marc  --   Mar 03 13:14, 2008

bone orientation trouble wit Create3DSkeleton   --  Frank Lenhard  --   Mar 11 09:10, 2008

box man   --  carl  --   Mar 03 18:05, 2008

Re: BOXX quad processor render nodes   --  Thiago Costa  --   Mar 26 12:55, 2008

Re: BOXX quad processor render nodes   --  Eric Lampi  --   Mar 26 11:44, 2008

Re: BOXX quad processor render nodes   --  todd akita  --   Mar 26 07:56, 2008

Re: BOXX quad processor render nodes   --  Tim Leydecker  --   Mar 26 05:30, 2008

Re: BOXX quad processor render nodes   --  Thiago Costa  --   Mar 26 04:47, 2008

Re: BOXX quad processor render nodes   --  Tim Leydecker  --   Mar 26 04:25, 2008

Re: BOXX quad processor render nodes   --  Richard Perry  --   Mar 26 04:20, 2008

Re: BOXX quad processor render nodes   --  Eric Lampi  --   Mar 26 00:12, 2008

Re: BOXX quad processor render nodes   --  John Ogresko  --   Mar 25 19:49, 2008

Re: BOXX quad processor render nodes   --  Byron Nash  --   Mar 25 19:38, 2008

Re: BOXX quad processor render nodes   --  Kris Rivel  --   Mar 25 19:18, 2008

Re: BOXX quad processor render nodes   --  Tim Leydecker  --   Mar 25 19:02, 2008

RE: BOXX quad processor render nodes   --  steven parish \(NY\)  --   Mar 25 18:22, 2008

Re: BOXX quad processor render nodes   --  Kris Rivel  --   Mar 25 17:37, 2008

Re: BOXX quad processor render nodes   --  digimata  --   Mar 25 17:06, 2008

Re: BOXX quad processor render nodes   --  Thiago Costa  --   Mar 25 16:45, 2008

Re: BOXX quad processor render nodes   --  Kris Rivel  --   Mar 25 15:55, 2008

Re: BOXX quad processor render nodes   --  Eric Deren  --   Mar 25 15:44, 2008

Re: BOXX quad processor render nodes   --  Kris Rivel  --   Mar 25 15:42, 2008

Re: BOXX quad processor render nodes   --  Byron Nash  --   Mar 25 15:39, 2008

Re: BOXX quad processor render nodes   --  Sam Cuttriss  --   Mar 25 15:31, 2008

Re: BOXX quad processor render nodes   --  Sam Cuttriss  --   Mar 25 15:20, 2008

BOXX quad processor render nodes   --  Kris Rivel  --   Mar 25 14:43, 2008

RE: Bump maps wont scale?!!   --  kim aldis  --   Mar 12 02:40, 2008

Re: Bump maps wont scale?!!   --  Alan Fregtman  --   Mar 12 01:22, 2008

Re: Bump maps wont scale?!!   --  Kris Rivel  --   Mar 11 22:57, 2008

Bump maps wont scale?!!   --  Adrian Lopez  --   Mar 11 22:33, 2008

Re: Camera from XSI to Maya   --  Jeremy Smith  --   Mar 27 09:52, 2008

RE: Camera from XSI to Maya   --  Francisco Argudin  --   Mar 26 12:06, 2008

Re: Camera from XSI to Maya   --  Jeremy Smith  --   Mar 26 11:13, 2008

Re: Camera from XSI to Maya   --  Jeremy Smith  --   Mar 07 08:29, 2008

RE: Camera from XSI to Maya   --  Andi Farhall  --   Mar 07 08:28, 2008

Re: Camera from XSI to Maya   --  Nils Engler  --   Mar 07 08:21, 2008

Re: Camera from XSI to Maya   --  ruifeliciano  --   Mar 07 08:06, 2008

Camera from XSI to Maya   --  Jeremy Smith  --   Mar 07 07:57, 2008

Re: Can a self-installing plugin (script) assign itself a hotkey?   --  Alan Fregtman  --   Mar 04 15:55, 2008

Re: Can a self-installing plugin (script) assign itself a hotkey?   --  Andy B.  --   Mar 04 13:24, 2008

Re: Can a self-installing plugin (script) assign itself a hotkey?   --  Raffaele Fragapane  --   Mar 04 12:15, 2008

Re: Can a self-installing plugin (script) assign itself a hotkey?   --  Hans Payer  --   Mar 04 12:09, 2008

Re: Can a self-installing plugin (script) assign itself a hotkey?   --  Raffaele Fragapane  --   Mar 04 11:37, 2008

Re: Can a self-installing plugin (script) assign itself a hotkey?   --  Ajit Menon  --   Mar 04 08:28, 2008

Can a self-installing plugin (script) assign itself a hotkey?   --  Alan Fregtman  --   Mar 04 02:13, 2008

RE: command to open help file   --  Kai Wolter  --   Mar 15 12:04, 2008

Re: command to open help file   --  andreas gebhardt  --   Mar 15 10:58, 2008

RE: command to open help file   --  Stephen Blair  --   Mar 15 10:52, 2008

RE: command to open help file   --  kim aldis  --   Mar 15 04:26, 2008

Re: command to open help file   --  Graham D Clark  --   Mar 14 19:23, 2008

Re: command to open help file   --  Kai Wolter  --   Mar 14 18:22, 2008

command to open help file   --  Graham D Clark  --   Mar 14 17:16, 2008

Confirmation of Pointlocator Bug in 6.5?   --  Julian Johnson  --   Mar 09 01:26, 2008

Re: Re[8]: constraints vs viewport refresh/update   --  Thiago Costa  --   Mar 11 20:17, 2008

Re[8]: constraints vs viewport refresh/update   --  Frank Lenhard  --   Mar 11 04:32, 2008

Re: Re[6]: constraints vs viewport refresh/update   --  Thiago Costa  --   Mar 10 16:40, 2008

Re: Re[6]: constraints vs viewport refresh/update   --  javier  --   Mar 10 13:10, 2008

Re[6]: constraints vs viewport refresh/update   --  Frank Lenhard  --   Mar 10 10:20, 2008

Re: Re[4]: constraints vs viewport refresh/update   --  Ahmidou Lyazidi  --   Mar 10 08:27, 2008

Re[4]: constraints vs viewport refresh/update   --  Frank Lenhard  --   Mar 10 08:12, 2008

Re: Re[2]: constraints vs viewport refresh/update   --  Ahmidou Lyazidi  --   Mar 10 06:39, 2008

Re[2]: constraints vs viewport refresh/update   --  Frank Lenhard  --   Mar 10 04:52, 2008

Re: constraints vs viewport refresh/update   --  javier  --   Mar 08 12:57, 2008

RE: constraints vs viewport refresh/update   --  Robert Moodie  --   Mar 07 21:46, 2008

Re: constraints vs viewport refresh/update   --  Adam Sale  --   Mar 07 20:45, 2008

constraints vs viewport refresh/update   --  Thiago Costa  --   Mar 07 19:28, 2008

RE: Continuous rotation with slerp   --  Serguei Kalentchouk  --   Mar 14 17:23, 2008

RE: Continuous rotation with slerp   --  Robert Moodie  --   Mar 14 15:56, 2008

Continuous rotation with slerp   --  Serguei Kalentchouk  --   Mar 14 13:40, 2008

RE: CreateTextureSupport() command missing from docs   --  Robert Moodie  --   Mar 14 23:22, 2008

CreateTextureSupport() command missing from docs   --  Matt Lind  --   Mar 14 19:10, 2008

Re: Creating texture projections with support via object model   --  Julian Johnson  --   Mar 15 15:22, 2008

Re: Creating texture projections with support via object model   --  Julian Johnson  --   Mar 15 11:47, 2008

Re: Creating texture projections with support via object model   --  Julian Johnson  --   Mar 15 06:37, 2008

Creating texture projections with support via object model   --  Matt Lind  --   Mar 14 20:39, 2008

Re: Crossbalk, errr walk in mayabatch   --  Alan Jones  --   Mar 26 16:07, 2008

RE: Crossbalk, errr walk in mayabatch   --  Luc Bolduc  --   Mar 26 15:33, 2008

Crossbalk, errr walk in mayabatch   --  Alan Jones  --   Mar 21 08:20, 2008

Re: crosswalk 2.5 and maya 2008   --  Gene Crucean  --   Mar 05 09:49, 2008

crosswalk export FBX failing on baked UVs   --  Graham D Clark  --   Mar 14 19:19, 2008

Re: Crosswalk Maya to XSI to Maya woes...   --  javier  --   Mar 29 14:19, 2008

RE: Crosswalk Maya to XSI to Maya woes...   --  Fredrick Fassé  --   Mar 28 10:57, 2008

Re: Crosswalk Maya to XSI to Maya woes...   --  javier  --   Mar 28 03:34, 2008

RE: Crosswalk Maya to XSI to Maya woes...   --  Fredrick Fassé  --   Mar 27 10:41, 2008

Re: Crosswalk Maya to XSI to Maya woes...   --  David Gallagher  --   Mar 27 09:48, 2008

Crosswalk Maya to XSI to Maya woes...   --  Fredrick Fassé  --   Mar 27 06:33, 2008

RE: CTRL J - move joint not snapping correctly   --  Manny Papamanos  --   Mar 11 17:22, 2008

Re: CTRL J - move joint not snapping correctly   --  Alan Fregtman  --   Mar 11 16:05, 2008

Re: CTRL J - move joint not snapping correctly   --  Kris Rivel  --   Mar 11 11:50, 2008

CTRL J - move joint not snapping correctly   --  Sandy Sutherland  --   Mar 11 08:15, 2008

Re: ctrl-key + menu item   --  todd akita  --   Mar 04 07:52, 2008

RE: ctrl-key + menu item   --  Jason Brynford-Jones  --   Mar 04 06:30, 2008

ctrl-key + menu item   --  todd akita  --   Mar 04 00:42, 2008

RE: Darktree ?   --  Andi Farhall  --   Mar 04 11:09, 2008

Re: Darktree ?   --  Tauno Ööbik  --   Mar 04 10:16, 2008

Re: Darktree ?   --  Francois Lord  --   Mar 04 09:32, 2008

Re: Darktree ?   --  Greg Punchatz  --   Mar 04 09:17, 2008

Re: Darktree ?   --  Tauno Ööbik  --   Mar 04 08:08, 2008

RE: Deciphering warning 300 messages   --  Andi Farhall  --   Mar 10 11:36, 2008

RE: Deciphering warning 300 messages   --  Halfdan Ingvarsson  --   Mar 10 11:23, 2008

Deciphering warning 300 messages   --  Andi Farhall  --   Mar 10 11:18, 2008

Re: Deciphering warning 300 messages   --  Andreas Bystrom  --   Mar 10 11:31, 2008

Re: Diffuse Color/Albedo Only Render Pass   --  Jeff Greulich  --   Mar 25 13:08, 2008

RE: Diffuse Color/Albedo Only Render Pass   --  Andi Farhall  --   Mar 25 12:42, 2008

Diffuse Color/Albedo Only Render Pass   --  Jeff Greulich  --   Mar 25 12:38, 2008

Re: Diffuse Color/Albedo Only Render Pass (Very limited...)   --  todd akita  --   Mar 29 17:53, 2008

RE: Diffuse Color/Albedo Only Render Pass (Very limited...)   --  Harry Bardak  --   Mar 29 11:12, 2008

Re: Diffuse Color/Albedo Only Render Pass (Very limited...)   --  Vladimir Jankijevic  --   Mar 28 18:38, 2008

Re: Diffuse Color/Albedo Only Render Pass (Very limited...)   --  Sam Cuttriss  --   Mar 28 18:10, 2008

Re: Diffuse Color/Albedo Only Render Pass (Very limited...)   --  Jeff Greulich  --   Mar 28 14:38, 2008

RE: Diffuse Color/Albedo Only Render Pass (Very limited...)   --  Manny Papamanos  --   Mar 28 14:34, 2008

RE: Diffuse Color/Albedo Only Render Pass (Very limited...)   --  Manny Papamanos  --   Mar 28 14:21, 2008

Re: Diffuse Color/Albedo Only Render Pass (Very limited...)   --  peter boeykens  --   Mar 28 13:03, 2008

Re: Diffuse Color/Albedo Only Render Pass (Very limited...)   --  Jeff Greulich  --   Mar 28 11:47, 2008

Re: Diffuse Color/Albedo Only Render Pass (Very limited...)   --  peter boeykens  --   Mar 28 11:23, 2008

Re: Diffuse Color/Albedo Only Render Pass (Very limited...)   --  Chris Harkins  --   Mar 28 09:49, 2008

Re: Diffuse Color/Albedo Only Render Pass (Very limited...)   --  Stefan Kubicek  --   Mar 28 06:47, 2008

Re: Diffuse Color/Albedo Only Render Pass (Very limited...)   --  Chris Harkins  --   Mar 27 17:18, 2008

Re: do submenus not work in MCP?   --  Steven Caron  --   Mar 07 20:33, 2008

RE: do submenus not work in MCP?   --  Matt Lind  --   Mar 07 20:32, 2008

RE: do submenus not work in MCP?   --  Matt Lind  --   Mar 07 20:21, 2008

Re: do submenus not work in MCP?   --  Steven Caron  --   Mar 07 15:46, 2008

RE: do submenus not work in MCP?   --  Norm Olsen  --   Mar 07 13:50, 2008

RE: do submenus not work in MCP?   --  Matt Lind  --   Mar 07 13:29, 2008

Re: do submenus not work in MCP?   --  Graham D Clark  --   Mar 07 12:38, 2008

Re[2]: do submenus not work in MCP?   --  Frank Lenhard  --   Mar 07 11:26, 2008

RE: do submenus not work in MCP?   --  Luc-Eric Rousseau  --   Mar 07 10:47, 2008

RE: do submenus not work in MCP?   --  kim aldis  --   Mar 07 10:21, 2008

Re: do submenus not work in MCP?   --  peter boeykens  --   Mar 07 08:18, 2008

RE: do submenus not work in MCP?   --  kim aldis  --   Mar 07 07:20, 2008

Re: do submenus not work in MCP?   --  Steven Caron  --   Mar 07 04:35, 2008

Re: do submenus not work in MCP?   --  peter boeykens  --   Mar 07 03:42, 2008

RE: do submenus not work in MCP?   --  Norm Olsen  --   Mar 06 22:07, 2008

Re: do submenus not work in MCP?   --  Steven Caron  --   Mar 06 20:23, 2008

RE: do submenus not work in MCP?   --  Matt Lind  --   Mar 06 20:06, 2008

RE: do submenus not work in MCP?   --  Matt Lind  --   Mar 06 20:04, 2008

Re: do submenus not work in MCP?   --  Steven Caron  --   Mar 06 19:57, 2008

Re: do submenus not work in MCP?   --  Steven Caron  --   Mar 06 19:57, 2008

Re: do submenus not work in MCP?   --  Thiago Costa  --   Mar 06 19:47, 2008

RE: do submenus not work in MCP?   --  Matt Lind  --   Mar 06 19:31, 2008

Re: do submenus not work in MCP?   --  Steven Caron  --   Mar 06 19:21, 2008

RE: do submenus not work in MCP?   --  Matt Lind  --   Mar 06 19:16, 2008

Re: do submenus not work in MCP?   --  Steven Caron  --   Mar 06 19:11, 2008

Re: do submenus not work in MCP?   --  Steven Caron  --   Mar 06 19:08, 2008

Re: do submenus not work in MCP?   --  Graham D Clark  --   Mar 06 19:02, 2008

Re: do submenus not work in MCP?   --  Graham D Clark  --   Mar 06 18:59, 2008

RE: do submenus not work in MCP?   --  Matt Lind  --   Mar 06 18:47, 2008

Re: do submenus not work in MCP?   --  Steven Caron  --   Mar 06 18:39, 2008

Re: do submenus not work in MCP?   --  Steven Caron  --   Mar 06 18:27, 2008

RE: do submenus not work in MCP?   --  Matt Lind  --   Mar 06 18:24, 2008

Re: do submenus not work in MCP?   --  Graham D Clark  --   Mar 06 18:15, 2008

Re: do submenus not work in MCP?   --  Graham D Clark  --   Mar 06 18:14, 2008

Re: do submenus not work in MCP?   --  Steven Caron  --   Mar 06 17:58, 2008

Re: do submenus not work in MCP?   --  Steven Caron  --   Mar 06 17:49, 2008

Re: do submenus not work in MCP?   --  Hans Payer  --   Mar 06 17:47, 2008

Re: do submenus not work in MCP?   --  Graham D Clark  --   Mar 06 17:37, 2008

Re: do submenus not work in MCP?   --  Steven Caron  --   Mar 06 17:07, 2008

do submenus not work in MCP?   --  Graham D Clark  --   Mar 06 16:18, 2008

dopesheet's collapse   --  Oz Adi  --   Mar 25 10:57, 2008

RE: Drawing and annotate on frame sequences   --  mathieu.bertrand hotmail.com  --   Mar 18 17:07, 2008

Re: Drawing and annotate on frame sequences   --  Sam Cuttriss  --   Mar 18 16:58, 2008

Re: Drawing and annotate on frame sequences   --  Alan Fregtman  --   Mar 18 16:43, 2008

Re: Drawing and annotate on frame sequences   --  Nils Engler  --   Mar 18 16:04, 2008

RE: Drawing and annotate on frame sequences   --  Luc-Eric Rousseau  --   Mar 18 16:03, 2008

RE: Drawing and annotate on frame sequences   --  Matt Lind  --   Mar 18 16:00, 2008

Re: Drawing and annotate on frame sequences   --  Dawa  --   Mar 18 15:56, 2008

RE: Drawing and annotate on frame sequences   --  Matt Lind  --   Mar 18 15:44, 2008

RE: Drawing and annotate on frame sequences   --  mathieu.bertrand hotmail.com  --   Mar 18 15:33, 2008

Drawing and annotate on frame sequences   --  mathieu.bertrand hotmail.com  --   Mar 18 15:19, 2008

RE: Envelope weights not playing nice   --  Matt Lind  --   Mar 20 20:31, 2008

Envelope weights not playing nice   --  Matt Lind  --   Mar 20 16:58, 2008

RE: Error code 301041 mystery   --  Halfdan Ingvarsson  --   Mar 29 09:33, 2008

Error code 301041 mystery   --  ThierryBaret  --   Mar 29 08:43, 2008

Re: error message   --  peter boeykens  --   Mar 07 08:02, 2008

Re: error message   --  Steven Caron  --   Mar 07 03:28, 2008

Re: error message   --  peter boeykens  --   Mar 07 03:16, 2008

Re: error message   --  Steven Caron  --   Mar 06 17:13, 2008

Re: error message   --  peter boeykens  --   Mar 06 13:59, 2008

Re: error message   --  Rob Wuijster  --   Mar 06 09:43, 2008

Re: error message   --  Robert Chapman  --   Mar 06 09:18, 2008

Re: error message   --  Kris Rivel  --   Mar 06 09:07, 2008

Re: error message   --  Rob Wuijster  --   Mar 06 09:03, 2008

Re: error message   --  Daniel Jahnel  --   Mar 06 08:22, 2008

RE: error message   --  Halfdan Ingvarsson  --   Mar 06 08:11, 2008

Re: error message   --  peter boeykens  --   Mar 06 08:11, 2008

Re: error message   --  peter boeykens  --   Mar 06 08:06, 2008

Re: error message   --  Daniel Jahnel  --   Mar 06 07:25, 2008

RE: error message   --  Halfdan Ingvarsson  --   Mar 06 07:05, 2008

error message   --  Daniel Jahnel  --   Mar 06 05:43, 2008

excel 3D ?   --  Jeff McFall  --   Mar 06 13:30, 2008

Re: experience with referenced models : version control   --  Graham D Clark  --   Mar 26 15:59, 2008

Re: Finally finished! (ish..) VelocityMap SCOP   --  Dan Yargici  --   Mar 28 09:47, 2008

Re: Finally finished! (ish..) VelocityMap SCOP   --  Raffaele Fragapane  --   Mar 28 09:30, 2008

Re: Finally finished! (ish..) VelocityMap SCOP   --  Dan Yargici  --   Mar 28 09:14, 2008

Re: Finally finished! (ish..) VelocityMap SCOP   --  Thiago Costa  --   Mar 27 13:05, 2008

Re: Finally finished! (ish..) VelocityMap SCOP   --  Dan Yargici  --   Mar 27 10:45, 2008

Re: Finally finished! (ish..) VelocityMap SCOP   --  Robert Chapman  --   Mar 27 09:59, 2008

Finally finished! (ish..) VelocityMap SCOP   --  Dan Yargici  --   Mar 27 06:32, 2008

Re: Finding closests points on a NURB surface   --  Moloney, Ciaran  --   Mar 03 16:08, 2008

Re: Finding closests points on a NURB surface   --  takita  --   Mar 03 15:59, 2008

Finding closests points on a NURB surface   --  at  --   Mar 03 15:49, 2008

RE: Finding closests points on a NURB surface   --  Matt Lind  --   Mar 03 15:48, 2008

RE: frame numbers in opengl rendering (XSI6.02)   --  Sven Constable  --   Mar 17 12:07, 2008

RE: frame numbers in opengl rendering (XSI6.02)   --  kim aldis  --   Mar 17 11:13, 2008

RE: frame numbers in opengl rendering (XSI6.02)   --  Stephen Blair  --   Mar 17 10:11, 2008

RE: frame numbers in opengl rendering (XSI6.02)   --  Sven Constable  --   Mar 17 10:03, 2008

RE: frame numbers in opengl rendering (XSI6.02)   --  kim aldis  --   Mar 17 08:10, 2008

Re: frame numbers in opengl rendering (XSI6.02)   --  Graham D Clark  --   Mar 16 23:13, 2008

RE: frame numbers in opengl rendering (XSI6.02)   --  Sven Constable  --   Mar 16 22:53, 2008

RE: frame numbers in opengl rendering (XSI6.02)   --  Sofronis Efstathiou  --   Mar 16 20:12, 2008

Re: frame numbers in opengl rendering (XSI6.02)   --  Alan Fregtman  --   Mar 16 19:38, 2008

frame numbers in opengl rendering (XSI6.02)   --  Sven Constable  --   Mar 16 18:35, 2008

RE: Free Shakespeare (limit two Shakespeare per customer)   --  kim aldis  --   Mar 06 12:10, 2008

RE: Free Shakespeare (limit two Shakespeare per customer)   --  kim aldis  --   Mar 06 12:09, 2008

Re: Free Shakespeare (limit two Shakespeare per customer)   --  Eric Lampi  --   Mar 06 08:54, 2008

Re: Free Shakespeare (limit two Shakespeare per customer)   --  Alan Jones  --   Mar 06 05:32, 2008

Re: Free Shakespeare (limit two Shakespeare per customer)   --  Raffaele Fragapane  --   Mar 06 05:11, 2008

Re: Free Shakespeare (limit two Shakespeare per customer)   --  Alan Jones  --   Mar 06 04:53, 2008

RE: Free Shakespeare (limit two Shakespeare per customer)   --  Adam Seeley  --   Mar 06 04:36, 2008

Re: Free Shakespeare (limit two Shakespeare per customer)   --  Mikko Ronkainen  --   Mar 06 01:06, 2008

Re: Free Shakespeare (limit two Shakespeare per customer)   --  Richard Perry  --   Mar 05 19:41, 2008

Re: Free Shakespeare (limit two Shakespeare per customer)   --  Bradley Gabe  --   Mar 05 19:34, 2008

Re: Free Shakespeare (limit two Shakespeare per customer)   --  Bradley Gabe  --   Mar 05 19:25, 2008

RE: Free Shakespeare (limit two Shakespeare per customer)   --  Halfdan Ingvarsson  --   Mar 05 19:08, 2008

Re: Free Shakespeare (limit two Shakespeare per customer)   --  Richard Perry  --   Mar 05 19:00, 2008

RE: Free Shakespeare (limit two Shakespeare per customer)   --  Eriya Ito  --   Mar 05 18:38, 2008

Re: Free Shakespeare (limit two Shakespeare per customer)   --  Mikko Ronkainen  --   Mar 05 13:49, 2008

RE: Free Shakespeare (limit two Shakespeare per customer)   --  kim aldis  --   Mar 05 13:35, 2008

Re: Free Shakespeare (limit two Shakespeare per customer)   --  Bradley Gabe  --   Mar 05 12:26, 2008

Re: Free Shakespeare (limit two Shakespeare per customer)   --  Alan Fregtman  --   Mar 05 12:24, 2008

Re: Free Shakespeare (limit two Shakespeare per customer)   --  Bernard Lebel  --   Mar 05 12:16, 2008

Re: Free Shakespeare (limit two Shakespeare per customer)   --  Alan Jones  --   Mar 05 12:15, 2008

Re: Free Shakespeare (limit two Shakespeare per customer)   --  Raffaele Fragapane  --   Mar 05 11:55, 2008

Re: Free Shakespeare (limit two Shakespeare per customer)   --  Alan Jones  --   Mar 05 11:40, 2008

Re: Free Shakespeare (limit two Shakespeare per customer)   --  Eric Lampi  --   Mar 05 11:25, 2008

Free Shakespeare (limit two Shakespeare per customer)   --  Eric Lampi  --   Mar 05 09:09, 2008

RE: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours   --  Marc-Andre Carbonneau  --   Mar 27 09:11, 2008

Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours   --  Morten Bartholdy  --   Mar 27 07:56, 2008

Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours   --  Alan Jones  --   Mar 27 07:06, 2008

Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours   --  peter boeykens  --   Mar 27 05:28, 2008

Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours   --  Stefan Andersson  --   Mar 27 03:13, 2008

Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours   --  Bradley Gabe  --   Mar 26 14:50, 2008

Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours   --  Michal Doniec  --   Mar 26 13:55, 2008

Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours   --  Thiago Costa  --   Mar 26 13:43, 2008

Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours   --  Vladimir Jankijevic  --   Mar 26 11:01, 2008

RE: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours   --  kim aldis  --   Mar 26 10:09, 2008

RE: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours   --  jim bough  --   Mar 26 09:55, 2008

Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours   --  Raffaele Fragapane  --   Mar 26 09:40, 2008

RE: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours   --  Marc-Andre Carbonneau  --   Mar 26 09:25, 2008

Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours   --  Dan Yargici  --   Mar 26 09:23, 2008

RE: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours   --  Marc-Andre Carbonneau  --   Mar 26 09:04, 2008

Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours   --  Stefan Andersson  --   Mar 26 08:51, 2008

RE: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours   --  kim aldis  --   Mar 26 08:42, 2008

Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours   --  Dan Yargici  --   Mar 26 08:13, 2008

Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours   --  Raffaele Fragapane  --   Mar 26 07:32, 2008

Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours   --  Alan Jones  --   Mar 26 07:17, 2008

Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours   --  Alan Jones  --   Mar 26 07:08, 2008

Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours   --  Dan Yargici  --   Mar 26 07:07, 2008

Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours   --  Stefan Kubicek  --   Mar 26 06:54, 2008

Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours   --  Raffaele Fragapane  --   Mar 26 06:44, 2008

Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours   --  Thiago Costa  --   Mar 26 06:30, 2008

RE: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours   --  Schoenberger  --   Mar 26 06:23, 2008

Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours   --  Morten Bartholdy  --   Mar 26 05:49, 2008

Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours   --  Stefan Andersson  --   Mar 26 04:25, 2008

Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours   --  Frantisek Hradecky  --   Mar 26 04:09, 2008

Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours   --  Steven Caron  --   Mar 26 03:22, 2008

Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours   --  Stefan Andersson  --   Mar 26 03:11, 2008

Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours   --  Julien Stiegler  --   Mar 26 02:49, 2008

Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours   --  Thiago Costa  --   Mar 25 18:29, 2008

Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours   --  Stefan Kubicek  --   Mar 25 17:39, 2008

Re: Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Cours   --  Stefan Andersson  --   Mar 25 15:29, 2008

Fresh from Autodesk: Maya2009 with nParticles, nDynamics Siggraph Courses   --  Marco Vitolini Naldini  --   Mar 25 13:49, 2008

Re: Frozen Normalized UVs off camera projection?   --  Raffaele Fragapane  --   Mar 26 06:08, 2008

Re: Frozen Normalized UVs off camera projection?   --  Raffaele Fragapane  --   Mar 25 21:50, 2008

RE: Frozen Normalized UVs off camera projection?   --  Robert Moodie  --   Mar 25 15:45, 2008

Re: Frozen Normalized UVs off camera projection?   --  Raffaele Fragapane  --   Mar 25 15:41, 2008

Re: Frozen Normalized UVs off camera projection?   --  Francois Lord  --   Mar 25 15:35, 2008

Frozen Normalized UVs off camera projection?   --  Raffaele Fragapane  --   Mar 25 15:13, 2008

Re: Hardware rendering AA in XSI6??   --  Alan Fregtman  --   Mar 28 17:12, 2008

Re: Hardware rendering AA in XSI6??   --  Arnar Gunnarsson  --   Mar 28 09:07, 2008

Re: Hardware rendering AA in XSI6??   --  Francois Lord  --   Mar 28 08:59, 2008

Hardware rendering AA in XSI6??   --  Alan Fregtman  --   Mar 28 05:05, 2008

RE: Heads up: new site   --  Norm Olsen  --   Mar 16 21:15, 2008

Re: Heads up: new site   --  Eric Thivierge  --   Mar 16 17:52, 2008

RE: Heads up: new site   --  kim aldis  --   Mar 16 15:51, 2008

RE: Heads up: new site   --  Norm Olsen  --   Mar 12 18:44, 2008

RE: Heads up: new site   --  Eric Thivierge  --   Mar 12 17:31, 2008

RE: Heads up: new site   --  kim aldis  --   Mar 12 17:26, 2008

RE: Heads up: new site   --  Matt Lind  --   Mar 12 17:09, 2008

RE: Heads up: new site   --  Norm Olsen  --   Mar 12 17:03, 2008

Heads up: new site   --  kim aldis  --   Mar 12 15:59, 2008

Re: heavy scene / slow play back speed compared to Maya   --  Michal Doniec  --   Mar 30 17:58, 2008

Re: heavy scene / slow play back speed compared to Maya   --  Mikko Ronkainen  --   Mar 12 05:51, 2008

Re: heavy scene / slow play back speed compared to Maya   --  Alan Fregtman  --   Mar 12 03:51, 2008

Re: heavy scene / slow play back speed compared to Maya   --  Stefan Andersson  --   Mar 12 03:26, 2008

Re: heavy scene / slow play back speed compared to Maya   --  Tim Leydecker  --   Mar 12 03:12, 2008

Re: heavy scene / slow play back speed compared to Maya   --  Stefan Andersson  --   Mar 12 02:51, 2008

Re: heavy scene / slow play back speed compared to Maya   --  Mikko Ronkainen  --   Mar 11 18:14, 2008

Re: heavy scene / slow play back speed compared to Maya   --  Thiago Costa  --   Mar 11 15:58, 2008

RE: heavy scene / slow play back speed compared to Maya   --  Christine Charette  --   Mar 11 13:12, 2008

Re: heavy scene / slow play back speed compared to Maya   --  Bradley Gabe  --   Mar 11 12:07, 2008

RE: heavy scene / slow play back speed compared to Maya   --  Christine Charette  --   Mar 11 11:47, 2008

Re: heavy scene / slow play back speed compared to Maya   --  Kai Wolter  --   Mar 11 09:27, 2008

Re: heavy scene / slow play back speed compared to Maya   --  Ponthieux, Joey  --   Mar 11 08:15, 2008

Re: heavy scene / slow play back speed compared to Maya   --  Alan Jones  --   Mar 11 07:24, 2008

RE: heavy scene / slow play back speed compared to Maya   --  Christine Charette  --   Mar 11 07:12, 2008

Re: heavy scene / slow play back speed compared to Maya   --  Kai Wolter  --   Mar 11 06:55, 2008

Re: heavy scene / slow play back speed compared to Maya   --  Stefan Andersson  --   Mar 11 05:26, 2008

Re: heavy scene / slow play back speed compared to Maya   --  Tim Leydecker  --   Mar 11 05:01, 2008

Re[2]: heavy scene / slow play back speed compared to Maya   --  Frank Lenhard  --   Mar 11 04:07, 2008

Re: heavy scene / slow play back speed compared to Maya   --  Stefan Andersson  --   Mar 10 21:14, 2008

Re: heavy scene / slow play back speed compared to Maya   --  Stefan Andersson  --   Mar 10 21:13, 2008

Re: heavy scene / slow play back speed compared to Maya   --  Kai Wolter  --   Mar 10 19:42, 2008

Re: heavy scene / slow play back speed compared to Maya   --  Greg Punchatz  --   Mar 10 19:16, 2008

Re: heavy scene / slow play back speed compared to Maya   --  Stefan Andersson  --   Mar 10 18:51, 2008

Re: heavy scene / slow play back speed compared to Maya   --  Kai Wolter  --   Mar 10 18:39, 2008

Re: heavy scene / slow play back speed compared to Maya   --  Thiago Costa  --   Mar 10 17:39, 2008

Re: heavy scene / slow play back speed compared to Maya   --  Kai Wolter  --   Mar 10 16:45, 2008

Re: heavy scene / slow play back speed compared to Maya   --  Thiago Costa  --   Mar 10 16:02, 2008

Re: heavy scene / slow play back speed compared to Maya   --  Kai Wolter  --   Mar 10 15:20, 2008

Re: heavy scene / slow play back speed compared to Maya   --  Frank Lenhard  --   Mar 10 14:53, 2008

heavy scene / slow play back speed compared to Maya   --  Kai Wolter  --   Mar 10 14:03, 2008

Re: How to add this kind of button to a view   --  Thiago Costa  --   Mar 16 02:06, 2008

Re: How to add this kind of button to a view   --  Rob Wuijster  --   Mar 10 05:32, 2008

Re: How to add this kind of button to a view   --  Thiago Costa  --   Mar 07 17:53, 2008

RE: How to add this kind of button to a view   --  Robert Moodie  --   Mar 07 17:44, 2008

Re: How to add this kind of button to a view   --  Thiago Costa  --   Mar 07 17:30, 2008

Re: How Would You Visualize DOF in GL?   --  Sam Cuttriss  --   Mar 04 17:55, 2008

Re: How Would You Visualize DOF in GL?   --  Jeffrey Dates  --   Mar 04 16:39, 2008

Re: How Would You Visualize DOF in GL?   --  Thiago Costa  --   Mar 04 15:55, 2008

Re: How Would You Visualize DOF in GL?   --  Antonin Messier T.  --   Mar 04 15:30, 2008

Re: How Would You Visualize DOF in GL?   --  Steven Caron  --   Mar 03 15:28, 2008

Re: How Would You Visualize DOF in GL?   --  Tim Leydecker  --   Mar 03 13:17, 2008

Re: How Would You Visualize DOF in GL?   --  Alan Fregtman  --   Mar 03 13:04, 2008

Re: How Would You Visualize DOF in GL?   --  Nick  --   Mar 03 12:59, 2008

Re: How Would You Visualize DOF in GL?   --  Alan Jones  --   Mar 03 12:00, 2008

Re: How Would You Visualize DOF in GL?   --  Raffaele Fragapane  --   Mar 03 11:44, 2008

RE: How Would You Visualize DOF in GL?   --  Luc-Eric Rousseau  --   Mar 03 11:39, 2008

Re: How Would You Visualize DOF in GL?   --  Alan Jones  --   Mar 03 11:33, 2008

RE: How Would You Visualize DOF in GL?   --  Luc-Eric Rousseau  --   Mar 03 11:23, 2008

Re: How Would You Visualize DOF in GL?   --  Raffaele Fragapane  --   Mar 03 10:55, 2008

Re: How Would You Visualize DOF in GL?   --  Jeffrey Dates  --   Mar 03 10:53, 2008

RE: How Would You Visualize DOF in GL?   --  Marc-Andre Carbonneau  --   Mar 03 10:34, 2008

Re: How Would You Visualize DOF in GL?   --  Jon Swindells  --   Mar 03 10:29, 2008

Re: How Would You Visualize DOF in GL?   --  Tim Leydecker  --   Mar 03 10:07, 2008

Re: How Would You Visualize DOF in GL?   --  Jon Swindells  --   Mar 03 09:32, 2008

Re: How Would You Visualize DOF in GL?   --  Simon Pickard  --   Mar 03 04:56, 2008

Re: How Would You Visualize DOF in GL?   --  Eric Lampi  --   Mar 02 20:27, 2008

Re: How Would You Visualize DOF in GL?   --  Steven Caron  --   Mar 02 17:50, 2008

Re: How Would You Visualize DOF in GL?   --  Wayne Williams  --   Mar 02 17:05, 2008

Re: How Would You Visualize DOF in GL?   --  Alan Fregtman  --   Mar 02 13:47, 2008

Re: How Would You Visualize DOF in GL?   --  Jon Swindells  --   Mar 02 13:15, 2008

Re: How Would You Visualize DOF in GL?   --  Eric Lampi  --   Mar 02 11:47, 2008

Re: How Would You Visualize DOF in GL?   --  William Pleydon  --   Mar 01 21:35, 2008

Re: How Would You Visualize DOF in GL?   --  Steven Caron  --   Mar 01 19:33, 2008

Re: How Would You Visualize DOF in GL?   --  Thiago Costa  --   Mar 01 18:28, 2008

Re: How Would You Visualize DOF in GL?   --  pingo van der brinkloev  --   Mar 01 17:32, 2008

How Would You Visualize DOF in GL?   --  Jeffrey Dates  --   Mar 01 16:51, 2008

RE: hula dancer   --  carl  --   Mar 20 08:19, 2008

Re: hula dancer   --  Oz Adi  --   Mar 20 05:29, 2008

RE: hula dancer   --  carl  --   Mar 19 19:47, 2008

RE: hula dancer   --  Eriya Ito  --   Mar 19 17:07, 2008

Re: key vertices of lattice/geo   --  David Gallagher  --   Mar 05 15:39, 2008

Linear workflow mojo   --  Gene Crucean  --   Mar 06 14:37, 2008

link with expressions return with siFCurveSource too   --  Graham D Clark  --   Mar 31 16:45, 2008

Re: lmWeightMapTools 64bit   --  Michal Doniec  --   Mar 04 13:47, 2008

Re: lmWeightMapTools 64bit   --  Andy Buecker  --   Mar 04 13:17, 2008

lmWeightMapTools 64bit   --  Michal Doniec  --   Mar 02 07:34, 2008

Re: lock files   --  Votch  --   Mar 04 12:14, 2008

Re: lock files   --  Bernard Lebel  --   Mar 04 12:07, 2008

Re: lock files   --  Raffaele Fragapane  --   Mar 04 11:35, 2008

Re: lock files   --  Bernard Lebel  --   Mar 03 16:05, 2008

Re: Looking for a speaker for a Student Event in Santa Ana   --  Eric Thivierge  --   Mar 11 18:24, 2008

RE: Looking for a speaker for a Student Event in Santa Ana   --  Francisco Argudin  --   Mar 11 18:11, 2008

RE: Looking for a speaker for a Student Event in Santa Ana   --  Matt Lind  --   Mar 11 16:39, 2008

Re: Maya 2008 Point Cache to XSI   --  Eric Thivierge  --   Mar 12 08:43, 2008

Re: Maya 2008 Point Cache to XSI   --  Frantisek Hradecky  --   Mar 12 04:13, 2008

Re: Maya 2008 Point Cache to XSI   --  Stefan Andersson  --   Mar 12 03:12, 2008

Re: Maya 2008 Point Cache to XSI   --  Alan Fregtman  --   Mar 11 20:05, 2008

Re: Maya 2008 Point Cache to XSI   --  Eric Thivierge  --   Mar 11 20:04, 2008

Re: Maya 2008 Point Cache to XSI   --  ruifeliciano  --   Mar 11 19:55, 2008

Re: Maya 2008 Point Cache to XSI   --  Eric Thivierge  --   Mar 11 18:32, 2008

Re: Maya 2008 Point Cache to XSI   --  Frantisek Hradecky  --   Mar 11 18:22, 2008

Re: Maya 2008 Point Cache to XSI   --  Steven Caron  --   Mar 11 18:00, 2008

Re: Maya 2008 Point Cache to XSI   --  Eric Thivierge  --   Mar 11 17:48, 2008

Re: Maya 2008 Point Cache to XSI   --  Alan Fregtman  --   Mar 11 16:34, 2008

Re: Maya 2008 Point Cache to XSI   --  Eric Thivierge  --   Mar 11 11:43, 2008

RE: Maya 2008 Point Cache to XSI   --  Dave Tracey  --   Mar 10 23:22, 2008

Re: Maya 2008 Point Cache to XSI   --  Kai Wolter  --   Mar 10 18:42, 2008

Maya 2008 Point Cache to XSI   --  Eric Thivierge  --   Mar 10 18:33, 2008

Mental Ray clipping   --  David Barosin  --   Mar 27 12:44, 2008

RE: Metaballs   --  Eriya Ito  --   Mar 07 20:29, 2008

Re: Metaballs   --  Sam Cuttriss  --   Mar 07 19:10, 2008

RE: Metaballs   --  Robert Moodie  --   Mar 07 17:31, 2008

Re: Metaballs   --  Patrick Boucher  --   Mar 07 17:10, 2008

Re: Metaballs   --  Patrick Boucher  --   Mar 07 17:03, 2008

Re: Metaballs   --  Matt Morris  --   Mar 07 15:01, 2008

Re: Metaballs   --  Francois Lord  --   Mar 07 14:41, 2008

Re: Metaballs   --  Bernard Lebel  --   Mar 07 14:17, 2008

RE: Metaballs   --  Marc-Andre Carbonneau  --   Mar 07 14:09, 2008

Re: Metaballs   --  Francois Lord  --   Mar 07 13:50, 2008

Re: Metaballs   --  Matt Morris  --   Mar 07 13:49, 2008

Re: Metaballs   --  Francois Lord  --   Mar 07 13:33, 2008

Re: Metaballs   --  Patrick Boucher  --   Mar 07 13:05, 2008

Metaballs   --  Patrick Boucher  --   Mar 07 11:18, 2008

RE: mi export, output path   --  Stephen Blair  --   Mar 13 08:50, 2008

Re: mi export, output path   --  Stefan Andersson  --   Mar 13 08:41, 2008

RE: mi export, output path   --  Stephen Blair  --   Mar 13 08:37, 2008

Re: mi export, output path   --  Stefan Andersson  --   Mar 13 08:30, 2008

RE: mi export, output path   --  Stephen Blair  --   Mar 13 08:29, 2008

RE: mi export, output path   --  Stephen Blair  --   Mar 13 08:05, 2008

mi export, output path   --  Stefan Andersson  --   Mar 13 05:53, 2008

Re: mixer clip visibility overrides partition settings?   --  Thiago Costa  --   Mar 25 21:02, 2008

RE: mixer clip visibility overrides partition settings?   --  Sven Constable  --   Mar 25 20:36, 2008

Re: mixer clip visibility overrides partition settings?   --  Thiago Costa  --   Mar 25 19:29, 2008

mixer clip visibility overrides partition settings?   --  Sven Constable  --   Mar 25 19:23, 2008

Re: Motion Blur question   --  Meng-Yang Lu  --   Mar 04 14:41, 2008

Re: Motion Blur question   --  Francois Lord  --   Mar 04 11:34, 2008

Re: Motion Blur question   --  Ahmidou Lyazidi  --   Mar 04 11:19, 2008

Re: Motion Blur question   --  pingo van der brinkloev  --   Mar 04 11:18, 2008

Re: Motion Blur question   --  takita  --   Mar 04 11:17, 2008

Re: Motion Blur question   --  Joe Laffey  --   Mar 04 11:13, 2008

Motion Blur question   --  Francois Lord  --   Mar 04 10:54, 2008

Re: MotionBlur on Explosion   --  Orlando Esponda  --   Mar 07 17:12, 2008

MotionBlur on Explosion   --  Claudio Pavan  --   Mar 07 14:58, 2008

RE: MOTOR and resetting rotations on the BVH file   --  carl  --   Mar 25 19:57, 2008

RE: MOTOR and resetting rotations on the BVH file   --  Sofronis Efstathiou  --   Mar 25 17:28, 2008

MOTOR and resetting rotations on the BVH file   --  Sofronis Efstathiou  --   Mar 25 16:19, 2008

Re: multiple scripting panes   --  David Gallagher  --   Mar 20 16:58, 2008

RE: multiple scripting panes   --  Grahame Fuller  --   Mar 20 16:30, 2008

RE: multiple scripting panes   --  Stephen Blair  --   Mar 20 16:30, 2008

RE: multiple scripting panes   --  Jason Brynford-Jones  --   Mar 20 16:30, 2008

multiple scripting panes   --  David Gallagher  --   Mar 20 16:23, 2008

Re: the mysterious mental ray tile... only in 64bit though ;)   --  Steffen Dünner  --   Mar 13 05:58, 2008

Re: the mysterious mental ray tile... only in 64bit though ;)   --  Bernard Lebel  --   Mar 12 14:32, 2008

Re: the mysterious mental ray tile... only in 64bit though ;)   --  pingo van der brinkloev  --   Mar 12 11:46, 2008

the mysterious mental ray tile... only in 64bit though ;)   --  steven parish \(NY\)  --   Mar 11 19:07, 2008

Re: need render service ASAP   --  Kris Rivel  --   Mar 01 08:51, 2008

Re: need render service ASAP   --  Martin Winkler  --   Mar 01 08:27, 2008

need render service ASAP   --  Kris Rivel  --   Mar 01 08:11, 2008

Re: nice stretchy/mesh deformers for...the dark side   --  Alan Fregtman  --   Mar 12 16:29, 2008

Re: nice stretchy/mesh deformers for...the dark side   --  Thiago Costa  --   Mar 12 14:03, 2008

Re: nice stretchy/mesh deformers for...the dark side   --  Alan Fregtman  --   Mar 11 15:55, 2008

Re: nice stretchy/mesh deformers for...the dark side   --  Dan Yargici  --   Mar 11 08:53, 2008

Re: nice stretchy/mesh deformers for...the dark side   --  Kris Rivel  --   Mar 11 08:44, 2008

Re: nice stretchy/mesh deformers for...the dark side   --  David Barosin  --   Mar 11 07:51, 2008

Re: nice stretchy/mesh deformers for...the dark side   --  Stefan Kubicek  --   Mar 11 05:54, 2008

Re: nice stretchy/mesh deformers for...the dark side   --  Stefan Andersson  --   Mar 11 05:33, 2008

Re: nice stretchy/mesh deformers for...the dark side   --  Thiago Costa  --   Mar 11 04:24, 2008

Re: nice stretchy/mesh deformers for...the dark side   --  Alan Fregtman  --   Mar 11 04:12, 2008

nice stretchy/mesh deformers for...the dark side   --  Kris Rivel  --   Mar 11 01:08, 2008

Re: Null Script   --  Claudio Pavan  --   Mar 20 12:17, 2008

Re: Null Script   --  Bradley Gabe  --   Mar 20 11:22, 2008

Null Script   --  Claudio Pavan  --   Mar 20 10:23, 2008

Re: NVidias Plans on Mental Ray and PhysX   --  Raffaele Fragapane  --   Mar 27 08:39, 2008

Re: NVidias Plans on Mental Ray and PhysX   --  adrian  --   Mar 27 06:06, 2008

Re: NVidias Plans on Mental Ray and PhysX   --  adrian  --   Mar 26 07:17, 2008

Re: NVidias Plans on Mental Ray and PhysX   --  Thiago Costa  --   Mar 25 19:18, 2008

Re: NVidias Plans on Mental Ray and PhysX   --  Steven Caron  --   Mar 25 19:14, 2008

RE: NVidias Plans on Mental Ray and PhysX   --  Matt Lind  --   Mar 25 19:04, 2008

Re: NVidias Plans on Mental Ray and PhysX   --  Steven Caron  --   Mar 25 19:03, 2008

Re: NVidias Plans on Mental Ray and PhysX   --  Thiago Costa  --   Mar 25 18:52, 2008

RE: NVidias Plans on Mental Ray and PhysX   --  Matt Lind  --   Mar 25 18:41, 2008

Re: NVidias Plans on Mental Ray and PhysX   --  Steven Caron  --   Mar 25 18:20, 2008

NVidias Plans on Mental Ray and PhysX   --  Stefan Kubicek  --   Mar 25 18:03, 2008

Re: Object Visibility per Camera   --  Thiago Costa  --   Mar 31 01:18, 2008

Re: Object Visibility per Camera   --  todd akita  --   Mar 30 17:34, 2008

Re: Object Visibility per Camera   --  Matthias Worch  --   Mar 30 17:27, 2008

RE: Object Visibility per Camera   --  Aidan Gibbons  --   Mar 30 17:14, 2008

Object Visibility per Camera   --  Matthias Worch  --   Mar 30 17:02, 2008

Re: OnRefModelModLoad Events   --  Halim Negadi  --   Mar 04 07:22, 2008

Re: OnRefModelModLoad Events   --  Kai Wolter  --   Mar 04 06:30, 2008

OnRefModelModLoad Events   --  Halim Negadi  --   Mar 04 05:01, 2008

Re: OSS: toonline renderer   --  Ahmidou Lyazidi  --   Mar 08 16:08, 2008

Re: OSS: toonline renderer   --  Ahmidou Lyazidi  --   Mar 08 14:51, 2008

Re: OSS: toonline renderer   --  Per-Anders Edwards  --   Mar 08 13:52, 2008

Re: OSS: toonline renderer   --  Alan Fregtman  --   Mar 08 13:00, 2008

Re: OSS: toonline renderer   --  martin saechsinger  --   Mar 07 13:52, 2008

Re: OSS: toonline renderer   --  Ahmidou Lyazidi  --   Mar 07 10:51, 2008

OSS: toonline renderer   --  Stefan Andersson  --   Mar 07 10:20, 2008

RE: OT-ish - Image Modelling   --  at  --   Mar 20 13:16, 2008

RE: OT-ish - Image Modelling   --  Adam Seeley  --   Mar 20 09:18, 2008

Re: OT-ish - Image Modelling   --  Gianfranco Sgura  --   Mar 20 07:52, 2008

Re: OT-ish - Image Modelling   --  Gianfranco Sgura  --   Mar 20 07:40, 2008

OT-ish - Image Modelling   --  Adam Seeley  --   Mar 20 06:00, 2008

Re: OT. List wierdness   --  Alan Fregtman  --   Mar 11 16:45, 2008

Re: OT. List wierdness   --  Simon Pickard  --   Mar 11 13:06, 2008

RE: OT. List wierdness   --  Marc-Andre Carbonneau  --   Mar 10 15:49, 2008

Re: OT. List wierdness   --  Raffaele Fragapane  --   Mar 10 13:17, 2008

Re: OT. List wierdness   --  Antonin Messier T.  --   Mar 10 13:00, 2008

RE: OT. List wierdness   --  Jason Brynford-Jones  --   Mar 07 12:51, 2008

RE: OT. List wierdness   --  Jason Brynford-Jones  --   Mar 07 10:04, 2008

Re: OT. List wierdness   --  Byron Nash  --   Mar 07 09:43, 2008

Re: OT. List wierdness   --  Bernard Lebel  --   Mar 07 09:41, 2008

Re: OT. List wierdness   --  Bernard Lebel  --   Mar 07 09:31, 2008

OT. List wierdness   --  Andi Farhall  --   Mar 07 09:21, 2008

RE: OT: hawaii   --  Jennifer Goldfinch  --   Mar 11 14:12, 2008

Re: OT: hawaii   --  takita  --   Mar 11 11:44, 2008