Re: Schematic View

Date : Sat, 1 Mar 2008 21:59:43 +0100
To : XSI(at)Softimage.COM
From : "Stefan Andersson" <sanders3d(at)gmail.com>
Subject : Re: Schematic View
seems I have (once again) opened up pandoras box :) Anyhow, I agree a
lot with what Brad and Kim is saying about this "issue". I use the
schematic a lot because it gives me a visual hierarchy of what my rig
looks like. And I truly belive it actually makes the rigs a 'tad'
faster since the workflow of mathematics is based around hierarchys
and going up and down in a hierarchy.. haven't done a lot of testing
with that though... just a thought.

But it would be GREAT if we could reconnect paramenters, constraints,
etc. via the schematic. One constraint could be used for many, and
perhaps we could finaly connect new geometry to a already existing
lattice :)

Anyhow, I leave it once again to you who can debate about this better than I do.

regards
stefan *who is happy that my company has bought even more xsi
licenses* andersson


On Sat, Mar 1, 2008 at 12:06 AM, Bradley Gabe <withanar(at)gmail.com> wrote:
>
>
> On Fri, Feb 29, 2008 at 2:06 PM, Luc-Eric Rousseau <lucer(at)softimage.com>
> wrote:
> >
> >
> >
> >
> > Actually the schematic in XSI isn't driven by XSI's architecture, but
> rather by the workflow for a specific group of Softimage|3D users.
> And who is this specific group of si3d users, and how are they these days?
> They don't call anymore. :-(
>
> I don't think I said the schematic design is "driven" by the core
> architecture, rather the things we can do in the schematic are limited by
> what the core can do, and certain features requested by users would require
> core updates.
>
>
> >
> >
> >
> >
> > It's not meant to show operators or construction history, and as you can
> see moving nodes around is a secondary action (i.e. you can't just click and
> move around nodes by default), and it remembers user positions of the nodes
> you modified.  We do not really want to show operator in that view or
> complicate that view with more features that then "breaks" it for these
> users, it's a conscious decision.
> >
> >
> Right, and I appreciate that. I am one of your users that came originally
> from si3d, and works heavily in the schematic view. I would hate to see the
> schematic broken by making it too detailed. However, based on how I use it
> now (which is heavily influenced by how I used it in si3d) for keeping track
> of hierarchy, scene organization, and relationships at the x3dobject level
> (aka rigging), it wouldn't kill the schematic if we could make relational
> changes by clicking and dragging on the hierarchy, expression, and operator
> lines we already see in the interface.
>
>
>
> >
> >
> >
> >
> >
> >
> > XSI's Schematic was also a good way to view and edit shared materials, but
> the size of the scenes and practices have evolved.  The Material Manager is
> the best place to view and edit these relations today, with features and
> including "Who Users?" tab.  SI|3D also didn't have the powerful material
> inheritance feature that XSI has, simple things like materials-on-groups.
> >
> >
> >
> >
> >
> >
> > From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf
> Of Bradley Gabe
> > Posted At: February-29-08 2:34 PM
> > Posted To: xsi
> > Conversation: Schematic View
> > Subject: Re: Schematic View
> >
> >
> >
> > […] As far as improvements go, it also seems there are two areas,
> aesthetic improvements such as node size and layout, and functionality
> improvements such as the ability to rewire operator connections. Aesthetic
> changes don't require updates to XSI's core the way many functionality
> improvements do, which is why we've seen a few changes in aesthetics of the
> schematic in the past few XSI updates. We haven't seen any major udates to
> functionality such as the ability to rewire operators, not because Soft
> doesn't want to, but because what we already have in the schematic is likely
> a manifestation of XSI's current core architecture.
> >
> >
> >
>
>



-- 
__________________________________________
Pixel Abuser (at) http://www.swiss.se/
Blog (at) http://sanders3d.blogspot.com/
Web (at) http://sanders3d.googlepages.com/
work e.mail: stefan [at] swiss.se

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