lol
it's technically a paint under as god only knows when xsi swaps buffers :)
On Mon, Mar 3, 2008 at 3:55 PM, Tim Leydecker <baueroink(at)gmx.de> wrote:
> I actually like your drawing/paint over...
>
> Must be because I had gotten me a degree in design...
>
> Instantly felt urged to copy from your style...
>
> No kidding. Really like it!
>
>
> Cheers
>
> tim
>
>
>
>
>
> Jon Swindells wrote:
> > I wan't actually 100% serious, hence the little wink.
> >
> > of course, you are both right.
> >
> > I tested the jitter idea in xsi (it was rubbish). i think going with a
> > post process on the gpu would give decent results so, after completing
> > my toon paint doobrey (screen shot of current progress attached) i'll
> > dig out my gpu gems books and have a propper go.
> >
> >
> >
> > On Mon, Mar 3, 2008 at 10:35 AM, Simon Pickard <mail(at)simonpickard.co.uk> wrote:
> >> Also a game is doing a ton of AI, particle effects, and god knows what
> >> else. You can't compare that with what the guy is asking for..
> >> basically adding more display modes.
> >>
> >> The 3D viewports we have are so behind the times of what the hardware
> >> allows these days. There should be no reason why xsi's display
> >> shouldn't have AA, Motionblur, DOF, Fog, Soft Shadows, etc. It's all
> >> waiting to be used and I hope in coming versions XSI starts making use
> >> of GPU power more and more.
> >>
> >> Regards,
> >> Simon
> >>
> >>
> >>
> >>
> >> On 03/03/2008, Eric Lampi <ericlampi(at)yahoo.com> wrote:
> >> > Never? Of all the games possible, you cite the one that is notoriously slow with all the bells and whistles turned on. I haven't had any problems with Unreal Tournament 3 or Medal of Honor 4 - which are both amazing to look at on an up to date video card. I mean, really, to the point I felt like I had to pinch myself. An amazing job was done on these two titles.
> >> >
> >> > I guess the point is that the technology is there, it's cheap, and everyone can easily imagine the possibilities if it were implemented by SoftImage...
> >> >
> >> >
> >> > E
> >> >
> >> > Freelance 3-D Animator, F/X Artist
> >> >
> >> ---
> >>
> >>
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> >>
> >
> >
> >
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--
Jon Swindells
squid3d(at)gmail.com
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